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Gametitle-FO4
Gametitle-FO4
Milk is secret to humans. Mack Beth say milk make humans strong. Stronger than super mutants. Strong find milk, drink milk. Make super mutants stronger than humans.

Strong is a super mutant and a possible companion in Fallout 4. He can be found locked up in a cell at the top of Trinity Tower along with his teacher, Rex Goodman, where the two have been imprisoned by other super mutants.

Background

A usual-looking super mutant, Strong seeks to find the "milk of human kindness." This is a line from the play Macbeth (Act 1: Scene 5,) cited to him by Rex Goodman while trying to teach the super mutants about William Shakespeare's plays. Strong seems to have taken this metaphor a bit more literally and believes that if he can find the milk and drink it, it will give super mutants the strength that makes humans successful.

Strong is proficient with heavy weapons, like missile launchers.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion. They grant the - perk.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

-

FO76 ui icon quest
This character is involved in quests.

Curtain Call

FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
40 Weaponsmith
This character can modify weapons.

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12 The American Dream
This character rents beds. Bottle cap -.

Effects of player's actions

  • The Sole Survivor can free Strong from his cell during Curtain Call. After completion of the quest, he becomes available as a companion.
  • Eventually as his approval of the Sole Survivor increases, he will admit that he has learned to respect them.
  • Finally, once he idolizes the Sole Survivor, he will tell he has made the decision to make the Sole Survivor his leader, and his Berserk perk will be given, which grants +20% Melee Damage if Hit Points are below 25% of maximum.

Range of interests

Inventory

Apparel Weapon Other items
Pants Sledgehammer

Notes

  • Strong's health is about 50-60 hit points higher than most other companions. Only Curie as a Ms. Nanny has higher health, at least until around level 50. Like most companions, he levels up with the Sole Survivor. His higher than normal health is balanced out by being limited to only equipping super mutant armor, which offers only moderate protection compared to higher-tier human armors, let alone power armor. The best available combination of super mutant armor for Strong provides slightly less protection than a full suit of unmodified basic metal armor.
  • Strong has the second best default carrying capacity with 200 lbs. However, his carrying capacity cannot be increased with armor mods since he can't wear normal armor.
  • Strong never goes into sneak mode and will prefer melee over ranged engagements, making him one of the most dangerous companions to bring around covert missions.
  • If Strong is dismissed without sending him to a chosen settlement, he will return to the lobby level of Trinity Tower.
  • Unlike mutant companions from previous games like Marcus, Fawkes or God, Strong is far from civilized. He often criticizes humans, speaks of his desire for super mutant superiority and general carnage, and will even mention he wants "someone to eat" when hungry. The only thing that separates him from his mutant brethren is that he realizes that, if he wants mutants to have the same success as humans, he may have to work with them to learn their secrets.
  • Strong will give the Sole Survivor various meats much akin to the sweets that Piper gives.
  • Strong can wear most super mutant armor and prefers melee weapons over guns, although he does not mind pipe guns, hunting rifles, and laser rifles.
  • If a chemistry station is present, Strong will use it continually until interrupted. This is possibly due to sharing animations with Virgil.
  • In the quest Curtain Call, upon trying to interact with Strong before completing the objective he has set, he replies "Go Away, Bleeder!" which is exactly what Fawkes in Fallout 3 would say upon reaching him before the quest to retrieve the G.E.C.K. was initiated.
  • Strong believes that, when their time comes, the super mutants will eventually kill everything on Earth.
  • If Strong follows the Sole Survivor to give Virgil the antidote, he will join in on the conversation panicking at the thought of being "cured" and no longer being a super mutant where the Sole Survivor must assure him he will not be forced to do any such thing. (Which is ironic giving the nature of the FEV forcefully turning him into a super mutant).
  • Due to the encompassing range of his dislikes, Strong can be a difficult companion to garner admiration from since most of these actions are sometimes hard to avoid when exploring ruins or negotiating with NPCs. Since he likes kills (and as all companions, time spent with the Sole Survivor), he is a good companion for a mapping trip while staying on the outside of places and not picking too many locks.
    • An easy way to gain Strong's admiration is to pick up the Cannibal perk and when doing quests that involve clearing out raiders from a location, eat the various corpses in the building. Saving and loading between corpses will allow the Sole Survivor to bypass the refractory period on gaining approval.
    • Defeating powerful enemies seems to give a lot of respect from Strong. A single run through the Glowing Sea at level 70, (a few dozens of ghouls, bugs, a dozen radscorpions and a bunch deathclaws with a few legendary variations among them) may take from 730 to 1300+ affinity.
    • The quest Duty or Dishonor has an opportunity to gain four likes in a row for Strong during the final encounter with Clarke.
  • If taken to the corpse of the Sole Survivor's spouse, he will not say anything.
  • Strangely, Strong will occasionally voice his approval of the Brotherhood of Steel after joining, saying that the "metal men" are "worthy", even though he dislikes the Sole Survivor entering power armor and will lose a large amount of approval if he witnesses the Sole Survivor joining them. However, he also has many comments on the "cowardice" of humans who hide behind metal armor.
  • Accepting Minuteman radiant quests from settlers gains a like from Strong, as well as choosing the "cocky" dialogue choice.
  • During Maxson's speech on The Prydwen, Strong will refuse to enter the room and remain outside, not entering until it is over.

Notable quotes

  • "Tinker tinker tinker. Strong bored!"
  • "So many humans. Not so many super mutants."
  • "Someday, super mutants kill everything."
  • "Strong not understand why humans fight other humans? For milk of human kindness maybe."
  • "Humans odd. Try to be bird. Strong only want to be Strong." – When near The Prydwen
  • "How machine fly? Is too heavy." – When near The Prydwen
  • "Human flying machines. Strong not like." – When near The Prydwen
  • "Fighting is for killing, not watching." – When near Combat Zone
  • "Not shell. Shoot face." – When fighting mirelurks
  • "Old place. Dust and dirt."
  • "Leave human junk. Is useless." – After looting junk item
  • "Why always take human junk? Not need!" – After looting junk item
  • "Strong hates Steel Brotherhood." – When near Brotherhood of Steel
  • "Strong not care about stupid human stuff. Just want milk of human kindness!" – At The Castle
  • "Strange human hole. All metal." – Upon entering a Vault
  • "Strong learn new word. Strong learn 'respect."
  • "Human fight good. Human help Strong. Super mutants are brothers. Brothers share all. Not own things like humans. Humans share like brothers. Super mutants fight. Kill not talk. Human kill not talk. Human would be good super mutant." – Upon earning Strong's respect
  • "Old human junk. Worst kind of human junk." – Picking up pre-War money
  • "Goodbye Mack Ree Dee." – When dismissing MacCready to travel with Strong
  • "Stop fiddling. Smash!" – When crafting items or lock picking.
  • "You fight like Behemoth!"
  • "Don't fix old thing. Get new one." – When repairing power armor.
  • "Last thing you kill make Strong proud."
  • "Dead not need things. We take!" – Describing looting
  • "Victor's spoils." – When looting from killed enemies
  • "These machines not work. Strong not break. Broken when Strong got here."
  • "Snack time." – When killing the last enemy.
  • "Metal man make Strong mad!" – When dismissing Paladin Danse to travel with Strong
  • "Human look like robot." – After entering power armor.
  • "Of course. Strong is strong."
  • When switching Strong with:
    • Danse: "This human good fighter. Kill many brothers. Someday Strong smash.", to which Danse replies: "That's never going to happen, mutant."
    • Cait: "Strong find milk of human kindness on own.", to which Cait replies: "What the hell is he talking about? Nevermind. I don't want to know."
    • Hancock: "Ghoul good fighter. Strong approve.", to which Hancock replies: "Guess you mutants do have some sense, don't ya?"
    • Deacon: "This puny human instead of Strong? Bah!", to which Deacon replies: "Good things come in small packages. But then you know all about small packages don’t you, Strong?"
    • MacCready: "This human good fighter. Almost as good as Strong.", to which MacCready replies: "Thanks, Strong. Coming from someone like you, that's a pretty big compliment."
    • Piper: "Bah! This human soft. Weak. Won't live long.", to which Piper replies: "Hey, now, big boy. I know a couple of your brothers that'd say different."
    • Codsworth: "Metal man weak. When metal man smashed, come fine Strong.", to which Codsworth replies: "Weak! I'll have you know I've fended of bloodbugs when necessary."
    • Preston Garvey: "Puny human instead of Strong? Bah. Strong find milk without human.", to which Preston replies: "Don't know how you traveled with one of those."
    • Curie: "When metal man is all smashed, come find Strong.", to which Curie replies: "Don't worry Monsieur Strong. I don't rust so easily."
    • Nick Valentine: "Puny metal man. He dies soon. Then find Strong. We look for milk again.", to which Nick replies: "Well, then get comfy, big guy, because I ain’t checking out anytime soon."

Appearances

Strong appears only in Fallout 4.

Bugs

  • PCPC Upon sending Strong to a settlement with 0 population, water, and food he will vanish from the game after a couple of days. The only way to fix is to summon him via console command. [verified]
    • PCPC A possible fix is to build food and water and then wait several days. [verification overdue]
    • PCPC Another possible fix if a bed is not present is to build a bed then save and reload while away from the settlement (this was tested at the Red Rocket truck stop.) [verification overdue]
  • PCPC On some occasions, the message showing that Strong likes/dislikes this does not appear even when a certain amount of time for that action has past, thereby making it even more difficult to gain his Berserk perk. [verified]
    • This occurs at random times with other companions aswell, however the approval is still given just does not show. Using a save or 3 hour wait time glitch will still give affinity as normal. Not common but don't freak out if it does happen. Also applies to negative choices like lockpicking with strong or hacking.
  • PCPC Entering a suit of power armor can result in Strong's approval skyrocketing upward, despite the game saying he dislikes it.[verification overdue]
  • PCPC May become unable to move, and just kneel at the door where one enters a building spewing comments about the smell or whatever. Fast travel can fix this.[verification overdue]
  • PCPC Strong may be unable to move correctly when wielding a minigun. He will often stand in place when being attacked, uselessly pointing his minigun at the ground. One thing to note is the Gatling laser has the same effect but will happen less often.[verified]
    • Short-term solution: Select Strong and "command" him to attack "X." Basically pointing him into the direction of the attackers while he has a Minigun equipped will make him attack everything in that direction without aiming at the ground.
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