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Snallygasters are one of the many cryptids found throughout Appalachia.
Contents
Background[edit | edit source]
Experiments with recombinant strains of FEV at the West Tek research center in Appalachia produced numerous failed mutations, with two exceptions. The first of these was FEVS-006443 from October 14, 2077, a Phase 2 combination strain that combined traits that resembled a number of different species. The results were considered disturbing by the scientists but provided valuable insights as to the capability of recombinant FEV. Notable changes included a number of ocular organs along the enlarged upper torso, a second set of arms ending in clawed digits, and a large sickle-shaped claw on each inner toe. The living, stable, and functioning subject was sustaining itself normally (a major accomplishment for the program) and was planned for release in Huntersville after the subsequent experiment matured.[1] The mutant was not returned to the area until January 3, 2078, when it escaped containment and the facility. The mutant procreated, leading to the emergence of snallygaster mutants across Appalachia.[2]
Characteristics[edit | edit source]
Biology[edit | edit source]
The snallygaster is a quadrupedal creature. It has two arms with three claws each, of which one is an opposable thumb, and two small limbs on the back of its body, which it usually uses to support itself while sitting. It has no proper face but has a mouth with a long tentacle-like tongue covered in acid and has multiple eyes along its back. A snallygaster will use its tongue like a whip up close and spitballs of acid at a range. The snallygaster has at least 40 eyes, two rows of teeth and thorns on its back. It has been described as being "a dragon-like demon that haunts an area outside of neighboring DC." They are easily recognizable from a distance, due to their signature clicking sounds[3] and the thick, pungent odor they emit.[4]
Gameplay attributes[edit | edit source]
Snallygasters are almost exclusively found around highly toxic or irradiated areas. They are usually in groups of up to four. When provoked, they will spit a ball of toxic slime from the mouth, dealing poison damage. They will then run to the player character and use a melee attack, either scratching or hitting the player character with their tongue.
Variants[edit | edit source]
Nascent snallygaster[edit | edit source]
A weaker variant of the snallygaster, encountered at a lower level.
Name (Form ID) | Abilities | Items | |
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Nascent snallygaster 0000D194 |
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Snallygaster[edit | edit source]
The base variant of the snallygaster.
Name (Form ID) | Abilities | Items | |
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Snallygaster 003BA683 |
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Fetid snallygaster[edit | edit source]
A slightly stronger snallygaster, with much-improved resistances.
Name (Form ID) | Abilities | Items | |
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Fetid snallygaster 003BA684 |
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Bloody snallygaster[edit | edit source]
These snallygasters have improved stats and an appearance of being covered in blood.
Name (Form ID) | Abilities | Items | |
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Bloody snallygaster 003BA685 |
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Glowing snallygaster[edit | edit source]
A more powerful variant, the glowing snallygaster glows green, likely from being affected by high levels of radiation. They can appear in nuke zones.
Name (Form ID) | Abilities | Items | |
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Glowing snallygaster 003BA686 |
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Scorched snallygaster[edit | edit source]
A charred, fleshy snallygaster infected with the Scorched Plague. All regular snallygaster variants have a corresponding Scorched variant with the same stats, abilities, and items. They may become Scorched when attacked by scorchbeasts or the scorchbeast queen, becoming allies with other Scorched creatures.
Name (Form ID) | Abilities | Items | |
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Scorched nascent snallygaster 003BA687 |
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Scorched snallygaster 003BA687 |
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Scorched fetid snallygaster 003BA687 |
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Scorched bloody snallygaster 003BA687 |
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Scorched glowing snallygaster 003BA687 |
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Prime snallygaster[edit | edit source]
A high-level variant of the snallygaster that only appears during the Primal Cuts event.
Name (Form ID) | Abilities | Items | |
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Prime snallygaster 00553702 |
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Locations[edit | edit source]
- Three can always be found at Toxic Larry's Meat 'n Go.
- Two can always be found at Charleston between Hornwright Industrial Headquarters and the Charleston Capitol Building.
- Two or three usually spawn at Pylon V-13.
- One located at Federal Disposal Field HZ-21.
- Six can appear at the flooded trainyard.
- Four can sometimes appear at Kiddie Corner Cabins.
- Can sometimes appear at Treetops.
- Can sometimes appear at the crashed vertibird, behind Hemlock Holes.
Notes[edit | edit source]
When the snallygaster uses its toxic spit attack, it will remain on the ground for a short amount of time. Pressing the button to pick it up will result in you having the spit attack explosion in your inventory, despite not getting the pop-up to pick it up. This strange ability is shared with attacks done by a behemoth.
Appearances[edit | edit source]
Snallygasters appear only in Fallout 76.
Behind the scenes[edit | edit source]
![]() | The following is based on unverified behind the scenes information and is speculative and may not be accurate. |
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- The snallygaster follows the idea established in other Fallout 76 monsters in that it is based on a local legend. However, the legend of the Snallygaster is more within the area of Frederick County, Maryland. The snallygaster is said to be a dragon-like beast and its first sighting happened in the 18th century by German immigrants. It was described as half-bird and half-reptile with a metallic beak with razor sharp teeth and occasionally said to have tentacles. The earliest stories claim that this monster sucked the blood out of victims. Seven pointed stars reputedly kept the monster at bay, some of which can still be seen painted on barns in the area.
![]() | End of information based on unverified behind the scenes information. |
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- The name Snallygaster is derived from "schnelle geister," which is German for "quick spirits."
Gallery[edit | edit source]
Add a photo to this gallery
Video[edit | edit source]
References[edit | edit source]
- ↑ West Tek research center terminal entries: "Report: Test Subject AM52"
- ↑ West Tek research center terminal entries: "SPECIAL REPORT: CONTAINMENT BREACH"
- ↑ Wandering storyteller: "Maybe half a year ago at a campsite not far from here, I was cookin' up a delicious, brothy stew when I heard a disgusting clicking sound nearby. Now that vile sound, it grew and grew as the thing drew nearer."
- ↑ Wandering storyteller: "Well, then I saw a shadowy, twisted figure just beyond the forest edge. There was an unmistakeable odor as a thick, pungent stench filled my nostrils."