For the sonic emitter that appear in Fallout: New Vegas, see Sonic emitter (weapon). |
The sonic emitter - tarantula is a weapon in the Fallout: New Vegas add-on Old World Blues.
Characteristics[]
An energy-based pistol that weaponizes soundwaves to produce projectiles that inflict bonus damage against robots and power armor wearers. This variant of the weapon specifically inflicts a unique "critical strike incendiary" effect which ignites the target on a critical hit.
The sonic emitter's oscilloscope takes on a purple color when this audio file is uploaded. It is considered an improved holdout weapon.
Durability[]
The sonic emitter - tarantula can fire a total of about 495 times using standard cells, the equivalent of 62 reloads, from full condition before breaking.
Ammunition type | Durability | |
---|---|---|
Shots | Reloads | |
Standard | 495 | 62 |
Bulk | 584 | 73 |
Optimized | 450 | 57 |
Over charge | 329 | 42 |
Max charge | 195 | 25 |
Variants[]
- Sonic emitter - Gabriel's bark
- Sonic emitter - opera singer
- Sonic emitter - revelation
- Sonic emitter - robo-scorpion
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Sonic emitter - Gabriel's bark | 55 | 56.9 | +20 | 1.03 | x1 | 25 | Knockback | 30 | 1.8 | 0.1 | 24(12) | 495 | 2 | 3500 | 1750 | 50 | 2 |
Sonic emitter - opera singer | 55 | 56.9 | +20 | 1.03 | x1 | 25 | Dismember | 30 | 1.8 | 0.1 | 24 | 495 | 2 | 3500 | 1750 | 50 | 2 |
Sonic emitter - revelation | 31 | 32.1 | +20 | 1.03 | x1 | 18 | Paralyze/10s | 30 | 1 | 0.1 | 24 | 495 | 2 | 3500 | 1750 | 50 | 2 |
Sonic emitter - robo-scorpion | 65 | 67.2 | +20 | 1.03 | x1 | 30 | +100 | 30 | 2.2 | 0.1 | 24(8) | 495 | 2 | 3500 | 1750 | 75 | 2 |
Sonic emitter - tarantula | 60 | 62.1 | +20 | 1.03 | x1 | 30 | +2/5s | 30 | 2 | 0.1 | 24(8) | 495 | 2 | 3500 | 1750 | 75 | 2 |
Locations[]
The audio file's holotape can be found in Higgs Village inside of house #00, on an inactive terminal on the second floor.
Notes[]
- As a one-handed energy weapon, the sonic emitter is affected by The Professional perk.
- The critical hit incendiary effect creates a small fireball around the target, igniting nearby non-player characters.
- As with all sonic emitter modulations save for "Revelation," it is necessary to install the Jukebox's personality chip before this remodulation can be applied to the sonic emitter.
- With the Pyromaniac and Laser Commander perks, the weapon causes very high damage, complimented by the critical incendiary effect causing a lethal critical strike to explode the target into fiery giblets.
- All cyberdogs are affected by the additional EMP damage done by this weapon.
Bugs[]
- - The audio tape may fall off of console and become unreachable. Grenades may be able to get it out. [verified]
Sounds[]
Gallery[]
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