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{{Quotation|There's{{Sic}} two kinds of people who get into Paradise Falls. Slaves and Slavers|[[Grouse Jurley|Grouse]]|sound=FO3 Slavers TwoKindsOfPeople.ogg}}
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{{Quotation|There's{{Sic}} two kinds of people who get into Paradise Falls. Slaves and Slavers.|[[Grouse Jurley|Grouse]]|sound=FO3 Slavers TwoKindsOfPeople.ogg}}
   
 
'''Slavers''' play a fairly large role in ''[[Fallout 3]]''. [[Paradise Falls]] is a slaver compound, and several quests feature slavery as either major or minor elements, most notably [[Head of State]] and its association to slavery and Abraham Lincoln's role as the 'Great Emancipator.' Additionally, the [[Lone Wanderer]] can [[Strictly Profitable|capture people]] to sell them to slavers. The Lone Wanderer can even buy a slave, [[Clover]], who will then serve them as a bodyguard. The Wanderer does not have the option of activating or defusing the explosive collar of Clover. The number of slaves present compared to the number of slavers is remarkably low, meaning that the slaves are being shipped off somewhere. It is revealed by [[Wernher]] that many of these slaves are being shipped off to work at [[The Pitt (city)|The Pitt]] in the [[The Pitt (add-on)|DLC of the same name]].
 
'''Slavers''' play a fairly large role in ''[[Fallout 3]]''. [[Paradise Falls]] is a slaver compound, and several quests feature slavery as either major or minor elements, most notably [[Head of State]] and its association to slavery and Abraham Lincoln's role as the 'Great Emancipator.' Additionally, the [[Lone Wanderer]] can [[Strictly Profitable|capture people]] to sell them to slavers. The Lone Wanderer can even buy a slave, [[Clover]], who will then serve them as a bodyguard. The Wanderer does not have the option of activating or defusing the explosive collar of Clover. The number of slaves present compared to the number of slavers is remarkably low, meaning that the slaves are being shipped off somewhere. It is revealed by [[Wernher]] that many of these slaves are being shipped off to work at [[The Pitt (city)|The Pitt]] in the [[The Pitt (add-on)|DLC of the same name]].

Revision as of 05:35, March 4, 2018

 
Gametitle-FO3
Gametitle-FO3
There'sIcon sic two kinds of people who get into Paradise Falls. Slaves and Slavers.Grouse

Slavers play a fairly large role in Fallout 3. Paradise Falls is a slaver compound, and several quests feature slavery as either major or minor elements, most notably Head of State and its association to slavery and Abraham Lincoln's role as the 'Great Emancipator.' Additionally, the Lone Wanderer can capture people to sell them to slavers. The Lone Wanderer can even buy a slave, Clover, who will then serve them as a bodyguard. The Wanderer does not have the option of activating or defusing the explosive collar of Clover. The number of slaves present compared to the number of slavers is remarkably low, meaning that the slaves are being shipped off somewhere. It is revealed by Wernher that many of these slaves are being shipped off to work at The Pitt in the DLC of the same name.

By starting a slave escort to Paradise Falls, a random encounter may trigger with a group of slavers that cannot keep up with the number of slaves they have to bring to Eulogy Jones, so they try to kill the Lone Wanderer to eliminate the competition.

Interactions with the player character

Interactions overview

Perk nociception regulator
This character is essential. Essential characters cannot be killed.
Icon severed ear
This character drops an ear when killed (Contract Killer).
Icon severed finger
This character drops a finger when killed (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.
FriendlyFoe
This character is a temporary companion.
FriendlyFoe
This character is a permanent companion.
Medicine
This character is a doctor.
Barter
This character is a merchant. Caps: -
Sells: -
Fullmaintenance
This character can repair items. Repair cap: -
Deep Sleep
This character rents beds. Cost: - caps.
GoodNatured
This character starts quests.

-

Perk empathy synthesizer
This character is involved in quests.

Quests

Effects of player's actions

Slavers are generally not hostile to the Lone Wanderer as long as they are not provoked with hostile dialogue responses, however attacking them can make the Paradise Falls slavers permanently enemies with the player character. The exception to this is that a few jealous slavers may randomly attack the Lone Wanderer for making them look bad. In this case the Paradise Falls slavers will not act as if they ever heard of the slavers being killed.

Inventory

Gallery

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