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Fallout Interactive Experience
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For a cross-game overview of this perk, see Sniper. |
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“It's all about focus. Like Gunslinger and Commando (for your other weapon types), this allows further flexibility when utilising any nonauto scoped rifle. A list of this weapon type is provided in the Weapons chapter. If you favor these types of guns, this is your first perk choice.”— Fallout 4 Vault Dweller's Survival Guide description
Sniper is a perk in Fallout 4.
Effects
Increased handling and accuracy with non-automatic scoped rifles.
Ranks
Rank | Requires | Description | Form ID |
---|---|---|---|
1 | PER 8 | It's all about focus. You have improved control and can hold your breath longer when aiming with scopes. | 0004C92A |
2 | PER 8 LVL 13 |
Non-automatic, scoped rifles have a chance of knocking down your target. | 0004C92B |
3 | PER 8 LVL 26 |
Non-automatic, scoped rifles gain +25% accuracy to head shot in V.A.T.S. | 0004C92C |
Bugs
Cloak & Dagger perk may contribute to this bug.[verified]
While sneaking, the combination of the first rank of Sniper and wearing armor with Stabilization mods on both arms is enough to stop virtually all sway when looking down a sniper scope. However, this may stop working. Having the- Using the console to first remove each level of the Sniper perk and then reapply them may fix the issue. For someone with all 3 ranks in Sniper, the commands run after opening the console with ~ would be:
- player.removeperk 4c92c (removes 3rd rank)
- player.removeperk 4c92b (removes 2nd rank)
- player.removeperk 4c92a (removes 1st rank)
- player.addperk 4c92a (adds 1st rank)
- player.addperk 4c92b (adds 2nd rank)
- player.addperk 4c92c (adds 3rd rank)