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The Raiders of Appalachia have returned.

Strange Bedfellows is a main quest in the Fallout 76 update Wastelanders.

Background[]

Speaking with the Vault 76 overseer will inform the player character of the two major factions in Appalachia that have come into the area, the Settlers and the Raiders. The overseer will request that the player character assist in inoculating the two factions from the Scorched Plague to prevent them from being Scorched themselves. She also suggests speaking with Rose at the Top of the World to figure out how to get into the Raiders' good graces.

Quick walkthrough[]

Wastelanders main quest: Strange Bedfellows 
Talk to Rose at the Top of the World
Travel to the Pleasant Valley cabins and search David Thorpe's room for his trophy
Locate Rosalynn's memorial and search for Rose's AI program
Unlock the terminal at Solomon's pond and repair the AI program. 
Return the fixed program to Rose. 
Reward: 25 caps, 250 XP. 
Locate the appropriate holotape at Arktos Pharma
Talk to Rose to obtain the broadcast tape
Load the broadcast holotape into a relay tower. 
Eliminate all Scorched on the Top of the World's mezzanine level. 
Wait for and talk to Meg
Insist Meg accepts the inoculation.
[8+ INT/CHA] 
Agree to check in on Aldridge's raiding party. 
Persuade Meg to accept the inoculation.
[12+ INT/CHA] 
Deal with Aldridge. 
Check in with Meg at the Crater
Reward: 50 caps, 800 XP, positive Raiders reputation (Hostile to Cautious), random legendary item, random quest reward item(s). 

Detailed walkthrough[]

Prerequisite: The first quest for Rose, Signal Strength, must be completed to continue this quest as the Vault Dwellers have to be in Rose's good graces before she'll help them meet with Meg and befriend the Raiders.

Upon speaking with Rose about the Raiders, she suggests locating the trophy that belonged to former raider and Cutthroats leader David Thorpe. By showing that to the Raider leader Meg, it would ensure the player would be in good with the Raiders by symbolically passing the torch from the old warlord to the new. Rose also requests finding an A.I. program that David had used to create her to unlock her old memory banks.

The first stop is at Pleasant Valley cabins, in the old Black Diamond Lodge. David's quarters are on the upper floor and the trophy (made by his lover, Rosalynn Jeffries, to commemorate his rise to power) is on the dresser. The player can then search the room:

  • The modified bed can be investigated with Strength 4+, to find a stash of bottle caps.
  • The painting can be investigated with Perception 4+ to find an unsent letter.
  • The dresser can be investigated with Perception 8+ to find a photograph taped to the underside and a stimpak.

Reading the postcard indicates Rosalynn's memorial is near Ripper Alley. Rose will contact the player by radio and explain the importance the trophy held: It was seen by all raiders under Thorpe as a symbol of his power and thus would make a powerful gift to Meg.

Upon finding the shrine on a small ridge overlooking the West Tek research center due east of the Alley, one should watch out for a leveled deathclaw that will be guarding it.

After retrieving Rose's AI program from the chem case on the altar, Rose will contact the player again, directing them to Solomon's pond and secret listening station 4D-20 to find the equipment necessary to repair the program. At Solomon's pond, the player has to deal with the enemies outside, possibly high-level floaters, and access the terminal in the basement, only to see it is password encrypted.

Luckily, Agent Kensington, a glowing one feral ghoul, will be outside. After killing it, the password holotape is on the seat of the nearby portable restroom. Using the password, access the terminal and request to repair the holotape. Once done, report back to Rose at the Top of the World.

Blocked memories[]

The player has to return the holotape to Rose, who will explain that its contents are primarily a lot of information on David and Rosalynn, in addition to the code that allows for accessing those blocked memories. She will scan the holotape and recover most of the information. With Charisma 4+, followed by 8+ or a Perception 4+ check, the player can pry - and learn that while he had a mistress, he loved his wife and kids deeply and losing them in the war took a toll on him. Rosalynn helped him cope, and losing her was like the Great War all over again for him. He moved on by creating the robotic Rose (and blowing up Summersville Dam and dooming Charleston).

She will reveal that she needs one more holotape from Arktos Pharma, David's old workplace, before she can make contact with Meg: David never used the word negotiate in his career as a raider warlord, and she needs it for the broadcast she plans to make to Meg.

The player needs to head over to Arktos Pharma to find the holotape. Aside from some low-level robots that guard the building (Protectrons, Eyebots and Mr. Handies), the holotape - board meeting - can be found in the trash can in the conference room in the corner. The other two holotapes, note to self, and Thorpe: 10/03/2077 9:34am, are found at the CEO's office and in the command center respectively, but don't contain the requisite word.

After listening to holotape between David and his co-workers, take it back to Rose at the Top of the World.

Making contact[]

Once she receives the holotape, the final stage is to broadcast the message to Meg. The player simply has to take Rose's holotape into any relay tower, such as relay tower LW-B1-22, and load it up into the terminal there to broadcast "Thorpe's" message and make contact with Meg and the Raiders.

After hearing David's voice calling out to Meg, Rose calls again, telling the Dwellers to return to the Top of the World and clear out the second floor mezzanine before Meg gets there. Once the Scorched have been eliminated, Meg and two Raiders serving as her bodyguards arrive.

Meg will remain adamant and laugh off any attempts at negotiation and treat promises of inoculation much the same way she did before the raiders fled Appalachia: None. The player can use Intelligence 8+ or Charisma 8+ to try and convince her, either smart-talking or sweet-talking her. She will boast of her straightforward plan to deal with the Scorched (killing them all) and invite the player to witness her plan with action.

If the player doesn't have Charisma 12+ or Intelligence 12+ to hammer home the fact that she's just repeating old mistakes that Thorpe made with not allying with the Responders, Free States, and Brotherhood of Steel against the scorchbeasts (which completes the quest on the spot), the only way to convince the Raiders to inoculate themselves is to follow through with her plan. This requires the player to check out the assault under her lieutenant, Aldridge, in the Toxic Valley, west of the Philippi Battlefield Cemetery. No matter what happens after conversation with Meg finishes, reputation with the Raiders will be promoted from "Hostile" to "Cautious", allowing safe access to The Crater, Crater watchstation, and Ohio River Adventures without the Raiders opening fire on the residents immediately, along with any other locations the Raiders can be found at, even in random encounters.

Upon arriving at the scene, there are several Scorched prowling the area and a scorchbeast corpse lying on top of the trailer where Aldridge has sheltered. After taking them out, enter the trailer and find Aldridge there, wounded, but alive. After telling him of what could happen to him and there is no cure to becoming a Scorched, the player characters can either kill Aldridge themselves if they choose the right options, or spare him. Sparing his life has him ask that the player characters tell Meg he fell to the Scorched so he can see whatever fate has in store for him and he can go out on his own terms.

Return to The Crater and report to Meg about what happened to Aldridge and his team, and she'll agree to allow the Raiders to be given the inoculation to protect them from the Scorched Plague, completing the quest.

Quest stages[]

Quest stages
StageStatusDescriptionLog Entry
100 Talk to RoseI need to make sure the new Raiders in Appalachia get inoculated, but they're not exactly friendly. I should speak to Rose at Top of the World and see if she can help me get a meeting with their leader.
200 Get David's TrophyRose has a plan to get Meg's attention. She's asked me to get David's old Raider trophy in his room at Pleasant Valley Cabins.
300 Locate Rosalynn's memorialNow that I've found David's trophy, I need to find something in his room that will give me the location of Rosalynn's memorial.
350 Examine the photoI found a photo of what looks like Rosalynn's memorial hidden under David's desk. I should read the writing on the back to see if it can tell me where the memorial is.
400 Retrieve the AI programThanks to a photo I found in David's room, I now know Rosalynn's memorial is somewhere near Ripper Alley. I need to find it and search for the AI program he used to create Rose.
500 Listen to RoseOnce I found the AI program, Rose started up a broadcast to tell me the next steps. I should listen to her and where I need to go next.
600 Repair the AI programRose told me to take the AI program to a place called Solomon's Pond. I should be able to repair it at a terminal there.
650 Find the passwordI tried to use the terminal at Solomon's Pond, but it requires a password. I need to search the area to see if I can find it.
680 Player found keyI found the terminal password at Solomon's Pond. I should be able to use the terminal now to repair the AI holotape.
690 Player entered the passwordI entered the password to the holotape repair terminal at Solomon's Pond. I should be able to repair Rose's AI program now.
700 Talk to RoseNow that I've gotten a new copy of the AI program, I should return to Rose at Top of the World.
800 Find a holotape with the word "negotiate"After scanning through all of her blocked memories, Rose said she's just missing David saying one word - "negotiate." She suggested I go to Arktos Pharma and find some old holotapes of David that may have the word she's looking for.
900 Talk to RoseI found a holotape with David saying the word "negotiate" at Arktos Pharma. I need to give it to Rose back at Top of the World.
950 Load the broadcast holotape into a local radio tower and activate the connectionRose has put together a message to broadcast to Meg. She needs me to establish a transmitter connection at a nearby relay tower.
1000 Clear out the hostilesNow that I've set up the transmitter and the message is broadcasting, I need to get to the Mezzanine level at Top of the World to meet Meg. I just need to clear out any hostile threats before she arrives.
1100 Wait for Meg in the MezzanineNow that I've set up the transmitter and the message is broadcasting, I need to get to the Mezzanine level at Top of the World to meet Meg.
1200 Talk to MegMeg has finally arrived at Top of the World. I need to speak to her and persuade her to let me inoculate the Raiders.
1300 Find AldridgeMeg didn't seem to feel the Raiders needed an inoculation, believing they can solve the Scorched Plague by eliminating all the Scorched. As proof of their plan, she's asked me to go check on her current raiding party lead by a guy named Aldridge.
1400 Deal with AldridgeI found the raiding party, but it was too late. Aldridge is the last survivor and most likely infected. I need to deal with this.
1500Quest finishedTalk to Meg at The CraterNow that I've dealt with Aldridge, I need to find Meg, who has returned to the Raider base, the Crater.
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