Steve Meister is a developer who worked at Bethesda Game Studios as the lead programmer on Fallout 3, as well as a gameplay programmer on Fallout 4 and Fallout 76.
Career[]
Work on the Fallout series[]
Meister led the programming team on Fallout 3 and was credited as a gameplay programmer from Bethesda Game Studios' Rockville team on Fallout 4 and Fallout 76.
Other work[]
Meister has also contributed to Bethesda's The Elder Scrolls franchise as a programmer, as well as Starfield as a gameplay programmer.
Employment history[]
| From | To | Company | Role |
|---|---|---|---|
| 2001 | Present | Bethesda Game Studios | Senior Programmer |
Credits[]
Fallout series[]
| Year | Title | Credited as/for |
|---|---|---|
| 2008 | Fallout 3 | Lead Programmer |
| 2015 | Fallout 4 | Gameplay Programmer |
| 2018 | Fallout 76 | Gameplay Programmer |
Other work[]
| Year | Title | Credited as/for |
|---|---|---|
| 2002 | The Elder Scrolls III: Morrowind | Programming |
| 2006 | The Elder Scrolls IV: Oblivion | Programming |
| 2011 | The Elder Scrolls V: Skyrim | Gameplay Programming |
| 2023 | Starfield | Gameplay Programming |
Behind the scenes[]
Steve is married to fellow Bethesda developer and character artist Christiane Meister.[1]