The standard receiver is a weapon mod in Fallout 4.
Effects[]
As weapon stat increases are measured relative to the standard receiver modification, equipping it has no notable effect on applicable weapons. It serves as the tier 1 mod below all receiver mods.
Production[]
| Materials: | Requirements: | Produces: | ||
|---|---|---|---|---|
Adhesive (varies) Circuitry (varies) Gears (varies) Nuclear material (varies) Oil (varies) Screw (varies) Spring (varies) Steel (varies) | Standard receiver (1) |
| Weapon | Adhesive | Circuitry | Gears | Nuclear material | Oil | Screw | Spring | Steel |
|---|---|---|---|---|---|---|---|---|
| .44 pistol | - | - | - | 1 | - | 2 | - | 2 |
| 10mm pistol | - | - | 1 | - | 2 | 1 | - | 2 |
| Assault rifle | 1 | - | 1 | - | 1 | 2 | 1 | 3 |
| Classic 10mm pistol | 1 | - | 1 | - | 2 | 1 | - | 2 |
| Combat rifle | 1 | - | 2 | - | 3 | 2 | 2 | 4 |
| Combat shotgun | 1 | - | 2 | - | 3 | 2 | 2 | 4 |
| Deliverer | - | - | 2 | - | - | 2 | - | 4 |
| Double-barrel shotgun | - | - | 1 | - | 2 | 1 | - | 2 |
| Handmade rifle | 1 | - | 2 | - | 1 | 2 | - | 3 |
| Hunting rifle | - | - | 1 | - | 2 | 2 | 2 | 4 |
| Lever-action rifle | - | - | 1 | - | 2 | 2 | 2 | 4 |
| Pipe bolt-action | - | - | 1 | - | 2 | 1 | - | 2 |
| Pipe gun | - | - | 1 | - | 2 | 1 | - | 2 |
| Pipe revolver | - | - | 1 | - | 2 | 1 | - | 2 |
| Radium rifle | 1 | 1 | 2 | 1 | 3 | 2 | 2 | 4 |
| Submachine gun | 2 | - | 4 | - | 6 | 4 | - | 6 |
Location[]
The standard receiver modification does not spawn as loot. It can be crafted at a weapons workbench.
It may appear equipped on applicable weapons carried by NPCs, including:
- Raiders (Level ≥5)
- Scavengers (Level ≥5)
- Gunners (Level ≥5)
- Triggermen (Level ≥5)
- Super mutants (Level ≥5)
- Settlers (Level ≥5)
- Minutemen soldiers (Level ≥5)
- Trappers
- Children of Atom zealots
- Disciples/Operators/Pack
It may also appear equipped on those sold by weapons vendors, including:
- Arturo Rodriguez at the Diamond City market
- Myrna & Percy at the Diamond City market
- KL-E-0 in Goodneighbor
- Trudy at the Drumlin Diner
- Deb at Bunker Hill
- Settlers assigned to weapons stands at settlements
- Trashcan Carla (traveling merchant)
- Cricket (traveling merchant)
- Ronnie Shaw at the Castle (after Old Guns)
- Proctor Teagan onboard the Prydwen
- Allen Lee at Far Harbor
- Dejen at Acadia
- Brother Kane in the Nucleus
- Aaron Corbett at the Nuka-Town market