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Fallout Wiki

The standard receiver is a weapon mod in Fallout 4.

Effects[]

As weapon stat increases are measured relative to the standard receiver modification, equipping it has no notable effect on applicable weapons. It serves as the tier 1 mod below all receiver mods.

Production[]

Materials:Requirements:Produces:
Adhesive (varies)
Circuitry (varies)
Gears (varies)
Oil (varies)
Screw (varies)
Spring (varies)
Steel (varies)
Range
Level
Standard receiver (1)
Weapon Adhesive Circuitry Gears Nuclear material Oil Screw Spring Steel
.44 pistol - - - 1 - 2 - 2
10mm pistol - - 1 - 2 1 - 2
Assault rifle 1 - 1 - 1 2 1 3
Classic 10mm pistol Creation Club 1 - 1 - 2 1 - 2
Combat rifle 1 - 2 - 3 2 2 4
Combat shotgun 1 - 2 - 3 2 2 4
Deliverer - - 2 - - 2 - 4
Double-barrel shotgun - - 1 - 2 1 - 2
Handmade rifle Nuka-World (add-on) 1 - 2 - 1 2 - 3
Hunting rifle - - 1 - 2 2 2 4
Lever-action rifle Far Harbor (add-on) - - 1 - 2 2 2 4
Pipe bolt-action - - 1 - 2 1 - 2
Pipe gun - - 1 - 2 1 - 2
Pipe revolver - - 1 - 2 1 - 2
Radium rifle Far Harbor (add-on) 1 1 2 1 3 2 2 4
Submachine gun 2 - 4 - 6 4 - 6

Location[]

The standard receiver modification does not spawn as loot. It can be crafted at a weapons workbench.

It may appear equipped on applicable weapons carried by NPCs, including:

It may also appear equipped on those sold by weapons vendors, including: