|For the receiver mod, see Standard capacitor (Fallout 76).|
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Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted.
Nuclear material (2)
Known by default
Standard capacitors (1)
Craftable at any weapons workbench.
A loose mod exists in the game files, but cannot be found in-game.
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