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{{Infobox perk
 
{{Infobox perk
|image =Fo4 Sniper.png
+
|image =Fo76_Sniper.png
|image desc =''[[Fallout 4]]'' perk image
+
|image desc =''Fallout 76'' perk image
 
|games1 =FO1, FO2, FOT
 
|games1 =FO1, FO2, FOT
 
|requires1 =[[Level]] 18 (''Fallout'')<br />[[Level]] 24 (''Fallout 2'')<br />(''Fallout Tactics'')<br />[[Perception]] 8<br />[[Agility]] 8<br />[[Small Guns]] 80%
 
|requires1 =[[Level]] 18 (''Fallout'')<br />[[Level]] 24 (''Fallout 2'')<br />(''Fallout Tactics'')<br />[[Perception]] 8<br />[[Agility]] 8<br />[[Small Guns]] 80%
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|effects3 =Increased handling and accuracy with non-automatic scoped rifles
 
|effects3 =Increased handling and accuracy with non-automatic scoped rifles
 
|baseid3 =[[#Fallout 4|see table]]
 
|baseid3 =[[#Fallout 4|see table]]
|games4 =JES
+
|games4 =FO76
|requires4 =[[Perception]] 7<br />[[Agility]] 7<br />[[Firearms]] 25
+
|ranks4 =3
|ranks4 =1
+
|requires4 =[[Level]] 28
|effects4 =+30 on critical chance rolls with firearms
+
|cardpoints4=1 [[Perception]] per rank
|footer =[[File:Sniper.png|90px]] [[File:Sniper FO3.png|130px]]<br />''[[Fallout 2]]'' and ''[[Fallout 3]]'' perk image
+
|effects4 =
}}{{Games|FO1|FO2|FO3|FNV|FO4|FOT|JES}}
+
|baseid4 =[[#Fallout 76|see table]]
  +
|games5 =FBG
  +
|requires5 =[[Perception]]
  +
|effects5 =Can be discarded to fight any enemy on the world map
  +
|games6 =JES
  +
|requires6 =[[Perception]] 7<br />[[Agility]] 7<br />[[Firearms]] 25
  +
|ranks6 =1
  +
|effects6 =+30 on critical chance rolls with firearms
  +
|footer =[[File:Sniper.png|90px]] [[File:Sniper FO3.png|130px]]<br />''[[Fallout 2]]'' and ''[[Fallout 3]]'' perk image<hr />[[File:Fo4 Sniper.png|240px]]<br />''[[Fallout 4]]'' perk image
  +
}}{{Games|FO1|FO2|FO3|FNV|FO4|FO76|FOT|FBG|JES}}
   
 
{{Quotation|With the Sniper perk, your chance to hit an opponent's head in V.A.T.S. is significantly increased.|''Fallout 3'' description}}
 
{{Quotation|With the Sniper perk, your chance to hit an opponent's head in V.A.T.S. is significantly increased.|''Fallout 3'' description}}
   
'''Sniper''' is a [[perk]] in ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'', ''[[Fallout 4]]'', ''[[J.E. Sawyer's Fallout Role-Playing Game]]'' and ''[[Fallout Tactics: Brotherhood of Steel]]''.
+
'''Sniper''' is a [[perk]] in ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'', ''[[Fallout 4]]'', ''[[Fallout 76]]'', ''[[Fallout Tactics: Brotherhood of Steel]]'', ''[[Fallout: The Board Game]]'', and ''[[J.E. Sawyer's Fallout Role-Playing Game]]''.
   
 
==''Fallout'', ''Fallout 2'' and ''Fallout Tactics''==
 
==''Fallout'', ''Fallout 2'' and ''Fallout Tactics''==
You have mastered the firearm as a source of pain. With this perk, any successful hit in combat with a ranged weapon will be upgraded to a critical hit if you also make a [[Luck]] roll. It adds another Luck roll of (10*Luck). 10 LK means every hit is automatically a critical hit.
+
You have mastered the firearm as a source of pain. With this perk, any successful hit in combat with a ranged weapon will be upgraded to a critical hit if you also make a [[Luck]] roll. It adds another Luck roll of (10*Luck), hence having 10 LK converts every hit to critical and indirectly causes target's armor DR to be ignored regardless of player weapon. The perk synergises extremely well with weapons capable of burst fire, as every shot in one burst is upgraded. Taken in combination with [[Better Criticals]]' 20% chance for insta-kill, it makes burst mode extremely deadly.
   
 
==''Fallout 3'', ''Fallout: New Vegas''==
 
==''Fallout 3'', ''Fallout: New Vegas''==
 
With the Sniper perk, your chance to hit an opponent's head in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] is increased by 25%. As with most perks that increase your chance to hit in V.A.T.S. this bonus is multiplicative, not additive. For example, if you had a 50% chance to hit an enemy's head without the perk, you would have a 62.5% chance with the perk.
 
With the Sniper perk, your chance to hit an opponent's head in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] is increased by 25%. As with most perks that increase your chance to hit in V.A.T.S. this bonus is multiplicative, not additive. For example, if you had a 50% chance to hit an enemy's head without the perk, you would have a 62.5% chance with the perk.
 
 
In ''Fallout: New Vegas'', this perk is useful for counter-acting the [[Fast Shot]] trait.
+
In ''Fallout: New Vegas'', this perk is useful for counteracting the [[Fast Shot]] trait.
   
 
==''Fallout 4''==
 
==''Fallout 4''==
  +
{{Quotation|It's all about focus. Like Gunslinger and Commando (for your other weapon types), this allows further flexibility when utilising any nonauto scoped rifle. A list of this weapon type is provided in the Weapons chapter. If you favor these types of guns, this is your first perk choice.|[[Fallout 4 Vault Dweller's Survival Guide]] description}}
  +
===Effects===
 
{| class="va-table va-table-shaded sortable"
 
{| class="va-table va-table-shaded sortable"
 
! Rank
 
! Rank
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| {{ID|04c92c}}
 
| {{ID|04c92c}}
 
|}
 
|}
  +
  +
==''Fallout 76''==
  +
{{Quotation|It's all about focus.}}
  +
===Effects===
  +
{| class="va-table va-table-shaded sortable"
  +
! Rank
  +
! Description
  +
! [[Form ID|Base ID]]
  +
|-
  +
| 1
  +
| Gain improved control and hold your breath 25% longer while aiming scopes. Improved focus and better sighted accuracy.
  +
| {{ID|0004c92a}}
  +
|-
  +
| 2
  +
| Gain improved control and hold your breath 50% longer while aiming scopes.
  +
| {{ID|0032cb28}}
  +
|-
  +
| 3
  +
| Gain improved control and hold your breath 75% longer while aiming scopes.
  +
| {{ID|0032cb29}}
  +
|}
  +
  +
; ''Nuclear Winter''
  +
Sniper is a [[Nuclear Winter perks|perk]] in the [[Nuclear Winter (mode)|Nuclear Winter battle royale mode]]. It requires 1 [[Fallout 76 SPECIAL|SPECIAL]] point to equip.
  +
{| class="va-table va-table-shaded sortable"
  +
! Rank
  +
! Description
  +
! [[Form ID|Base ID]]
  +
|-
  +
| 1
  +
| Gain improved control and hold your breath 75% longer while aiming scopes.
  +
| {{ID|00479b57}}
  +
|}
  +
  +
==''Fallout: The Board Game''==
  +
Once discarded, any fight action performed for the rest of the turn can be used to target any [[Fallout: The Board Game creatures|enemy]] on the world map, as long as the player character is equipped with a ranged weapon.
   
 
==J.E. Sawyer's ''Fallout'' Role-Playing Game==
 
==J.E. Sawyer's ''Fallout'' Role-Playing Game==
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==Bugs==
 
==Bugs==
* In ''[[Fallout Tactics]]'', version 1.27 does not produce the advertised result of the Sniper perk. The perk is obtainable but appears to be bugged (tests with 10 LK have failed to produce any noticeable increase in critical strike rate, which should produce a 100% critical strike rate).{{Verify|type=bug|21:01, August 13, 2016 (UTC)}}
+
* In ''[[Fallout Tactics]]'', version 1.27 does not produce the advertised result of the Sniper perk. The perk is obtainable but appears to be bugged (tests with 10 LK have failed to produce any noticeable increase in critical strike rate, which should produce a 100% critical strike rate). Can be fixed by hex-editing bos.exe - change 4C to 6C in the address 004A6C4C.{{Verify|verified}}
* {{Platforms|PC}} In ''[[Fallout 4]]'', while sneaking, the combination of the first rank of Sniper and wearing armor with Stabilization mods on both arms is enough to stop virtually all sway when looking down a sniper scope. However, this may stop working. Having the [[Cloak & Dagger]] perk may contribute to this bug.{{Verify|verified}}
+
* {{Platforms|pc,ps4}} In ''[[Fallout 4]]'', while sneaking, the combination of the first rank of Sniper and wearing armor with Stabilization mods on both arms is enough to stop virtually all sway when looking down a sniper scope. However, this may stop working. Having the [[Cloak & Dagger]] perk may contribute to this bug.{{Verify|verified}}
 
**Using the console to first remove each level of the Sniper perk and then reapply them may fix the issue. For someone with all 3 ranks in Sniper, the commands run after opening the console with ~ would be:
 
**Using the console to first remove each level of the Sniper perk and then reapply them may fix the issue. For someone with all 3 ranks in Sniper, the commands run after opening the console with ~ would be:
 
*** {{Console|player.removeperk 4c92c}} (removes 3rd rank)
 
*** {{Console|player.removeperk 4c92c}} (removes 3rd rank)
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{{Navbox perks FNV}}
 
{{Navbox perks FNV}}
 
{{Navbox perks FO4}}
 
{{Navbox perks FO4}}
  +
{{Navbox perks FO76}}
 
{{Navbox perks FOT}}
 
{{Navbox perks FOT}}
  +
{{Navbox perks FBG}}
 
{{Navbox perks JES}}
 
{{Navbox perks JES}}
   
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[[Category:Fallout: New Vegas perks]]
 
[[Category:Fallout: New Vegas perks]]
 
[[Category:Fallout 4 perks]]
 
[[Category:Fallout 4 perks]]
  +
[[Category:Fallout 76 perks]]
 
[[Category:Fallout Tactics perks]]
 
[[Category:Fallout Tactics perks]]
  +
  +
[[Category:Fallout: The Board Game perks]]
 
[[Category:J.E. Sawyer's Fallout RPG perks]]
 
[[Category:J.E. Sawyer's Fallout RPG perks]]
   
 
[[de:Heckenschütze]]
 
[[de:Heckenschütze]]
 
[[es:Francotirador]]
 
[[es:Francotirador]]
  +
[[fr:Sniper (compétence)]]
 
[[pl:Snajper]]
 
[[pl:Snajper]]
 
[[ru:Снайпер]]
 
[[ru:Снайпер]]

Latest revision as of 14:18, March 26, 2020

 ... 
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FO4Gametitle-FO76
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FO4Gametitle-FO76Gametitle-FOTGametitle-FBGGametitle-JES
With the Sniper perk, your chance to hit an opponent's head in V.A.T.S. is significantly increased.Fallout 3 description

Sniper is a perk in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout 4, Fallout 76, Fallout Tactics: Brotherhood of Steel, Fallout: The Board Game, and J.E. Sawyer's Fallout Role-Playing Game.

Fallout, Fallout 2 and Fallout TacticsEdit

You have mastered the firearm as a source of pain. With this perk, any successful hit in combat with a ranged weapon will be upgraded to a critical hit if you also make a Luck roll. It adds another Luck roll of (10*Luck), hence having 10 LK converts every hit to critical and indirectly causes target's armor DR to be ignored regardless of player weapon. The perk synergises extremely well with weapons capable of burst fire, as every shot in one burst is upgraded. Taken in combination with Better Criticals' 20% chance for insta-kill, it makes burst mode extremely deadly.

Fallout 3, Fallout: New VegasEdit

With the Sniper perk, your chance to hit an opponent's head in V.A.T.S. is increased by 25%. As with most perks that increase your chance to hit in V.A.T.S. this bonus is multiplicative, not additive. For example, if you had a 50% chance to hit an enemy's head without the perk, you would have a 62.5% chance with the perk.

In Fallout: New Vegas, this perk is useful for counteracting the Fast Shot trait.

Fallout 4Edit

It's all about focus. Like Gunslinger and Commando (for your other weapon types), this allows further flexibility when utilising any nonauto scoped rifle. A list of this weapon type is provided in the Weapons chapter. If you favor these types of guns, this is your first perk choice.Fallout 4 Vault Dweller's Survival Guide description

EffectsEdit

Rank Requirements Description Base ID
1 PER 8 It's all about focus. You have improved control and can hold your breath longer when aiming with scopes. 0004c92a
2 PER 8, LVL 13 Non-automatic, scoped rifles have a chance of knocking down your target. 0004c92b
3 PER 8, LVL 26 Non-automatic, scoped rifles gain +25% accuracy to head shot in V.A.T.S. 0004c92c

Fallout 76Edit

It's all about focus.

EffectsEdit

Rank Description Base ID
1 Gain improved control and hold your breath 25% longer while aiming scopes. Improved focus and better sighted accuracy. 0004c92a
2 Gain improved control and hold your breath 50% longer while aiming scopes. 0032cb28
3 Gain improved control and hold your breath 75% longer while aiming scopes. 0032cb29
Nuclear Winter

Sniper is a perk in the Nuclear Winter battle royale mode. It requires 1 SPECIAL point to equip.

Rank Description Base ID
1 Gain improved control and hold your breath 75% longer while aiming scopes. 00479b57

Fallout: The Board GameEdit

Once discarded, any fight action performed for the rest of the turn can be used to target any enemy on the world map, as long as the player character is equipped with a ranged weapon.

J.E. Sawyer's Fallout Role-Playing GameEdit

You don't waste bullets on flesh wounds. When using firearms, your successful attack rolls are increased by 30 for purposes of determining critical hit results.

BugsEdit

  • In Fallout Tactics, version 1.27 does not produce the advertised result of the Sniper perk. The perk is obtainable but appears to be bugged (tests with 10 LK have failed to produce any noticeable increase in critical strike rate, which should produce a 100% critical strike rate). Can be fixed by hex-editing bos.exe - change 4C to 6C in the address 004A6C4C.[verified]
  • PCIcon pc Playstation 4Icon ps4 In Fallout 4, while sneaking, the combination of the first rank of Sniper and wearing armor with Stabilization mods on both arms is enough to stop virtually all sway when looking down a sniper scope. However, this may stop working. Having the Cloak & Dagger perk may contribute to this bug.[verified]
    • Using the console to first remove each level of the Sniper perk and then reapply them may fix the issue. For someone with all 3 ranks in Sniper, the commands run after opening the console with ~ would be:
      • player.removeperk 4c92c (removes 3rd rank)
      • player.removeperk 4c92b (removes 2nd rank)
      • player.removeperk 4c92a (removes 1st rank)
      • player.addperk 4c92a (adds 1st rank)
      • player.addperk 4c92b (adds 2nd rank)
      • player.addperk 4c92c (adds 3rd rank)

GalleryEdit

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