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Slavery is a business practice in the post-War world.



In Fallout, the Khans took slaves in their raids, their leader Garl Death-Hand kept a pair of women as slaves.

Fallout 2

In Fallout 2, the Slavers Guild is a group of older slavers who decide prices and organize capture hunts in the wastelands. In 2241, the head of the Slavers Guild is Metzger, whose headquarters is in the Den. The Chosen One is able to join the slavers for extra cash, but their Karma will take a beating, and they will be branded permanently as a member of the Slavers Guild, which may negatively impact the reactions of certain NPCs. A large slave-holding pen is run by a slaver named Vortis. Some random encounters feature slavers as well as slaves, often together. If the player is a member of the NCR Rangers or killed Metzger, slavers will act more aggressively towards the Chosen One.

Fallout 3

In Fallout 3, Paradise Falls acts as the headquarters of the slavers in the Capital Wasteland.[Non-canon 1] They are led by Eulogy Jones. Their limited clientele includes raiders, Pitt raiders and Allistair Tenpenny.[Non-canon 2] Several quests feature slavery as either major or minor elements, including Head of State and its association to slavery and Abraham Lincoln's role as the "Great Emancipator." Additionally, the Lone Wanderer can capture people to sell them to slavers including Clover, who will then serve them as a bodyguard.

Wernher states that many of the slaves are shipped off to work at the Pitt, a brutal and heavily irradiated town located in the ruins of the pre-War city of Pittsburgh, run by the slaving raiders.[1] Hannibal Hamlin, an ex-slave, leads a group known as the Abolitionists. Residing in the Temple of the Union, they aim to abolish slavery everywhere.[Non-canon 3]

Fallout: New Vegas

In Fallout: New Vegas, Caesar's Legion is an entity that enslaves those it captures. Its military force is based on enslaving tribal populations. Although a principal source of slaves are tribes, Legion does purchase captives from third parties, through the Officiorum ab Famulatus.[2] The prisoners of the New California Republic describe their treatment as slave labor, resulting ultimately in their escape and the formation of the Powder Gangers.[3] The Omertas supply drugs to their employees long enough to result in addiction, and then start charging, described as "slavery through a needle."[4]

Fallout 4

Slavery is a theme in Fallout 4 as the Railroad considers the Institute's use of synths as slavery. The Railroad tries to assist synths to escape this treatment.[5] A member of the Gunners, Bullet, expresses an interest in purchasing a ghoul child named Billy Peabody.[6] A potential companion, Cait, mentions being sold into slavery by her parents.[7]

Slavery is commonly practiced by the raiders in Nuka-World. Slaves are used as laborers and merchants by their overlords, working in and around the Nuka-Town market. Some are kept in cages and forced to fight animals by the Pack for amusement. They wear shock collars, making them easily identifiable.

Fallout 76

In Fallout 76, Hal Gleeson, Maximum Maddie and Deathklaus are slaves under Sargento.

Fallout: Brotherhood of Steel

In Fallout: Brotherhood of Steel, Jane and her raiders operating in Carbon, Texas are known to have slaves. She mentions she intends to sell them and will kill them if they try to run.


Slavery appears in Fallout, Fallout 2, Fallout 3 and its add-on The Pitt, Fallout: New Vegas, Fallout 4 and its add-on Nuka-World, Fallout 76, and Fallout: Brotherhood of Steel.

Behind the scenes

  • Joshua Sawyer notes that it is unlikely that the powers of the Strip would recognize those working for the Omertas as actual property, but that many of them are slaves in the socioeconomic sense.[Non-canon 4]
  • Slavery would have appeared in the form of the Legion in the canceled project Van Buren.



  1. The Lone Wanderer: "Where do your people come from?"
    Wernher: "Some of us are native to The Pitt, most of us are, really. People sometimes have kids before the sickness takes them. But the need for slaves has gotten bigger. Ashur's started importing them. Ever wonder why there are so many Slavers, but you hardly see any slaves? The Slaver operation in this area has been supplying The Pitt."
    (Wernher's dialogue)
  2. Bill of sale
  3. Dawes: "This? This is - or was - the big house. The New California Republic Correctional Facility. Not much "correcting" went on here, just slave labor. One day, us prisoners decided to liberate ourselves. Killed the warden, killed the guards, took over the whole damn territory."
    (Dawes' dialogue)
  4. The Courier: "Wouldn't you make more money working on the Strip?"
    Sweetie: "I got my start at the Gomorrah, good money, but I saw how those Omertas hook girls on free Jet or Med-X - then start charging. Slavery through a needle is what that is. I earn less out here, but I keep more."
    (Sweetie's dialogue)
  5. Desdemona: "The Institute treats synths as property. As tools."
    The Sole Survivor: "That sounds like slavery."
    Desdemona: "Exactly. So we seek to free the synths from their bondage. Give them a chance at a real life."
    (Desdemona's dialogue)
  6. Bullet: "Cute kid. Is he for sale?"
    (Bullet's dialogue)
  7. Cait: "It all starts with two wastes of humanity I suppose you could call me parents. I'm convinced I was a mistake, because I can't remember a single moment that they treated me like their daughter. I was yelled at and beaten. Everythin' I did was wrong. Nothin' but a nuisance in their eyes. The whole time I was tellin' meself that they had to love me, even if it was just the tiniest bit, because they never kicked me out. Then me eighteenth birthday arrived, and I found out why they kept me around. They slapped a shock collar around me neck and sold me to slavers. They didn't even care enough about me to say goodbye. Eighteen years of sufferin' through that shite and all I was worth to them was a pocketful of caps."
    (Cait's dialogue)


  1. Fallout 3 Official Game Guide Game Of The Year Edition, p. 43: "Slaves are not so much a faction as a collection of victims. No one is safe from slavery in the Wasteland. If you are weak or vulnerable, you may be taken as a slave"
  2. Fallout 3 Official Game Guide Game Of The Year Edition, pp. 42-43: "The Slavers of the Capital Wasteland are headquartered at the compound of Paradise Falls and led by the charismatic and ruthless Eulogy Jones. Slavery has nothing to do with race, and everything to do with the subjugation of the weak for profit. The Slavers have a pretty limited clientele, and sell mostly to their return customers, the Raiders. Other customers are residents of the Wasteland, including Allistair Tenpenny, creator of Tenpenny Tower."
  3. Fallout 3 Official Game Guide Game of the Year Edition p. 43: "Slaves (Abolitionists)
    Slaves are not so much a faction as a collections of victims. No one is safe from slavery in the Wasteland. If you are weak or venerable, you may be taken as a slave.
    There is a band of abolitionist slaves deep in the Wasteland. They are all escaped slaves, seeking to end slavery for all time. You can learn more about them in Miscellaneous Quest: Head of State."
    (Fallout 3 Official Game Guide faction profiles)
  4. The prostitutes controlled by the Omertas are slaves, right?
    Joshua Sawyer: It is unlikely that the powers of the Strip would recognize them as actual property. However, many of them are slaves in the socioeconomic sense (like many prostitutes, unfortunately).
    (Joshua Sawyer Formspring answers)