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|hc attribute1 =Starvation
 
|hc attribute1 =Starvation
 
|hc base effect1 =-35
 
|hc base effect1 =-35
|note attribute1 =Radiation
 
|note skill =Survival
 
 
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Revision as of 05:55, July 7, 2014

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For an overview of strange meat in the Fallout series of games, see strange meat.
 
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Strange meat is a consumable in Fallout: New Vegas.

Characteristics

It can restore some of your Hit Points, but also gives you a small amount of radiation. It also gives a -1 penalty to Strength when consumed.

Survival Skill effect

SkillEffectHardcore effect
10+1 Hit Point for 5s, -1 Strength for 2m-42 Starvation 
20+1 Hit Point for 5s, -1 Strength for 2m-49 Starvation 
30+1 Hit Point for 5s, -1 Strength for 2m-56 Starvation 
40+1 Hit Point for 5s, -1 Strength for 2m-63 Starvation 
50+2 Hit Point for 5s, -2 Strength for 2m-70 Starvation 
60+2 Hit Point for 5s, -2 Strength for 2m-77 Starvation 
70+2 Hit Point for 5s, -2 Strength for 2m-84 Starvation 
80+2 Hit Point for 5s, -2 Strength for 2m-91 Starvation 
90+2 Hit Point for 5s, -2 Strength for 2m-98 Starvation 
100+3 Hit Point for 5s, -3 Strength for 2m-105 Starvation 

Locations

Notes

Old Ben in Freeside warns that eating strange meat causes debilitating shakes in normal, non-cannibal humans, and serves as a warning sign that they have consumed human flesh.

See also

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