For an overview of sledgehammers, see sledgehammer. |
The sledgehammer is a melee weapon in Fallout 4.
Characteristics[]
A simple tool repurposed to serve as a basic melee weapon. It is relatively heavy and slow to swing but capable of inflicting reasonably high amounts of damage, especially in the early game stages. Later in the game without add-ons, it usually finds itself outclassed by its big brother, the super sledge. Its upgrade options in the base game encompass only two modifications, both of which require fairly little in terms of perks and crafting components.
Like all slow melee weapons, the sledgehammer benefits greatly from Rank 4 of the Big Leagues perk as it allows for hitting multiple targets with every swing, a trait that goes a long way to counteract the slow attack speed in battle against numerous hostiles.
Nuka-World[]
The Nuka-World add-on adds several new modifications for the sledgehammer. While many of these require considerable investments in the Science! perk on top of Blacksmith, they are now capable of pushing the sledgehammer's damage output far beyond that of any other melee weapon in its class. In fact, a top-tier sledgehammer outclasses even a fully upgraded super sledge in every respect; it can inflict massive ballistic damage, energy damage, bleed damage and extra limb damage for a total of 500+ points with every hit. Various additional effects like stunning the target or setting it on fire plus an inherent chance to cripple only increase its combat value further. A lucky legendary find (such as a Mighty sledgehammer for instance) can easily deal several hundred damage when fully upgraded and boosted, though it will be very heavy as a drawback.
Weapon modifications[]
Slot | Mod | Description | Weapon prefix | Perk needed | Components | Form ID | |||
---|---|---|---|---|---|---|---|---|---|
Head | Standard | – | – | – | – | – | – | Adhesive x2 Steel x6 |
000483E5 |
Puncturing | Armor piercing. Superior damage. | Puncturing | +11 | +4.7 | +18 | Blacksmith 2 | Adhesive x2 Steel x8 |
000483EA | |
Heavy | Chance to cripple. Extra limb damage. Superior damage. | Heavy | +17 | +9 | +30 | Blacksmith 2 | Adhesive x4 Concrete x7 Wood x2 |
000483E4 | |
Heavy spiked | Armor piercing. Chance to cripple. Extra limb damage. Exceptional damage. | Heavy Spiked | +21 | +11.3 | +42 | Blacksmith 3 | Adhesive x6 Concrete x8 Steel x5 Wood x3 |
xx?????? | |
Heavy sharp | Targets bleed. Chance to cripple. Extra limb damage. Exceptional damage. | Heavy Sharp | +21 +10 (2/s, 5s) | +11.3 | +42 | Blacksmith 3 | Adhesive x6 Concrete x8 Oil x2 Steel x5 Wood x3 |
xx?????? | |
Heavy rocket | Chance to cripple. Extra limb damage. Exceptional damage. | Heavy Rocket | +34 | +18 | +60 | Blacksmith 3 Science! 2 |
Adhesive x8 Circuitry x1 Concrete x8 Nuclear material x2 Steel x5 |
xx?????? | |
Heavy sharp rocket | Targets bleed. Chance to cripple. Extra limb damage. Superb damage. | Heavy Sharp Rocket | +40 +10 (2/s, 5s) | +20.4 | +72 | Blacksmith 3 Science! 3 |
Adhesive x10 Circuitry x2 Concrete x8 Nuclear material x2 Steel x9 |
xx?????? | |
Heavy spiked rocket | Chance to cripple. Extra limb damage. Superb damage. | Heavy Spiked Rocket | +40 | +20.4 | +72 | Blacksmith 3 Science! 3 |
Adhesive x9 Circuitry x2 Concrete x8 Nuclear material x2 Steel x8 |
xx?????? | |
Heavy searing sharp rocket | Adds Fire damage. Targets bleed. Chance to cripple. Extra limb damage. Superb damage. | Heavy Searing Sharp Rocket | +40 +20 +10 (2/s, 5s) | +30 | +112 | Blacksmith 3 Science! 4 |
Adhesive x12 Aluminum x12 Circuitry x5 Concrete x8 Nuclear material x6 |
xx?????? | |
Heavy shocking sharp rocket | Adds Electrical damage and chance to stun. Targets bleed. Chance to cripple. Extra limb damage. Superb damage. | Heavy Shocking Sharp Rocket | +40 +25 +10 (2/s, 5s) | +31.8 | +152 | Blacksmith 3 Science! 4 |
Adhesive x14 Aluminum x16 Circuitry x8 Concrete x8 Nuclear material x8 |
xx046A26 | |
Paint | Unpainted | Standard. | – | – | – | – | – | – | xx?????? |
Painted | – | Painted | – | – | +4 | – | Concrete x4 Wood x3 |
xx?????? |
Locations[]
- This item can be found frequently in the hands of raiders and super mutants throughout the Commonwealth.
- Can be purchased from traders, especially weapons vendors.
- One may be found at Thicket Excavations, leaning against the water pump that Sully Mathis is working on.
- One may be found in the waystation along the train tracks west-northwest of Vault 81.
- One may be found inside the dam near Forest Grove marsh on its reactor level.
- One can be found on top of a building next to the Haymarket Mall entrance. It can only be reached by climbing some scaffolding and then jumping across two buildings.
- Two may be found in Kendall Hospital: One in the irradiated hallway after the deathclaw pit, and another beyond the door just after the hallway, before opening the barred door.
- One at the Super Duper Mart in the fusion core room.
- A legendary crippling sledgehammer can be obtained by siding with Cog at the end of The Price of Memory.