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Simone is a character appearing in Fallout 4.
Background
Simone, along with Wolfgang, appears at Drumlin Diner the first time you arrive there. They threaten to fire upon Trudy (Fallout 4), the merchant who set up shop, due to her son Patrick's debt with them over his Jet habit.
The encounter can end peacefully by passing increasingly difficult Speech checks, or you can end it violently by siding with either side of the dispute. If the peaceful option is chosen, Simone and Wolfgang will retreat to Goodneighbor, but will be non-interactive.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character has no special interactions. |
Inventory
Apparel | Weapon | Other items |
---|---|---|
Road leathers Metal right arm |
Short pipe bolt-action rifle | - |
Bugs
Wolfgang and Simone will not be removed and all items on their person will respawn. However, after looting the first time, the clothing will not be equipped.[verification overdue]
After being killed, the corpses of[verification overdue]
If you passed the speech checks and if Wolfgang and Simone retreat to Goodneighbor, you can use the Intimidation perk to attempt to pacify either raider. If it fails, they will turn hostile towards you and the townsfolk, and then the townsfolk will kill the raiders but not become hostile towards you.Appearances
Simone appears only in Fallout 4.