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{{For|an overview of slot machines|Slots}}
 
{{Infobox world object
 
{{Infobox world object
 
|games =FO4VW
 
|games =FO4VW
Line 4: Line 5:
 
|image =SlotMachine-VW.png
 
|image =SlotMachine-VW.png
 
|components =See [[#Crafting|crafting]]
 
|components =See [[#Crafting|crafting]]
|effects =+1 [[Luck#Fallout 4|LCK]] until another characteristic-enhancing utility is used<br/>Improves settler happiness
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|effects =+1 [[Luck#Fallout 4|LCK]] until another characteristic-enhancing utility is used<br />Improves settler happiness<br />Produces [[Bottlecap (Fallout 4)|caps]]
 
|used for =
 
|used for =
 
|quests =[[Lady Luck]]
 
|quests =[[Lady Luck]]
|baseid ={{DLC ID|0010f7}} (model 00)<br />{{DLC ID|0053c2}} (model 01)<br />{{DLC ID|0053c3}} (model 02)<br />{{DLC ID|0053c4}} (model 04)<br />{{DLC ID|0053c1}} (prototype)
+
|formid ={{DLC ID|0010f7}} (model 00)<br />{{DLC ID|0053c2}} (model 01)<br />{{DLC ID|0053c3}} (model 02)<br />{{DLC ID|0053c4}} (model 03)<br />{{DLC ID|0053c1}} (prototype)
 
}}
}}{{Games|FO4VW}}
 
   
The '''slot machine''' and '''slot machine prototype''' are [[Fallout 4 settlement objects|constructible settlement objects]] added in the ''[[Fallout 4]]'' [[Fallout 4 add-ons|add-on]] ''[[Vault-Tec Workshop]]''.
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The '''slot machine''' and '''slot machine prototype''' are [[Fallout 4 settlement objects|constructible settlement objects]] added {{In|FO4VW}}.
   
 
==Characteristics==
 
==Characteristics==
The slot machine increases the happiness of the settlement. The additional effects it gives depends on the parameter you picked in [[Lady Luck]], it also changes your settler's comments when using it. Indentured Servitude provides 3 caps per settler per workshop reset, Customer Profiling provides 1 cap and 5 bonus happiness, Lost Revenue provides 15 bonus happiness. All options require one power to run.
+
The slot machine increases the happiness of the settlement. The additional effects it gives depends on the parameter that was picked during [[Lady Luck]], which also changes settler's comments when using it:
  +
* Indentured Servitude provides 3 caps per settler per workshop reset.
  +
* Customer Profiling provides 1 cap per settler per workshop reset and 5 points of bonus [[Happiness (Fallout 4)|happiness]].
  +
* Lost Revenue provides 15 bonus happiness.
  +
All options need to be hooked up to a power source and require 1 power to run.
   
 
All three versions improve the Sole Survivor's [[Luck]] by 1 after use. This effect lasts until a different Vault-Tec Workshop exercise equipment item is used.
It needs to be hooked up to a power source to run. Your settlers will use it now and again. Note that every settler will play it once in a while, including guards, vendors, and provisioners who will sometimes leave their posts to play. Having guards who are playing and not in their posts have no penalty of the settlement defense value, but it may cause them to be not where you want them if enemies attack your settlement, especially at night when everyone else are asleep and they are free to use the machines unlike the [[soda fountain]] which they can't use if the soda operator has gone to bed. Having more machines will multiply this effect since it means more guards can play at the same time.
 
 
All three versions improve the Sole Survivor's [[Luck]] by 1 after use. This effect lasts until another of the Vault-Tec Workshop exercise equipment items is used.
 
   
 
==Crafting==
 
==Crafting==
  +
The prototype is located in the ''Special'' section of the workshop crafting menu during Lady Luck. Once the quest is finished, the slot machine is located under ''Resources &#8594; Vault''.
; Variant 00
 
{{Crafting table
 
|type =production
 
|material1 =[[Circuitry]]
 
|material#1 =2
 
|material2 =[[Gears]]
 
|material#2 =2
 
|material3 =[[Plastic]]
 
|material#3 =3
 
|material4 =[[Screw]]
 
|material#4 =2
 
|material5 =[[Steel]]
 
|material#5 =4
 
|workspace =[[Workshop]]
 
|product1 =Slot machine
 
|product#1 =1
 
}}
 
   
; Variant 01 - Produces 3 caps
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===Variant 1 Indentured Servitude===
 
{{Crafting table
 
{{Crafting table
 
|type =production
 
|type =production
|material1 =[[Circuitry]]
+
|material1 =[[Circuitry (Fallout 4)|Circuitry]]
 
|material#1 =2
 
|material#1 =2
|material2 =[[Gears]]
+
|material2 =[[Gears (Fallout 4)|Gears]]
 
|material#2 =2
 
|material#2 =2
|material3 =[[Plastic]]
+
|material3 =[[Plastic (Fallout 4)|Plastic]]
 
|material#3 =3
 
|material#3 =3
|material4 =[[Screw]]
+
|material4 =[[Screw (Fallout 4)|Screw]]
 
|material#4 =2
 
|material#4 =2
|material5 =[[Steel]]
+
|material5 =[[Steel (Fallout 4)|Steel]]
 
|material#5 =4
 
|material#5 =4
|workspace =[[Workshop]]
+
|workspace =[[Workshop (Fallout 4)|Workshop]]
 
|product1 =Slot machine
 
|product1 =Slot machine
 
|product#1 =1
 
|product#1 =1
 
}}
 
}}
   
  +
===Variant 2 – Customer Profiling===
; Variant 02 - Produces 1 cap and 5 happiness
 
 
{{Crafting table
 
{{Crafting table
 
|type =production
 
|type =production
|material1 =[[Circuitry]]
+
|material1 =[[Circuitry (Fallout 4)|Circuitry]]
 
|material#1 =2
 
|material#1 =2
|material2 =[[Gears]]
+
|material2 =[[Gears (Fallout 4)|Gears]]
 
|material#2 =2
 
|material#2 =2
|material3 =[[Glass]]
+
|material3 =[[Glass (Fallout 4)|Glass]]
 
|material#3 =2
 
|material#3 =2
|material4 =[[Plastic]]
+
|material4 =[[Plastic (Fallout 4)|Plastic]]
 
|material#4 =3
 
|material#4 =3
|material5 =[[Screw]]
+
|material5 =[[Screw (Fallout 4)|Screw]]
 
|material#5 =2
 
|material#5 =2
|material6 =[[Steel]]
+
|material6 =[[Steel (Fallout 4)|Steel]]
 
|material#6 =4
 
|material#6 =4
|workspace =[[Workshop]]
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|workspace =[[Workshop (Fallout 4)|Workshop]]
 
|product1 =Slot machine
 
|product1 =Slot machine
 
|product#1 =1
 
|product#1 =1
 
}}
 
}}
   
; Variant 04 - Produces 15 happiness
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===Variant 3 Lost Revenue===
 
{{Crafting table
 
{{Crafting table
 
|type =production
 
|type =production
|material1 =[[Bottle cap]]
+
|material1 =[[Bottlecap (Fallout 4)|Bottlecap]]
 
|material#1 =500
 
|material#1 =500
|material2 =[[Circuitry]]
+
|material2 =[[Circuitry (Fallout 4)|Circuitry]]
 
|material#2 =2
 
|material#2 =2
|material3 =[[Gears]]
+
|material3 =[[Gears (Fallout 4)|Gears]]
 
|material#3 =2
 
|material#3 =2
|material4 =[[Plastic]]
+
|material4 =[[Plastic (Fallout 4)|Plastic]]
 
|material#4 =3
 
|material#4 =3
|material5 =[[Screw]]
+
|material5 =[[Screw (Fallout 4)|Screw]]
 
|material#5 =2
 
|material#5 =2
|material6 =[[Steel]]
+
|material6 =[[Steel (Fallout 4)|Steel]]
 
|material#6 =4
 
|material#6 =4
|workspace =[[Workshop]]
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|workspace =[[Workshop (Fallout 4)|Workshop]]
 
|product1 =Slot machine
 
|product1 =Slot machine
 
|product#1 =1
 
|product#1 =1
 
}}
 
}}
   
; Prototype
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===Prototype===
 
{{Crafting table
 
{{Crafting table
 
|type =production
 
|type =production
|material1 =[[Circuitry]]
+
|material1 =[[Circuitry (Fallout 4)|Circuitry]]
 
|material#1 =2
 
|material#1 =2
|material2 =[[Gears]]
+
|material2 =[[Gears (Fallout 4)|Gears]]
 
|material#2 =2
 
|material#2 =2
|material3 =[[Plastic]]
+
|material3 =[[Plastic (Fallout 4)|Plastic]]
 
|material#3 =3
 
|material#3 =3
|material4 =[[Screw]]
+
|material4 =[[Screw (Fallout 4)|Screw]]
 
|material#4 =2
 
|material#4 =2
|material5 =[[Steel]]
+
|material5 =[[Steel (Fallout 4)|Steel]]
 
|material#5 =4
 
|material#5 =4
|workspace =[[Workshop]]
+
|workspace =[[Workshop (Fallout 4)|Workshop]]
 
|product1 =Slot machine prototype
 
|product1 =Slot machine prototype
 
|product#1 =1
 
|product#1 =1
 
}}
 
}}
 
==Locations==
 
* Can be crafted and used at any settlement.
 
   
 
==Notes==
 
==Notes==
  +
* All settlers will use the slot machine, including guards, vendors, and provisioners who will sometimes leave their posts to play.
Workbenches only hold 50 caps maximum from income; generating net-zero profit after 16 days (or less), and/or creating diminishing returns with 16 (or more) slot machines per day.
 
  +
** Having guards who are playing and not in their posts has no penalty to the settlement defense value, but it may cause them to not be where one needs them if enemies attack the settlement, especially at night when everyone else is asleep and they are free to use the machines.
  +
** Having more machines will multiply this effect since it means more guards can play at the same time.
  +
* Although slot machines provide caps, they accept [[Pre-War money (Fallout 4)|pre-War money]] as currency.<ref>[[Clem]]: ''"You got some Pre-War Money? C'mon. I could really use it for the slots."''<br />([[DLC06Clem.txt|Clem's dialogue]])</ref>
  +
* The dialogue of settlers playing the slot machines and the actual reels on the machine are not in sync. For example, a settler may ask if the machine is rigged while the slot machine is displaying a winning reel such as a "jackpot" (three 7's).{{Verify|type=cite}}<!--Specific dialogue lines-->
   
 
==See also==
 
==See also==
 
Other characteristic-enhancing utilities:
 
Other characteristic-enhancing utilities:
* [[Weight bench]] (+1 STR)
+
* [[Weight bench (Vault-Tec Workshop)|Weight bench]] (+1 [[Strength#Fallout 4|STR]])
* [[Phoropter]] (+1 PER)
+
* [[Phoropter]] (+1 [[Perception#Fallout 4|PER]])
* [[Power Cycle 1000]] (+1 END)
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* [[Power Cycle 1000 (Vault-Tec Workshop)|Power Cycle 1000]] (+1 [[Endurance#Fallout 4|END]])
* [[Barber chair]] (+1 CHR)
+
* [[Barber chair]] (+1 [[Charisma#Fallout 4|CHR]])
* [[Overseer's desk|Vault 88 overseer's desk]] (+1 INT)
+
* [[Overseer's desk|Vault 88 overseer's desk]] (+1 [[Intelligence#Fallout 4|INT]])
* [[Pommel horse]] (+1 AGI)
+
* [[Pommel horse]] (+1 [[Agility#Fallout 4|AGI]])
  +
  +
==References==
  +
{{References}}
   
 
[[Category:Vault-Tec Workshop settlement objects]]
 
[[Category:Vault-Tec Workshop settlement objects]]

Latest revision as of 06:44, 7 April 2024

The slot machine and slot machine prototype are constructible settlement objects added in the Fallout 4 add-on Vault-Tec Workshop.

Characteristics

The slot machine increases the happiness of the settlement. The additional effects it gives depends on the parameter that was picked during Lady Luck, which also changes settler's comments when using it:

  • Indentured Servitude provides 3 caps per settler per workshop reset.
  • Customer Profiling provides 1 cap per settler per workshop reset and 5 points of bonus happiness.
  • Lost Revenue provides 15 bonus happiness.

All options need to be hooked up to a power source and require 1 power to run.

All three versions improve the Sole Survivor's Luck by 1 after use. This effect lasts until a different Vault-Tec Workshop exercise equipment item is used.

Crafting

The prototype is located in the Special section of the workshop crafting menu during Lady Luck. Once the quest is finished, the slot machine is located under Resources → Vault.

Variant 1 – Indentured Servitude

Materials:Requirements:Produces:
Gears (2)
Screw (2)
Steel (4)
Range
Level
Slot machine (1)

Variant 2 – Customer Profiling

Materials:Requirements:Produces:
Gears (2)
Glass (2)
Screw (2)
Steel (4)
Range
Level
Slot machine (1)

Variant 3 – Lost Revenue

Materials:Requirements:Produces:
Bottlecap (500)
Gears (2)
Screw (2)
Steel (4)
Range
Level
Slot machine (1)

Prototype

Materials:Requirements:Produces:
Gears (2)
Screw (2)
Steel (4)
Range
Level
Slot machine prototype (1)

Notes

  • All settlers will use the slot machine, including guards, vendors, and provisioners who will sometimes leave their posts to play.
    • Having guards who are playing and not in their posts has no penalty to the settlement defense value, but it may cause them to not be where one needs them if enemies attack the settlement, especially at night when everyone else is asleep and they are free to use the machines.
    • Having more machines will multiply this effect since it means more guards can play at the same time.
  • Although slot machines provide caps, they accept pre-War money as currency.[1]
  • The dialogue of settlers playing the slot machines and the actual reels on the machine are not in sync. For example, a settler may ask if the machine is rigged while the slot machine is displaying a winning reel such as a "jackpot" (three 7's).[verification needed]

See also

Other characteristic-enhancing utilities:

References

  1. Clem: "You got some Pre-War Money? C'mon. I could really use it for the slots."
    (Clem's dialogue)