For the skill in previous Fallout games, see Sneak (skill). |
“Become whisper, become shadow. You are 20% harder to detect while sneaking.”— Rank 1 description
Sneak is a perk in Fallout 4. It makes it easier to move around unseen and avoid traps.
Effects
Rank | Requirements | Description | Base ID |
---|---|---|---|
1 | AGI 3 | Become whisper, become shadow. You are 20% harder to detect while sneaking. | 0004C935 |
2 | AGI 3, LVL 5 | You are now 30% harder to detect while sneaking, and no longer trigger floor-based traps. | 000B9882 |
3 | AGI 3, LVL 12 | You are now 40% harder to detect while sneaking, and no longer trigger enemy mines. | 000B9883 |
4 | AGI 3, LVL 23 | You are now 50% harder to detect while sneaking, and running no longer adversely affects stealth. | 000B9884 |
5 | AGI 3, LVL 38 | Engaging stealth causes distant enemies to lose you. | 000B9881 |
Notes
- Other bonuses that stack with this perk in helping avoid detection are;
- High Agility and therefore also the Cunning Legendary effect
- Sneak bobblehead
- U.S. Covert Operations Manual magazines
- Shadowed and Muffled armor mods
- Silencer weapon mods
- Ace Operator perk
- Rank 4 seems to completely eliminate the effect of footsteps on detection odds. If it is active then muffle armor mods are unnecessary.
- The trap avoiding bonuses from ranks 2 and 3 of this perk also work when not sneaking.
- All companions have the effects of 4 ranks of Sneak except Curie who is missing all ranks of Stealth in both forms (robot and synth). Dogmeat has a unique rank 5.
- Sneak works very well with Ninja and other perks that increase the sneak attack bonus multiplier.
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