For a cross-game overview of this perk, see Solar Powered. |
“With the Solar Powered perk, you gain an additional 2 points to Strength when in direct sunlight, and slowly regenerate lost Health.”— In-game description
Solar Powered is a perk in Fallout 3.
Effects[]
The perk temporarily grants +2 Strength and regenerates one HP every five in-game minutes (or 10 real-world seconds.) It is functional only while being outdoors during daytime from 6 a.m. to 6 p.m.
Notes[]
- Waiting for one in-game hour restores 12 hit points.
- The perk synergizes well with Rad Absorption for healing minor health damage and minor radiation poisoning.
- Due to the Strength increase when the perk is in effect, if one is within 20 pounds of being overencumbered, they will become overencumbered upon entering any indoor area or after 6PM unless their Strength (without the bonus) is already 10. This includes bonuses from equipment, chems, other perks, etc.