For an overview of sledgehammers in Fallout games, see Sledgehammer. |
The sledgehammer is a weapon in Fallout: New Vegas.
Characteristics
The weapon consists of a long wooden shaft and a metal hammer head.
Special attack
It has a special Mauler attack that does 50% damage in V.A.T.S. at the cost of 10 more Action Points, but also has a chance to knock down enemies (requires a Melee skill of 50).
Legend | ||||
---|---|---|---|---|
- Type of attack | - Skill required | |||
- Damage per attack in V.A.T.S. | - Action point cost | |||
- Damage per action point | - Additional effects |
Normal | 0 | 48 | 38 | 1.26 | none |
Mauler | 50 | 24 | 48 | 0.5 | Knockdown chance |
- Note: Melee weapons do double normal damage in V.A.T.S.
It is possible to execute Mauler outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.
Durability
The sledgehammer can successfully strike about 745 times from full condition before breaking.
Locations
- Often carried by State of Utobitha super mutants on Black Mountain.
- Occasionally carried by Freeside thugs.
- Members of the Vipers gang sometimes carry them.
- Most of the Quarry workers in Sloan carry them.
- lobotomites, depending on the player character's level. They can often be found on
- Can be found on some of the group of troublemakers who attempt to hold up the Vikki and Vance Casino after the quest My Kind of Town is completed.
- marked men. Often used by
- It is a common weapon among Fiends.
- Can be found on the dead Boomers in the Nellis solar array generator room.
- One can be found at the South end of the emergency service railyard, next to a metal box under the platform.
- service route. Can be found in full condition in the
Notes
This weapon is affected by the Heavyweight perk.