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Gametitle-FO3
Gametitle-FO3

The RobCo Stealth Boy 3001 is a personal stealth device worn on one's wrist. It generates a modulating field that transmits the reflected light from one side of an object to the other, making a person much harder to notice (but not completely invisible).

Locations

Stealth Boys can be found everywhere in The Capital Wasteland and in shops like Moira's "Craterside Supply" and in most locations (see below for specific locations). Stealth Boys can also be found in ammo crates, metal crates and rarely on fallen enemy bodies. There are also several on display in the Museum of Technology.

Caveat: The following locations should be verified independently. There are many Stealth Boys scattered about the wasteland. Until verification is done, no guarantees can be made as to the absolute veracity of all the following locations for all players.

Number Location
1 In an office in Farragut West Metro Station.
1 Tepid Sewers when you first enter to subway. Deal with 3 raiders (1 behind sandbags, other 2 in corridor); enter the corridor, go ahead to the main room. The Stealth Boy will be in the floor safe between 2 beds.
3 Museum of Technology on displays. One in the atrium, two more on the upper level.
1 Canterbury Tunnels toward AntAgonizer's Lair, on a shelf near a mined hallway.
3 In the Broken Bow in Pinkerton's workshop there are three of them.
1 In the VAPL-84 Power Station north of the Robco Facility.
1 In Tenpenny Tower You find one in your suites safe.
1 In the National Archives sub-basement in the generator room behind a very hard locked gate.
4 At least four of them scattered around the Robco Facility.
1 In Ahzrukhal's safe in The Ninth Circle in Underworld
1 In Greener Pastures Disposal, in the back end of a truck in the southwest near a dead scientist.
1 Inside the VAPL-58 Power Station on one of the control panels in back.
1 In the northeast corner of the Super-Duper Mart, behind the counter.
1 Inside the armory in Megaton.
1 In Vault 108's entrance hall on a table next to a broken computer.
1 In Gallo's storage closet under an overturned crate.
2 Two in the Bethesda Ruins West, one on the lower floor in a crate next to the water fountain, and another upstairs on the table.
1 In the Bethesda Underworks in a skeleton's hand in the central storage room.
1 In the Vault 92 Overseer's Office, sitting in the center of the desk.
1 During the Trouble on the Homefront quest, look on the body of Steve Armstrong, found in Vault 101's entrance.
1 La Maison Beauregard at Georgetown East, upstairs on the pool table.
1 Georgetown, northeast of the DCTA Tunnel 014-B Potomac, upstairs of a building housing Super Mutants.
1 In one of the Wasteland Gypsy Village buildings, just north of Jalbert Brothers Waste Disposal and east of Rockbreaker's Last Gas, on the table.
1 In Dupont Station, in the middle of the three abandoned houses guarded by raiders. The Stealth Boy is on the floor next to the shelf case.
1 In the Abandoned Shack on cliff west of Rockbreaker's Last Gas. It is in a hole in the first locker.
1 In the Talon Company camp south of Arlington Library, on the top of a round table on the highest level.
1 Almost directly south of Megaton, in a hollowed out boulder among the rocks bordering the town, along with a Sniper Rifle (See Hollowed-Out Rock).
5 Five are given when a total of 700 caps (or 350 with the Master Traderperk) are invested in Crazy Wolfgang's caravan at Canterbury Commons. You must speak to Crazy Wolfgang to receive the 5 Stealth Boys.
1 At the entrance to Rivet City, run to the right of Harkness, and when you land on the area under the platform that him and the entrance are on, turn around and run in the opposite direction (Away from the direction of the broken bow) and there's one in a little alcove.
1 Directly east of the MDPL-05 Power Station floating inside a boat by a dock with raiders.
1 In Paradise Falls inside a wardrobe in the main building.
1 In Minefield Outside the Gibson house
1 In the Outpost in Grayditch
5 In Franklin Metro Utility, accessed through Falls Church/Mason Dst Metro.

Additional locations: Chryslus Bld. lower basement, Hubris utility tunnel, Arlington Library, Robco, Evergreen Mills Foundry.

FO3 Stealth Boy in use

Screenshot of a barely visible character sneaking with his Stealth Boy on in Fallout 3

Notes

  • The in game appearance of the stealth field generated by the Stealth Boy is identical to that generated by the Chinese Stealth Suit.
  • Effect lasts for one in-game hour. If you use an additional Stealth Boy when a previous one is still active, the duration of the stealth effect does not replenish - it 'stacks', so the effect will last two hours.
  • If you use a PC version, you can use the "set timescale to [multiplier]" console command to extend the Stealth Boy's duration to the desired time. From patch 1.5, it lasts 2 real time minutes no matter what timescale is used.
  • The use of the Stealth Boy while in combat with non-hostile NPCs and then crouching causes combat to stop. The NPCs revert to being friendly.
  • Looks like the Geomapper Module.
  • When you are wearing the Stealth Boy you can see a large cone sticking out of your Pip-Boy.
  • All three Stealth Boys in the Museum of Technology are larger than regular ones.

Behind the Scenes

  • The in game appearance of the stealth field generated by the Stealth Boy is virtually identical to the stealth field generated by The Predator.

Bugs

  • There is a glitch where in activating a Stealth Boy causes the hair mesh of a character not wearing any headgear to appear on the Pip-Boy, visible in 3rd-person view.

See also

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