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Milk is secret to humans. Mack Beth say milk make humans strong. Stronger than super mutants. Strong find milk, drink milk. Make super mutants stronger than humans.

Strong is a super mutant residing in the Commonwealth in Fallout 4. He is a possible companion of the Sole Survivor.

Background[]

Like every other super mutant found in the Commonwealth, Strong was created by the Institute through their experiments with a modified strain of the Forced Evolutionary Virus. By 2287, Strong is a member of a warband led by the mutant named Fist inhabiting Trinity Tower in the Back Bay neighborhood of Boston.

Sometime before the Sole Survivor woke up in Vault 111, the Tower was visited by Rex Goodman who was attempting to reintroduce the super mutants to human culture by reading the works of Shakespeare, specifically Macbeth. This inadvertently led to Strong becoming fascinated with the "milk of human kindness," a line in Act 1: Scene 5, though rather than its intended metaphorical reference, the super mutant took it quite literally and thought that it was referring to a physical liquid that he could find and drink, of which would give super mutants the "secret power of humans."[1]

When Strong began voicing his intentions to find the "milk of human kindness," his super mutant brothers grew annoyed with his appeals to the words of a human, and they soon imprisoned him along with Rex in a cell at the top of the Tower. When asked about him, Rex states that the other mutants were planning to toss Strong off the Tower, even taking bets on "how many times he would bounce".[2]

Interactions with the player character[]

Interactions overview[]

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion. They grant the Berserk perk.
25 Strictly Business
This character is a temporary companion.
FO76 ui icon quest
This character is involved in quests.

Companion[]

  • Strong is proficient with heavy weapons like missile launchers and miniguns, and melee weapons like sledgehammers and super sledges.
  • Strong will never crouch down even when the player character enters Sneak mode themselves, meaning he is a poor choice of a companion when trying to be stealthy.
  • Strong is limited to wearing super mutant armor, found in various super mutant strongholds throughout the Commonwealth.

Effects of player's actions[]

  • Strong becomes available as a companion after completing Curtain Call by returning to the lobby of Trinity Tower along with Rex Goodman.
  • As his affinity increases, Strong will admit that he has learned to respect the Sole Survivor.
  • Upon reaching maximum affinity with Strong, he will say that he has made the decision to make the Sole Survivor his leader, granting the Berserk perk which offers a temporary 20% increase to Melee Damage when the player character's HP drops below 25% of their current total.
  • Strong cannot be romanced.

Range of interests[]

Approvals Disapprovals
Likes
Loves
  • Threatening Sinjin and his men during the last part of the Silver Shroud quest.
  • Choosing violence on Crocker in The Disappearing Act.
  • Telling Virgil that his research on turning super mutants back to humans needs to stop.
  • Killing Virgil.
  • Asking Gabriel what kind of deal he can offer, then refusing his deal by stating the Sole Survivor takes what they want, in Synth Retention.
  • Three likes can be obtained during the Pinned quest by threatening the Minutemen, telling the scientist "you screwed up" and later "screw you."
  • Killing the Railroad when speaking with Desdemona in End of the Line.
  • Choosing violence on McDonough in In Sheep's Clothing quest.
  • Not siding with Doctor Chambers in Human Error.
  • Killing settlers while another companion who hates the action witnesses it.
  • Killing Miranda, Neil, Officer Edwards and the few other guards upon completing and exiting Vault 81. - If Vault 81 quest complete, does not effect standing or cause hostility with Vault 81.
  • Murdering the Child of Atom encountered during the Walk in the Park quest.Far Harbor (add-on)
  • Purchasing a mutant hound from Erickson.Far Harbor (add-on)
  • Killing Machete Mike during Hull Breach after declining to sell the power tools to him.Far Harbor (add-on)
Dislikes
Hates

Inventory[]

Apparel Weapon Other items
Pants Sledgehammer

Strong's weaponry is limited to those used by other super mutants (with the exception of laser rifles and Fat Man launchers), including:

Notes[]

  • Strong's health is about 50-60 hit points higher than most other companions. Only Curie as a Ms. Nanny has higher health, at least until around level 50. Like most companions, he levels up with the Sole Survivor. His higher than normal health is balanced out by being limited to only equipping super mutant armor, which offers only moderate protection compared to higher-tier human armors, let alone power armor. The best available combination of super mutant armor for Strong provides slightly less protection than a full suit of unmodified basic metal armor.
  • Strong has the second best default carrying capacity at 200 pounds. This cannot be increased with armor mods since he is unable to wear normal armor.
  • If Strong is dismissed without designating a settlement, he will return to the lobby level of Trinity Tower.
  • When left in a settlement, Strong will gravitate towards chemistry stations if any are present.
  • Unlike super mutant companions from previous games like Marcus, Fawkes or God, Strong is far from civilized. He often criticizes humans, speaks of his desire for super mutant superiority, general carnage and will even mention that he wants "someone to eat" when hungry. He takes pride in his condition and how his super mutant brothers are seen by the people of the Commonwealth as powerful and tough fighters. This is best illustrated when the Sole Survivor chooses to help Virgil find a cure during Virgil's Cure, to which Strong reacts with great disappointment. The only thing that separates him from his mutant brethren is the realization that, if he wants super mutants to achieve the same success as humans, he may have to work with them to learn their secrets. Even so, Strong believes that, when the time comes, super mutants will kill everything on Earth.
  • Strong will occasionally give the player character various meats, similar to Piper Wright giving sweets and MacCready giving ammo.
  • During Curtain Call, upon trying to interact with Strong before completing the objective he has set, he replies "Go away, bleeder!", a phrase that is also said by Fawkes in Fallout 3 upon reaching him before starting Finding the Garden of Eden in Vault 87.
  • If Strong follows the Sole Survivor to give Brian Virgil the antidote, he will join in on the conversation by expressing panic at the thought of being "cured" and no longer being a super mutant. The Sole Survivor must assure him that he will not be forcibly cured.
  • Due to the encompassing range of his dislikes, Strong can be a difficult companion to garner admiration from as most of the dislike-triggering actions are sometimes hard to avoid when exploring ruins or negotiating with NPCs. On the other hand, since he likes killing things (and as all companions, time spent with the Sole Survivor), he is a good companion for exploring unmapped areas as long as one stays on the outside of places and/or avoids picking too many locks.
    • A good way to boost Strong's affinity is to purchase guard dogs from the friendly Super Mutant Erickson on the Island. While Strong will dislike the meeting, if present, the dog or wolf the Sole Survivor purchases from Erickson for 250 caps will garner a Like trigger from Strong; purchasing the Mutant Hound will garner a Love trigger from Strong. However, he does not seem to Like or Love buying subsequent dogs, wolves or mutant hounds from Erickson, though.
    • Another easy way to gain Strong's admiration is to pick the Cannibal perk. When performing quests that involve clearing out large numbers of raiders from a location, one must attempt to eat the various corpses. Saving and loading between feedings will allow one to bypass the waiting period between Like triggers.
    • Defeating powerful enemies seems to gain a lot of respect from Strong.
    • Progressing Duty or Dishonor has an opportunity to gain four likes in a row for Strong during the final encounter with Clarke.
    • Strong gains a large amount of affinity from completing Taking Independence, rewarded when Radio Freedom is powered up.
    • Despite saying that someday all humans will be destroyed, Strong likes it when the Sole Survivor helps settlers, either independently or for the Minutemen. This is one of the most effective ways to get his approval as it is the only act of charity that he tolerates. He also likes choosing the "cocky" dialogue choice.
  • Strong will often voice disapproval of the player using crafting stations or picking up junk items, saying that they are wasting time tinkering and the items they take are useless, but these actions do not have any actual effect on his affinity.
  • Unlike most companions, he will not say anything when taken to the corpse of the Sole Survivor's spouse in Vault 111.
  • Strong will occasionally voice his approval of the Brotherhood of Steel after joining, saying that the "metal men" are "worthy" even though he dislikes the Sole Survivor entering power armor and will cause a Hate trigger if he witnesses the Sole Survivor joining them.
  • During Maxson's speech on the Prydwen, Strong will refuse to enter the room and remain outside, not entering until it is over.
  • Strong will voice approval if the Sole Survivor sides with the Institute and destroys the Brotherhood, stating that the super mutants can easily beat the Institute.
  • Strong seems to like entering the set of T-45 power armor on the roof of the Museum of Freedom during When Freedom Calls, but will disapprove of all others, saying "human look like robot."
  • Strong can sometimes be seen interacting with the large cooking pots present in some super mutant camps (unusable to the player character), stirring the pot and tasting its contents.
  • Although Strong refuses to actually enter a pillory if assigned to one, the player character will still get the trophy/achievement Time Out for the act of assigning him to it.
  • Compared to all other companions, with a value of 24, Strong has the highest Strength attribute level.
  • Strong often pronounces names that start with "Mac" as "Mack." For example, he calls Robert MacCready "Mack Ree Dea" and Macbeth as "Mack Beth."
  • In Fallout: Wasteland Warfare, Strong is part of the Super Mutants faction despite being released in a Survivors faction set.

Notable quotes[]

  • "Tinker tinker tinker. Strong bored!"
  • "So many humans. Not so many super mutants."
  • "Someday, super mutants kill everything."
  • "Strong not understand why humans fight other humans? For milk of human kindness maybe."
  • "Humans odd. Try to be bird. Strong only want to be Strong." – When near The Prydwen
  • "How machine fly? Is too heavy." – When near The Prydwen
  • "Human flying machines. Strong not like." – When near The Prydwen
  • "Ha! Strong knew building couldn't fly forever. Had to fall." – After destroying the Prydwen
  • "Fighting is for killing, not watching." – When near Combat Zone
  • "Not shell. Shoot face." – When fighting mirelurks
  • "Old place. Dust and dirt."
  • "Leave human junk. Is useless." – After looting junk item
  • "Why always take human junk? Not need!" – After looting junk item
  • "Strong hates Steel Brotherhood." – When near Brotherhood of Steel
  • "Strong not care about stupid human stuff. Just want milk of human kindness!" – At The Castle
  • " Little girl pretty. Just like on glass box." –  When either near or talking to Nat.
  • "Strange human hole. All metal." – Upon entering a Vault
  • "Strong learn new word. Strong learn 'respect."
  • "Human fight good. Human help Strong. Super mutants are brothers. Brothers share all. Not own things like humans. Humans share like brothers. Super mutants fight. Kill not talk. Human kill not talk. Human would be good super mutant." – Upon earning Strong's respect
  • "Old human junk. Worst kind of human junk." – Picking up pre-War money
  • "Goodbye Mack Ree Dee." – When dismissing MacCready to travel with Strong
  • "Stop fiddling. Smash!" – When crafting items or lock picking.
  • "You fight like Behemoth!"
  • "Don't fix old thing. Get new one." – When repairing power armor.
  • "Last thing you kill make Strong proud."
  • "Dead not need things. We take!" – Describing looting
  • "Victor's spoils." – When looting from killed enemies
  • "These machines not work. Strong not break. Broken when Strong got here."
  • "Snack time." – When killing the last enemy.
  • "Metal man make Strong mad!" – When dismissing Paladin Danse to travel with Strong
  • "Strong like green." – When Strong "dislikes" the Sole Survivor for assuring Abbot that he isn't going to touch the wall.
  • "Human look like robot." – After entering power armor.
  • "Of course. Strong is strong."
  • "Agh… human… stronger." – Upon death.
  • "Hahahahaha! Yes...Strong Challenge you, Brother!" – Encountering a Behemoth
  • "Like should help like. Human should help human." – When helping a random Settler
  • When switching Strong with:
    • Danse: "This human good fighter. Kill many brothers. Someday Strong smash.", to which Danse replies: "That's never going to happen, mutant."
    • Cait: "Strong find milk of human kindness on own.", to which Cait replies: "What the hell is he talking about? Nevermind. I don't want to know."
    • Hancock: "Ghoul good fighter. Strong approve.", to which Hancock replies: "Guess you mutants do have some sense, don't ya?"
    • Deacon: "This puny human instead of Strong? Bah!", to which Deacon replies: "Good things come in small packages. But then you know all about small packages don’t you, Strong?"
    • MacCready: "This human good fighter. Almost as good as Strong.", to which MacCready replies: "Thanks, Strong. Coming from someone like you, that's a pretty big compliment."
    • Piper: "Bah! This human soft. Weak. Won't live long.", to which Piper replies: "Hey, now, big boy. I know a couple of your brothers that'd say different."
    • Codsworth: "Metal man weak. When metal man smashed, come find Strong.", to which Codsworth replies: "Weak! I'll have you know I've fended off bloodbugs when necessary."
    • Preston Garvey: "Puny human instead of Strong? Bah. Strong find milk without human.", to which Preston replies: "Don't know how you traveled with one of those."
    • Curie: "When metal man is all smashed, come find Strong.", to which Curie replies: "Don't worry Monsieur Strong. I don't rust so easily."
    • Nick Valentine: "Puny metal man. He dies soon. Then find Strong. We look for milk again.", to which Nick replies: "Well, then get comfy, big guy, because I ain’t checking out anytime soon."
  • "Tinker, tinker, tinker. Strong bored!" – When using a workbench

Appearances[]

Strong appears in Fallout 4, Fallout: Wasteland Warfare, and Fallout Shelter Online.

Behind the scenes[]

In localized versions of the game, Strong's voice is dubbed by Juan Carlos Lozano (Spanish), Kazumasa Katsura (Japanese) and Pietro Ubaldi (Italian).

Bugs[]

  • PCPC Playstation 4Playstation 4 Xbox OneXbox One When asked about the relationship between Strong and the player, he will interrupt the player. [verified]
  • PCPC Playstation 4Playstation 4 Upon sending Strong to a settlement with 0 population, water, and food he will vanish from the game after a couple of days. The only way to fix is to summon him via console command. [verified]
    • A possible fix is to build food and water and then wait several days.
    • Another possible fix if a bed is not present is to build a bed then save and reload while away from the settlement (this was tested at the Red Rocket truck stop.)
  • PCPC Xbox OneXbox One On some occasions, the message showing that Strong likes/dislikes this does not appear even when a certain amount of time for that action has past, thereby making it even more difficult to gain his Berserk perk. [verified]
    • This occurs at random times with other companions as well, however the approval is still given just does not show. Using a save or 3 hour wait time glitch will still give affinity as normal. Not common but don't freak out if it does happen. Also applies to negative choices like lockpicking with strong or hacking.
  • PCPC Playstation 4Playstation 4 May become unable to move, and just kneel at the door where one enters a building spewing comments about the smell or whatever. Fast travel can fix this.[verified]
  • PCPC Playstation 4Playstation 4 Strong may be unable to move correctly when wielding a minigun. He will often stand in place when being attacked, uselessly pointing his minigun at the ground. One thing to note is the Gatling laser has the same effect but will happen less often.[verified]
    • Short-term solution: Select Strong and "command" him to attack "X." Basically pointing him into the direction of the attackers while he has a minigun equipped will make him attack everything in that direction without aiming at the ground.[verified]
  • If the player character chooses to disapprove of Magnolia’s Music style, Strong will voice that he thinks that the “Sounds of battle” are better “music” to his ears.

Gallery[]

Fallout 4[]

Fallout: Wasteland Warfare[]

Fallout Shelter Online[]

Magic: The Gathering[]

References[]

  1. Rex Goodman: "I came here to teach these poor, ignorant creatures culture. I started with Macbeth. I guess they found it funny. All of them except Strong here."
    Strong: "Strong learn secret to human power from Mack Beth. Milk of human kindness. Strong will find milk. Strong will drink milk. Strong will have secret power of humans."
    (Rex's dialogue)
  2. The Sole Survivor: "What are the super mutants going to do with Strong?"
    Rex Goodman: "Throw him off the building. They're taking bets on how many times he'll bounce."
    (Rex's dialogue)
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