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Fallout Interactive Experience
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For a cross-game overview of this perk, see Solar Powered. |
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“Catch some rays! A good perk for the extra melee damage, carry weight, Health, and Action Points you receive. When you're finally able to regenerate Health, combine this Adamantium Skeleton (which heals limb damage) and snoozing on a bed during the night. Focus all your exploration during daytime hours.”— Fallout 4 Vault Dweller's Survival Guide description
Solar Powered is a perk in Fallout 4.
Effects
Gain increasing Strength and Endurance between the hours of 6:00 a.m. and 6:00 p.m.
Ranks
Rank | Requirements | Description | Form ID |
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1 | END 10 | Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00 a.m. and 6:00 p.m. | 0004D8A7 |
2 | END 10, LVL 27 | Sunlight slowly heals your radiation damage | 001D2484 |
3 | END 10, LVL 50 | Sunlight slowly regenerates your lost Health. | 001D2485 |
Notes
- Rank 2 heals roughly 4 rads per second, meaning the Sole Survivor can go from the brink of death to completely radiation-free in approximately four minutes. This effectively renders Lead Belly irrelevant (after this rank becomes available, at level 27), as any small amount of rads from food or drink are nearly instantaneously absorbed.
- Rank 3 heals the Sole Survivor by 0.5% of their total health every second.
- As might be expected, the perk does not operate when inside interior cells with no sunlight, even during the daylight hours.