For an overview of stimpak types in all games, see Stimpak .
“ A healing chem. When injected, the chem provides immediate healing of minor wounds. ” — In-game description
Stimpak , or stimulation delivery package , is a type of hand-held medication used for healing the body in Fallout , Fallout 2 , Fallout Tactics and Van Buren . Superior versions are super stimpak and ultra stimpak .
Characteristics [ ]
This item consists of a syringe for containing and delivering the medication and a gauge for measuring the status of the stimpak's contents. When the medicine is injected, it provides immediate healing of the body's minor wounds. Stimpaks only restore Hit Points ; crippled limbs have to be restored with the use of the Doctor skill.
Locations [ ]
They are plentiful and easy to come by in more civilized areas, although on the outskirts of post-nuclear civilization (such as Klamath or the Den in Fallout 2 ), they can be quite rare and fetch high prices.
Fallout [ ]
Fallout 2 [ ]
Commonly sold in general stores and medical establishments. Price is multiplied several times in Klamath and the Den .
One in a desk in Buckner House , in Klamath Downtown .
Two in a locker in the rat caves in Klamath.
One in a locker in the toxic caves level one, and three in a locker on level three.
One in a locked locker in Vault City 's greeting office .
One in a desk in Doc Andrew 's clinic.
One in a desk in the bedroom of the Parlor Room in Vault City .
One in a footlocker on level 2 of Vault 8 .
Three in two lockers on level 3 of Vault 8.
One in a locked locker in the mercenaries' cave .
One on the shelves in Painless Doc Johnson's in Redding .
Four in two lockers at the sheriff's department at Redding Downtown .
Two in the second from the right, locked back row locker in the Jungle Gym , Second Street .
One in a bookcase in Louis Salvatore 's office in Second Street.
On in a footlocker and two in a desk in Salvatore's room.
Two in one of the lockers in Shark Club 's basement.
Two in John Bishop bedroom's safe in the Shark Club.
Two in Mrs. Bishop's safe on the third level of the Shark Club.
Two in a bookcase in Orville Wright 's room at Wright Estate .
One in a bookcase in Keith Wright 's room at Wright Estate.
Two on corpses outside the Sierra Army Depot
Four on a toolboard at Sierra Army Depot's entrance.
Two in a wall locker on level one of the Sierra Army Depot.
Two in a desk on level 4 of the Sierra Army Depot.
Four in a locked locker in the supply room on level 3 of Vault 13 .
Three in two footlockers on level two of the Mariposa Military Base .
Two footlockers on level two of Mariposa Military Base.
One in a locker on level two of Mariposa Military Base.
Five in a locker in the San Francisco Brotherhood outpost 's bunker.
Two in a footlocker on the Enclave Oil Rig 's detention level.
Two in a wall locker on the Enclave Oil Rig's detention level.
One in a desk on the Enclave Oil Rig's barracks.
Two in a locker on the Enclave Oil Rig's barracks.
Two in a locker on the Enclave Oil Rig's reactor level.
Three in a locker in the trap room on the Enclave Oil Rig.
Fallout Tactics [ ]
Large quantities can be found throughout the Midwest, sold by merchants, or found in searchable objects.
Bugs [ ]
Upon trying to use a stimpak without sufficient Action Points , they will be used up without doing anything. [verified]
Gallery [ ]
Fallout
Mariposa Military Base, level 2
Mariposa Military Base, level 2
Mariposa Military Base, level 4
Los Angeles Vault, level 3
Fallout 2
Salvatore's office, footlocker and desk
Sierra Army Depot, outside
Sierra Army Depot, outside
Sierra Army Depot, level 1
Sierra Army Depot, level 4
Mariposa Military Base, level 2
Mariposa Military Base, level 2
Mariposa Military Base, level 2
Enclave Oil Rig's barracks
Enclave Oil Rig, barracks
Enclave Oil Rig, reactor level