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Fallout Wiki
Welcome to Nukapedia the Fallout Wiki The definitive Fallout source with 41,192 articles and 232 active editors. -
Fallout 4 companions
The base game offers 13 unique permanent companions, each with their own quirks and storyline. Automatron adds two new, fully-customizable robot companions. Both Far Harbor and Nuka-World introduce a single, narrative-focused companion -
Fallout: New Vegas weapons
“Guns are the most common ranged weapons of the Mojave Wasteland. They are numerous and varied and ammunition is relatively easy to acquire.”— Fallout: New Vegas loading screens “Energy weapons are less common and -
Fallout 4 weapons
Unlike previous installments, weapons in Fallout 4 fall under three classifications, including normal, legendary, and unique. Normal weapons have no special bonuses on them whatsoever. Legendary weapons come with random bonuses applied to them and -
Fallout 4 quests
Fallout 4 features an expanded quest system, compared to that of previous Fallout games. In addition to the usual main quest line, side and miscellaneous quests have been added. The game also includes a "radiant -
Fallout: New Vegas console commands
The console is a debugging tool in the PC version of Fallout: New Vegas. It is useful for altering content while in-game and working around bugs, but may be used to cheat as well -
Fallout 4 console commands
The console is a debugging tool in the Windows version of Fallout 4. It is useful for altering content while in-game, but may be used to cheat as well. It cannot be used in -
Fallout 4 armor and clothing
Many items in the wardrobe take up several spots, including armor spots, restricting the other pieces with which they can be combined. Each item in each layer can offer bonuses, such as different types of -
Fallout 4 perks
The new perk system of Fallout 4 has merged with the skill system of previous games. Each time the player character gains a level they gain a perk point. This point can be expended on -
For Auld Lang Syne
“Maybe I can't fill my father's shoes. I wouldn't even know how. But if following in his footsteps for a while means I can do some good out here, I will -
Vault-Tec bobblehead (Fallout 4)
Vault-Tec bobblehead figures are promotional Vault-Tec items in Fallout 4. Vault-Tec bobbleheads are found on the eastern side of the former United States, throughout the Commonwealth. Bobbleheads were exclusive Vault-Tec merchandise -
Curie
“My entire life has been in this vault. I have analyzed and learned everything there is to know here. So now I must see the rest of the Commonwealth. Consult with scientists. Unearth more -
Fallout 4 settlements
In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. The workshop interface is used to place and connect pre-fabricated structures as well as individual -
Fallout: New Vegas armor and clothing
Most wearable items that are classed as clothing (such as hats and eyewear) cannot be repaired by merchants that offer repair services. This requires the player character to either use compatible clothing in the item -
Fallout: New Vegas perks
Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. To counter how easy it was to max out the player character's skills in Fallout 3, most -
Fallout 76 weapons
Almost every weapon in Fallout 76 is able to be modified by attaching various modifications. Each modification will impact how the weapon performs, and some provide a visual change. The most desirable of these mods -
Cait
“Only thing better than gettin' pissed is pickin' a fight. Am I right?”— Cait Cait is a cage fighter and a possible companion living in the Combat Zone in 2287. -
Fallout: New Vegas companions
See temporary followers. Each companion also has a special attribute referred to in the game as Nerve. Nerve boosts the damage and Damage Threshold of each companion by 5% for each point of Charisma a -
Fallout 4 magazines
Magazines grant the player character additional perks when read, or unlock certain benefits. Perk magazines replace skill books from earlier installments in the Fallout franchise, due to the merger of skills and perks. These perks -
Vault-Tec bobblehead (Fallout 3)
Vault-Tec bobblehead figures are promotional Vault-Tec items in Fallout 3. Vault-Tec bobbleheads are found on the eastern side of the former United States, throughout the Capital Wasteland. Bobbleheads were exclusive Vault-Tec -
Veronica Santangelo
“Does jumping at them with my fists count as ranged? Sighs Fine.” Journeyman Scribe Veronica Renata Santangelo is a Brotherhood of Steel scribe and a possible companion found at the 188 Trading Post in -
Robert MacCready
“Of course, I've kept this place going strong for three years. To most kids, that makes me Mayor For Fucking Life. Fine by me, I say.” Robert Joseph "RJ" MacCready is the former -
Vault 81
Vault 81 is a Vault-Tec facility in the Commonwealth in 2287. Vault 81 is an active, functioning vault. The former overseer's terminal (stored in the generator room) reveals this success is due to -
Arcade Gannon
“I'm enthusiastic about helping people, but nihil novi sub sole.” Arcade Israel Gannon is a member of the Followers of the Apocalypse and possible companion in 2281. -
Fallout 4
“Welcome home.” Fallout 4 is a post-apocalyptic role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth major installment in the Fallout series (eighth overall). It
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