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|role =Sub-Greeting Chief |
|role =Sub-Greeting Chief |
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|location =[[Vault City courtyard]] |
|location =[[Vault City courtyard]] |
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+ | |special ={{SPECIAL|4,6,4,6,6,5,5}} |
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+ | |tag skills =[[First Aid]]: 45<br />[[Speech]]: 75<br /> [[Barter]]: 75 |
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+ | |derived =[[Hit Points]]: 35<br />[[Experience Points]]: 30<br />[[Armor Class]]: 5<br />[[Action Points]]: 7<br />[[Carry Weight]]: 125<br />[[Melee Damage]]: 1<br />[[Sequence]]: 12<br />[[Healing Rate]]: 1 |
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+ | |proto ={{proto|456}} (bureaucrat 1) |
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|dialogue =[[VCSTEVE.MSG]] |
|dialogue =[[VCSTEVE.MSG]] |
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}}{{Games|FO2}} |
}}{{Games|FO2}} |
Revision as of 15:18, 31 March 2014
“Uh... you weren't supposed to ask that. There's no answer for that in here.”
Steve is the sub-greeting chief of Vault City in 2241.
Background
His role is to greet newcomers to the city. He is quite inexperienced and is a subordinate of Melinda, the chief greeting officer.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
- |
Inventory
Apparel | Weapon | Other items |
---|---|---|
Vault jumpsuit | - | $5 |
Appearances
Steve appears only in Fallout 2.