For a cross-game overview of this perk, see Sniper. |
“It's all about focus. Like Gunslinger and Commando (for your other weapon types), this allows further flexibility when utilising any nonauto scoped rifle. A list of this weapon type is provided in the Weapons chapter. If you favor these types of guns, this is your first perk choice.”— Fallout 4 Vault Dweller's Survival Guide description
Sniper is a Perception perk in Fallout 4.
Effects[]
This perk increases handling and breath control when aiming with non-automatic scoped rifles. Higher ranks grant a chance of knocking down enemies as well as an increase to accuracy with head shots in V.A.T.S.
Hold Breath Mechanic[]
Holding your breath will stabilize the aim sway, while draining 10 AP per second. Sniper brings it down to 5 AP per second. The hardcoded keybinding for holding your breath on the PC is Left-Alt.
Ranks[]
Rank | Requires | Description | Effect | Form ID |
---|---|---|---|---|
1 | PER 8 | It's all about focus. You have improved control and can hold your breath longer when aiming with scopes. | +5% stability
50% AP drain when holding breath |
0004C92A |
2 | PER 8 LVL 13 |
Non-automatic, scoped rifles have a (15%) chance of knocking down your target. | +15% knockdown | 0004C92B |
3 | PER 8 LVL 26 |
Non-automatic, scoped rifles gain +25% accuracy to head shot in V.A.T.S. | +25% accuracy to head in V.A.T.S. | 0004C92C |
Affected weapons[]
Whether or not eligible weapons receive a bonus from this perk depends on the mods attached. The required mods are:
- Any non-automatic receiver
- Any stock mod (no grip mods)
- Any scope (Regular, Night Vision, Recon)
The weapon does not need to be labeled a Sniper Rifle. It just needs to be a scoped non-automatic rifle, whether ballistic or energy.
Bugs[]
While sneaking, the combination of the first rank of Sniper and wearing armor with Stabilization mods on both arms is enough to stop virtually all sway when looking down a sniper scope. However, this may stop working due to the "Ability Condition" bug.[verified]- Using the console to first remove each level of the Sniper perk and then reapplying them may fix the issue. For someone with all 3 ranks in Sniper, the commands run after opening the console with ~ would be:
- player.removeperk 4c92c (removes 3rd rank)
- player.removeperk 4c92b (removes 2nd rank)
- player.removeperk 4c92a (removes 1st rank)
- player.addperk 4c92a (adds 1st rank)
- player.addperk 4c92b (adds 2nd rank)
- player.addperk 4c92c (adds 3rd rank)