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We're the Regulators. We've dedicated our lives to bringing the evil to justice. And out in the Wasteland, there's only one brand of justice: the gun.

Sonora Cruz is the leader of the Regulators in the Capital Wasteland in 2277. She can be found at the Regulator HQ, usually standing in a dark corner of the single upstairs room.

Background[]

Sonora serves as the leader of the Regulators, an organization that seeks to dispense justice and maintain peace where possible.[1] The organization has only appeared within the past ten years prior to 2277, but it is unknown if she has served as the leader for the entire duration of the organization's existence.[Non-game 1] In any case, she did not set up the Regulators herself, as they were instead started by a group of unknown individuals who fund her and the organization.[Non-game 2] She and a few other members operate out of a small farmhouse near Canterbury Commons, although the majority of the Regulators are operating in secret around the Capital Wasteland.[2] She has taken on the task of paying the organization’s members for dispatching unjust individuals, for which the fingers of the unjust are used as evidence of the deed.[3] Although she prefers to employ those who genuinely seek to dispense justice,[4] she has no issue with those who are only participating for the money, as her and the Regulators will take the help where they can get it.[5]

If the Lone Wanderer has joined her organization, she will act as their employer, accepting the fingers they have collected from the unjust and paying them for their altruistic deeds.[6][7][8][9][10] If the Lone Wanderer has been particular benevolent in their dealings in the Capital Wasteland, she will praise them and enthusiastically offer them a bonus on collected fingers as a reward for going above and beyond what the organization has requested of them.[11][12][13] She will also reward them for the special bounty on Junders Plunkett if the Lone Wanderer has dispatched him and collected his finger.[14]

Sonora has little time for practical jokes, and will rebuke the Lone Wanderer if they tell her that they have fingers to collect the bounty on without actually having any, remarking that "justice is serious business" and that they should make their jokes "only when the Wastes are rid of the filth that feed off of it."[15][16]

Interactions with the player character[]

Interactions overview[]

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Icon severed ear color
This character drops an ear upon death (Contract Killer).

Other interactions[]

  • When the player character obtains the Lawbringer perk, they can gain Karma and caps by completing bounties, and bringing fingers to her from evil human or ghoul characters they have killed. If the Lone Wanderer's Karma is "Very Good," they will get a bonus from her.
  • Sonora will pay a special bounty reward of 1000 caps for Junders Plunkett's finger.

Inventory[]

Apparel Weapon Other items
Regulator duster
Sheriff's hat
Sonora Cruz's 10mm pistol

Notes[]

Sonora is equipped with a unique 10mm pistol (ID 6f210) which does 100 damage per shot. It is only obtainable through console commands, as she always flees from combat, so she never actually uses it.

Notable quotes[]

Appearances[]

Sonora Cruz appears only in Fallout 3.

Bugs[]

  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 A common bug found on all versions results from the AI package of Sonora Cruz. Many hostile creatures will spawn around the Regulator HQ including deathclaws, radscorpions, sentry bots, and possibly a large squad of Enclave soldiers, prompting Cruz to enter flee mode. If encountered out in the wasteland, she will still talk as if she is within the Regulator HQ. A solution if Sonora is missing is to enter the Regulator HQ and then bring up the console. Type "prid 0006f212" which will target Sonora, then type "moveto player" which will bring Sonora directly to the player character's location. Another fix that usually works is to kill all enemies outside the Regulator HQ before entering. [verified]
    • In the Xbox and PS3 versions of the game, an effective (if tedious) way to return Cruz to the Regulator HQ is to simply walk into her and push her back to the door. She won't enter on her own; the simplest fix is to attack her in some form and try to chase her into the door. It will not lower the Karma and the other regulators will not attack, she will then re-assume her normal role as if nothing had happened.
  • [platforms tag needed] Sonora can be killed by a nearby hostile creature and does not respawn.[verification needed]

References[]

  1. The Lone Wanderer: "What do you do?"
    Sonora Cruz: "We're the Regulators. We've dedicated our lives to bringing the evil to justice. And out in the Wasteland, there's only one brand of justice: the gun."
    (Sonora Cruz's dialogue)
  2. The Lone Wanderer: "Is this all of the Regulators?"
    Sonora Cruz: "Oh, no. We're spread all around. The few here just assist me in organizing things here at the headquarters. There are Regulators everywhere. The thing is, if you see them, then they're likely the last thing that you'll see."
    (Sonora Cruz's dialogue)
  3. The Lone Wanderer: "What do you do with these fingers?"
    Sonora Cruz: "Nothing. Nothing at all. They only serve to mark the fact that justice has been done. While we trust our members not to take innocent lives for profit, having a record of the deed is sometimes necessary. While we don't have liars in our midst, occasionally we all.. embellish a bit."
    (Sonora Cruz's dialogue)
  4. The Lone Wanderer: "I'm in."
    Sonora Cruz: "Fantastic. Well, take this coat. We all wear them. The unrighteous fear the sight of the Regulators. Now, as for the rest, here's the only thing we want from you: hunt down the evil, the wicked, and the villainous. Bring them to justice. Bring us their fingers as proof of the deed. We'll pay you a bounty for each one. Simple, right? Questions?"
    (Sonora Cruz's dialogue)
  5. The Lone Wanderer: "I'm not one for causes. I just want to get paid."
    Sonora Cruz: "Fair enough. We'll still take the help where we can get it. So, the deal is this: there are a lot of evil assholes out there. Take 'em down, bring us their fingers as proof and we'll pay you for each. We'll be watching you until we know you can be trusted, so don't try anything stupid."
    (Sonora Cruz's dialogue)
  6. Sonora Cruz: "I'm guessing that you've come about the notice. You know, I've heard about you. You're not bad people, from what I understand. And the Regulators can always use good folks. So, what do you say? You read the notice, and you're here, so I'm guessing that you want to ride with us. Am I right?"
    (Sonora Cruz's dialogue)
  7. The Lone Wanderer: "I have fingers to collect the bounty on."
    Sonora Cruz: "Then you've been busy. Good. Show me what you have."
    (Sonora Cruz's dialogue)
  8. The Lone Wanderer: "I have fingers to collect the bounty on."
    Sonora Cruz: "The unrighteous will fall. Let me see how many you've brought to justice."
    (Sonora Cruz's dialogue)
  9. The Lone Wanderer: "Here. Take all of them."
    Sonora Cruz: "So many of the unjust have been dispatched, but so many remain. Here is your reward. Spend it well."
    (Sonora Cruz's dialogue)
  10. The Lone Wanderer: "Here. Take all of them."
    Sonora Cruz: "Your work is impressive. Here is your reward. Don't retire just yet, there is far more to be done."
    (Sonora Cruz's dialogue)
  11. Sonora Cruz: "You live the life of a Regulator. You're an example to all. Word reaches across the Wastes of your deeds. I am honored to have you among us. It's always good to see one of our number here. Have you brought tales and trophies of justice?"
    (Sonora Cruz's dialogue)
  12. The Lone Wanderer: "Here. Take all of them."
    Sonora Cruz: "So many of the unjust have been dispatched, but so many remain. But ever still, word reaches me that you have gone far beyond what we've asked. Good deeds should not go unrewarded, and so I will add on a bonus to your normal bounty."
    (Sonora Cruz's dialogue)
  13. The Lone Wanderer: "Here. Take all of them."
    Sonora Cruz: "You've done good work. Not only that, but the other Regulators have told me of your other actions in your travels. Good deeds should not go unrewarded, and so I will add on a bonus to your normal bounty."
    (Sonora Cruz's dialogue)
  14. The Lone Wanderer: "I killed Junders Plunkett."
    Sonora Cruz: "Well, it's about time someone put that bastard out of his misery. And here's the reward for it. Spend it well, Lawbringer."
    (Sonora Cruz's dialogue)
  15. The Lone Wanderer: "Actually, I don't have any right now."
    Sonora Cruz: "If this is a joke, I am not amused. Justice is serious business."
    (Sonora Cruz's dialogue)
  16. The Lone Wanderer: "Actually, I don't have any right now."
    Sonora Cruz: "Make your jokes when the Wastes are rid of the filth that feed off of it."
    (Sonora Cruz’s dialogue)

Non-game

  1. Fallout 3 Official Game Guide Game of the Year Edition p.43: "Regulators:
    The regulators are a relatively new group in the Capital Wasteland, having appeared only in the last 10 years or so. They take it upon themselves to punish troublemakers and do their best to keep a semblance of peace wherever they are."
  2. Fallout 3 Official Game Guide Game of the Year Edition p.97: "Sonora Cruz:
    Leader of a hidden organization known as the Regulators (who are recognized by their long overcoats known as "dusters"), Sonora Cruz is a woman with a mission: to rid the Wasteland of troublemakers and ne'e-do-wells.In-game spelling, punctuation and/or grammar Her unknown benefactors, who set up this clandestine operation around a decade ago, are willing to pay for scalps, or in the Regulators' case, fingers.""
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