Fallout 1 and 2 characters project
This article is within the scope of the Fallout 1 and 2 characters project. This project is dedicated to adding missing and improving existing Fallout and Fallout 2 character articles. For participation, please check the project page.
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“I'm tryin' to drink here!”— -Barfly
Barfly is a resident of Junktown around 2161.
Background
He is an alcoholic, almost never leaving the Skum Pitt, besides around closing time. Quite often, he gets sick in the special corner of the bar that only he resides in.
Interactions with the player character
Interactions | ||
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This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
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This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
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This character is allied with the following faction(s). |
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Other interactions
On occasion, he asks for some spare change to buy more alcohol with. Otherwise, he mumbles drunken phrases, or starts to get sick again.
Inventory
Apparel | Weapon | Other items | On death |
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Clothing | - | - | - |
Appearances
Barfly appears only in Fallout.
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