| For a cross-game overview of this perk, see Stonewall. |
“You gain +5 Damage Threshold against all Melee Weapons and Unarmed attacks and cannot be knocked down in combat.”— In-game description
Stonewall is a perk in Fallout: New Vegas.
Effects[]
Taking this perk grants a temporary +5 DT against attacks from Melee Weapons and Unarmed attacks as well as an immunity to the "knockdown" effect from all sources.
Knockdown sources[]
- Blade of the East - Wielded by Legate Lanius
- Lily's vertibird blade - Wielded by Lily Bowen
- Rex
- Miss Fortune
- Mean super sledge - Wielded by Mean Sonofabitch.
- Bighorners
- Cyberdogs
- Deathclaws
- Sonic emitter - Gabriel's bark
- Dr. Mobius' glove
- Blade of the West - Can be wielded by marked men
- Hulking tunnelers
- Old Glory - Wielded by Ulysses.
Notes[]
In the Sierra Madre vault during Heist of the Centuries, when Father Elijah approaches the stairs and attempts to disarm the force field, a player character standing on the nearby stairs can be knocked down regardless of having this perk or not.
Bugs[]
There is a display error with this perk. The +5 DT will be shown in your Pip-Boy menu whenever you have a melee or unarmed (including none) weapon equipped. However, the added DT will correctly only apply against melee or unarmed attacks, regardless of what you have equipped.[verified]