Sonic emitter - robo-scorpion
crit % mult
30 + 100
“ ... 8's sonic-soundwave-emitter-projecto-gun, able to broadcast sound at lethal frequencies. It also gives a great biogel massage. ” — Doctor Dala
sonic emitter - robo-scorpion is a weapon in the Fallout: New Vegas add-on .
Old World Blues
The sonic emitter - robo-scorpion is an
Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike explosion" effect. The projectile fired from this modulation travels noticeably slower than other modulations and it uses 3 energy cells per shot as opposed to 1 or 2 with the other variations. This sonic emitter modulation has a yellow oscilloscope. It also has a slight firing delay.
As a one-handed Energy Weapon, the sonic emitter - robo-scorpion is affected by
The Professional perk, and counts as an improved holdout weapon.
When scoring a
Critical Hit, a large explosion occurs.
The sonic emitter - robo-scorpion can fire a total of about 495 times using standard cells, the equivalent of 62 reloads, from full
condition before breaking.
Ammunition type Durability Shots Reloads Standard 495 62 Bulk 584 73 Optimized 450 57 Over charge 329 42 Max charge 195 25
Legend - Weapon name (melee or unarmed) - Attacks in V.A.T.S. - Weapon name (gun, energy or explosive) - Action point cost - Damage per attack (damage per projectile) - Damage per action point - Damage per second - Weapon spread - Area of effect damage - Magazine capacity (shots per reload) - Effect damage & duration - Durability (number of attacks before breaking) - Bonus effects - Weight - Attacks per second - Value in caps - Critical chance % multiplier - Value to weight ratio - Critical damage - Skill required - Critical effect damage & duration - Strength required - With all mods attached
The holodisk for the modification,
Audio Sample - Mobius' Robo-scorpion, is found in the Forbidden Zone dome adjacent to the door leading to Doctor Mobius on a table.
As with all sonic emitter modulations, it is necessary to install Blind Diode Jefferson's personality chip before this remodulation can be applied to the sonic emitter.
All cyberdogs are affected by the additional EMP damage done by this weapon.