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Gametitle-FNV OWB.png
Gametitle-FNV OWB.png

The sterilizer glove is a weapon in the Fallout: New Vegas add-on Old World Blues.

Characteristics

The sterilizer glove is similar in appearance to the scientist glove, save for its bright red color. It causes critical heat damage, which sets enemies on fire with a successful Critical Hit. This weapon is affected by the Pyromaniac perk. Only two of these gloves exist, making them semi-unique.

V.A.T.S. Special Attacks

Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action pointAdditional effects
Normal042281.5
Stomp5084204.2Only on knocked down enemies
Uppercut5048.3202.42
Cross7546.2202.312.5x damage to limbs
Note: Unarmed weapons do double normal damage in V.A.T.S.

Durability

The sterilizer glove can successfully strike about 995 times from full condition before breaking.

Variants

Comparison

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageCritical effect damage and durationAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Scientist glove 21
28.61.36x1.55281.52452500250252
Corrosive glove 21
22.91.09x15+2Acid/5s281.574541500375552
Dr. Klein's glove 34
46.4-5 EW/30s
-2 ST/30s
1.36x35-1 ST/30s
-1 DT/60s
183.849542500625453
Dr. Mobius' glove 28
38.2-5 EW/30s
-2 PER/30s
1.36x25Knockback
Frenzy
153.7495335001166.7352
Sterilizer glove 21
28.61.36x15+2Fire/5s281.599531500500552
Note: Unarmed damage is doubled in V.A.T.S.

Locations

  • Y-17 medical facility - Found in the room to the right of the door, behind a force field that must be disabled prior to obtaining it.
  • Found on Super-Ego.

Notes

  • Taking the sterilizer glove in the Y-17 medical facility will cause three lobotomites to appear in the main room.
  • It is one of the rarest non-unique weapons, with a total of two being obtainable.
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