Fallout Wiki
Register
Fallout Wiki
No edit summary
mNo edit summary
(18 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
{{Infobox incomplete|FO4CC}}
 
{{Infobox incomplete|FO4CC}}
{{image needed|FO4CC}}
 
 
{{Infobox weapon creation
 
{{Infobox weapon creation
 
|games =FO4CC
 
|games =FO4CC
|image =
+
|image =FO4CC Silver sidearm.png
 
|type =[[Fallout 4 weapons#Pistols|Pistol]]
 
|type =[[Fallout 4 weapons#Pistols|Pistol]]
 
|base type =
 
|base type =
Line 16: Line 15:
 
|ammo =[[10mm round (Fallout 4)|10mm round]]
 
|ammo =[[10mm round (Fallout 4)|10mm round]]
 
|clip size =
 
|clip size =
|perk dmg =
+
|perk dmg =[[Gunslinger]]<br />[[Bloody Mess (perk)|Bloody Mess]]
|perk mod =
+
|perk mod =[[Gun Nut]]
 
|quests =[[Shrouded Manor]]
 
|quests =[[Shrouded Manor]]
|baseid ={{CC ID|}}
+
|baseid ={{DLC ID|001202}}
  +
|footer =[[File:Silver_sidearm_Shroud_Manor.jpg|240px]]
}}{{Games|FO4CC}}
+
}}{{Games|FO4CC}}{{CCC}}
   
The '''silver sidearm''' is a [[Creation Club weapons|weapon]] in the ''[[Creation Club]]'' content "Shroud Manor".
+
The '''Silver sidearm''' is a [[Creation Club weapons|weapon]] in the ''[[Fallout 4]]'' [[Creation Club]] content "Shroud Manor."
   
 
==Characteristics==
 
==Characteristics==
The silver sidearm appears as a reskinned [[Deliverer]] only it doesn't come with mods and its handle is black and silver. It comes with the sharpshooter's legendary effect.
+
The Silver sidearm appears as a reskinned [[Deliverer]], but the grips are a dual-tone black and gray and it does not come with a legendary effect. It comes equipped with the sharpshooter's grip installed.
   
 
===Weapon modifications===
 
===Weapon modifications===
  +
{{section|FO4CC}}
 
  +
{{Weapon mod FO4|start|slot=Receiver}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Standard receiver (Fallout 4)|Standard receiver]]
  +
|desc =Standard.
  +
|components =[[Gears (Fallout 4)|Gears]] x2<br />[[Oil (Fallout 4)|Oil]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
  +
|base id ={{ID|001a8a5f}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Light frame receiver (Fallout 4)|Light frame receiver]]
  +
|desc =Lighter weight. Reduced damage.
  +
|damage =-2
  +
|weight =-1.6
  +
|value =+9
  +
|effect =-25% AP cost<br />-5% aiming speed<br />-5% iron sights transition
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Aluminum (Fallout 4)|Aluminum]] x2<br />[[Gears (Fallout 4)|Gears]] x3<br />[[Oil (Fallout 4)|Oil]] x3<br />[[Steel (Fallout 4)|Steel]] x5
  +
|base id ={{ID|001889b9}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Heavy frame receiver (Fallout 4)|Heavy frame receiver]]
  +
|desc =Heavier weight. Improved damage.
  +
|damage =+3
  +
|weight =+1.4
  +
|value =+15
  +
|effect =+25% AP cost<br />+5% iron sights transition
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x3<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Steel (Fallout 4)|Steel]] x7
  +
|base id ={{ID|001889b8}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Calibrated receiver (Fallout 4)|Calibrated receiver]]
  +
|desc =Better critical shot damage.
  +
|spread =+1
  +
|weight =+0.2
  +
|value =+28
  +
|effect =+100% critical shot damage
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Gears (Fallout 4)|Gears]] x5<br />[[Oil (Fallout 4)|Oil]] x3<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Steel (Fallout 4)|Steel]] x9
  +
|base id ={{ID|001889b6}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Hardened receiver (Fallout 4)|Hardened receiver]]
  +
|desc =Better damage.
  +
|damage =+7
  +
|weight =+0.4
  +
|value =+40
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x7<br />[[Gears (Fallout 4)|Gears]] x5<br />[[Oil (Fallout 4)|Oil]] x4<br />[[Screw (Fallout 4)|Screw]] x4
  +
|base id ={{ID|001889ba}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Hair trigger receiver (Fallout 4)|Hair trigger receiver]]
  +
|desc =More sensitive trigger. Better rate of fire.
  +
|attack =+33
  +
|spread =-2
  +
|weight =+0.1
  +
|value =+65
  +
|effect =-10% AP cost
  +
|perk =[[Gun Nut]] 2
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x5<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Oil (Fallout 4)|Oil]] x4<br />[[Screw (Fallout 4)|Screw]] x5<br />[[Spring (Fallout 4)|Spring]] x5
  +
|base id ={{ID|001889b7}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Powerful receiver (Fallout 4)|Powerful receiver]]
  +
|desc =Superior damage.
  +
|damage =+14
  +
|weight =+0.7
  +
|value =+65
  +
|perk =[[Gun Nut]] 2
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x5<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Gears (Fallout 4)|Gears]] x5<br />[[Oil (Fallout 4)|Oil]] x5<br />[[Screw (Fallout 4)|Screw]] x5
  +
|base id ={{ID|001889bb}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Calibrated powerful receiver (Fallout 4)|Calibrated powerful receiver]]
  +
|desc =Superior damage. Better critical shot damage and accuracy.
  +
|damage =+14
  +
|spread =+1
  +
|weight =+1
  +
|value =+84
  +
|effect =+100% critical damage
  +
|perk =[[Gun Nut]] 3
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x6<br />[[Aluminum (Fallout 4)|Aluminum]] x9<br />[[Gears (Fallout 4)|Gears]] x5<br />[[Oil (Fallout 4)|Oil]] x6<br />[[Screw (Fallout 4)|Screw]] x5
  +
|base id ={{ID|001889bc}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Advanced receiver (Fallout 4)|Advanced receiver]]
  +
|desc =Exceptional damage. More sensitive trigger. Better rate of fire.
  +
|damage =+21
  +
|attack =+33
  +
|spread =-2
  +
|weight =+1.2
  +
|value =+103
  +
|perk =[[Gun Nut]] 3
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x7<br />[[Aluminum (Fallout 4)|Aluminum]] x10<br />[[Gears (Fallout 4)|Gears]] x6<br />[[Oil (Fallout 4)|Oil]] x6<br />[[Screw (Fallout 4)|Screw]] x6
  +
|base id ={{ID|001889b5}}
  +
}}
  +
{{Weapon mod FO4|end}}
  +
{{Weapon mod FO4|start|slot=Barrel}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Short barrel (Fallout 4)|Short barrel]]
  +
|desc =Improved hip-fire accuracy. Inferior range and sighted accuracy.
  +
|effect =-15% AP cost
  +
|components =[[Screw (Fallout 4)|Screw]] x3<br />[[Steel (Fallout 4)|Steel]] x6
  +
|base id ={{ID|001a8a5c}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Extended barrel]]
  +
|desc =Standard.
  +
|range =+36
  +
|spread =+1
  +
|weight =+0.7
  +
|value =+9
  +
|effect =-10% AP cost
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Steel (Fallout 4)|Steel]] x8
  +
|base id ={{ID|00188999}}
  +
}}
  +
{{Weapon mod FO4|end}}
  +
{{Weapon mod FO4|start|slot=Grip}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Standard grip (Fallout 4)|Standard grip]]
  +
|desc =Standard.
  +
|effect =+50% bash damage<br />-10% AP cost
  +
|components =[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x4
  +
|base id ={{ID|001a8a5d}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Comfort grip (Fallout 4)|Comfort grip]]
  +
|desc =Improved recoil and hip-fire accuracy.
  +
|spread =+2
  +
|weight =+0.1
  +
|value =+9
  +
|effect =+50% bash damage<br />-10% AP cost
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Steel (Fallout 4)|Steel]] x5
  +
|base id ={{ID|0018899a}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Sharpshooter's grip (Fallout 4)|Sharpshooter's grip]]
  +
|desc =Better recoil and hip-fire accuracy.
  +
|spread =+4
  +
|weight =+0.2
  +
|value =+28
  +
|effect =+50% bash damage<br />-15% AP cost
  +
|perk =[[Gun Nut]] 2
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x6<br />[[Rubber (Fallout 4)|Rubber]] x3<br />[[Screw (Fallout 4)|Screw]] x4
  +
|base id ={{ID|001916aa}}
  +
}}
  +
{{Weapon mod FO4|end}}
  +
{{Weapon mod FO4|start|slot=Magazine}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Standard magazine (Fallout 4)|Standard mag]]
  +
|desc =Standard.
  +
|effect =+5% AP cost<br />+1% iron sights transition
  +
|components =[[Spring (Fallout 4)|Spring]] x4<br />[[Steel (Fallout 4)|Steel]] x2
  +
|base id ={{ID|001a8a5e}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Large magazine (Fallout 4)|Large magazine]]
  +
|desc =Superior ammo capacity. Inferior reload speed.
  +
|magazine =+4
  +
|weight =+0.1
  +
|value =+13
  +
|effect =+10% AP cost<br />+3% iron sights transition
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Spring (Fallout 4)|Spring]] x3<br />[[Steel (Fallout 4)|Steel]] x6
  +
|base id ={{ID|0018899b}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Quick eject mag]]
  +
|desc =Better reload speed.
  +
|weight =+0.1
  +
|value =+44
  +
|effect =-5% AP cost<br />+1% iron sights transition
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x6<br />[[Oil (Fallout 4)|Oil]] x3<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Spring (Fallout 4)|Spring]] x3
  +
|base id ={{ID|001889b4}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Large quick eject mag]]
  +
|desc =Superior ammo capacity. Improved reload speed.
  +
|magazine =+4
  +
|weight =+0.3
  +
|value =+56
  +
|effect =+3% iron sights transition
  +
|perk =[[Gun Nut]] 3
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x6<br />[[Oil (Fallout 4)|Oil]] x3<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Spring (Fallout 4)|Spring]] x3
  +
|base id ={{ID|001916ab}}
  +
}}
  +
{{Weapon mod FO4|end}}
  +
{{Weapon mod FO4|start|slot=Sights}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Standard sights (Fallout 4)|Standard sights]]
  +
|desc =Standard.
  +
|components =[[Steel (Fallout 4)|Steel]] x4
  +
|base id ={{ID|001a8a60}}
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Glow sights (Fallout 4)|Glow sights]]
  +
|desc =Improved focus and better sighted accuracy.
  +
|spread =+1
  +
|value =+9
  +
|effect =-7.5% AP cost<br />-5% sighted transition
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Nuclear material (Fallout 4)|Nuclear material]] x3<br />[[Steel (Fallout 4)|Steel]] x6
  +
|base id ={{ID|0018899c}}
  +
}}
  +
{{Weapon mod FO4|end}}
  +
{{Weapon mod FO4|start|slot=Muzzle}}
  +
{{Weapon mod FO4|row
  +
|mod =No muzzle
  +
|range =+30
  +
|spread =-7
  +
|weight =-0.8
  +
|value =-125
  +
}}
  +
{{Weapon mod FO4|row
  +
|mod =[[Suppressor (Fallout 4)|Suppressor]]
  +
|desc =Silences weapon. Exceptional per-shot recoil. Improved recoil control. Poor range.
  +
|effect =Weapon is silenced
  +
|components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Aluminum (Fallout 4)|Aluminum]] x6<br />[[Plastic (Fallout 4)|Plastic]] x4<br />[[Screw (Fallout 4)|Screw]] x3
  +
|base id ={{ID|0018899d}}
  +
}}
  +
{{Weapon mod FO4|end}}
   
 
==Variants==
 
==Variants==
  +
* [[Deliverer]]
{{section|FO4CC}}
 
   
==Locations==
+
==Location==
Found in the [[Shroud Manor]]'s basement vault in the kitchen room on a counter.
+
It is found in the [[Shroud Manor]]'s basement vault, in the kitchen room on a counter.
   
 
{{Navbox weapons FO4}}
 
{{Navbox weapons FO4}}

Revision as of 05:02, 30 March 2020

 
Gametitle-FO4 CC
Gametitle-FO4 CC

The Silver sidearm is a weapon in the Fallout 4 Creation Club content "Shroud Manor."

Characteristics

The Silver sidearm appears as a reskinned Deliverer, but the grips are a dual-tone black and gray and it does not come with a legendary effect. It comes equipped with the sharpshooter's grip installed.

Weapon modifications

Receiver
ModDescriptionWeapon prefixDamage per shot changeFire rate changeRange changeAccuracy changeMagazine capacity (shots per reload) changeWeight changeWeapon value change in capsEffect(s)Perk(s) requiredComponentsForm ID
Standard receiverStandard.Gears x2
Oil x2
Screw x2
Steel x4
????????
Light frame receiverLighter weight. Reduced damage.-2-1.6+9-25% AP cost
-5% aiming speed
-5% iron sights transition
Adhesive x2
Aluminum x2
Gears x3
Oil x3
Steel x5
????????
Heavy frame receiverHeavier weight. Improved damage.+3+1.4+15+25% AP cost
+5% iron sights transition
Adhesive x3
Gears x4
Oil x3
Screw x3
Steel x7
????????
Calibrated receiverBetter critical shot damage.+1+0.2+28+100% critical shot damageAdhesive x4
Gears x5
Oil x3
Screw x4
Steel x9
????????
Hardened receiverBetter damage.+7+0.4+40Adhesive x4
Aluminum x7
Gears x5
Oil x4
Screw x4
????????
Hair trigger receiverMore sensitive trigger. Better rate of fire.+33-2+0.1+65-10% AP costGun Nut 2Adhesive x5
Aluminum x8
Oil x4
Screw x5
Spring x5
????????
Powerful receiverSuperior damage.+14+0.7+65Gun Nut 2Adhesive x5
Aluminum x8
Gears x5
Oil x5
Screw x5
????????
Calibrated powerful receiverSuperior damage. Better critical shot damage and accuracy.+14+1+1+84+100% critical damageGun Nut 3Adhesive x6
Aluminum x9
Gears x5
Oil x6
Screw x5
????????
Advanced receiverExceptional damage. More sensitive trigger. Better rate of fire.+21+33-2+1.2+103Gun Nut 3Adhesive x7
Aluminum x10
Gears x6
Oil x6
Screw x6
????????
Barrel
ModDescriptionWeapon prefixDamage per shot changeFire rate changeRange changeAccuracy changeMagazine capacity (shots per reload) changeWeight changeWeapon value change in capsEffect(s)Perk(s) requiredComponentsForm ID
Short barrelImproved hip-fire accuracy. Inferior range and sighted accuracy.-15% AP costScrew x3
Steel x6
????????
Extended barrelStandard.+36+1+0.7+9-10% AP costAdhesive x3
Screw x3
Steel x8
????????
Grip
ModDescriptionWeapon prefixDamage per shot changeFire rate changeRange changeAccuracy changeMagazine capacity (shots per reload) changeWeight changeWeapon value change in capsEffect(s)Perk(s) requiredComponentsForm ID
Standard gripStandard.+50% bash damage
-10% AP cost
Screw x2
Steel x4
????????
Comfort gripImproved recoil and hip-fire accuracy.+2+0.1+9+50% bash damage
-10% AP cost
Adhesive x3
Screw x3
Steel x5
????????
Sharpshooter's gripBetter recoil and hip-fire accuracy.+4+0.2+28+50% bash damage
-15% AP cost
Gun Nut 2Adhesive x4
Aluminum x6
Rubber x3
Screw x4
????????
Magazine
ModDescriptionWeapon prefixDamage per shot changeFire rate changeRange changeAccuracy changeMagazine capacity (shots per reload) changeWeight changeWeapon value change in capsEffect(s)Perk(s) requiredComponentsForm ID
Standard magStandard.+5% AP cost
+1% iron sights transition
Spring x4
Steel x2
????????
Large magazineSuperior ammo capacity. Inferior reload speed.+4+0.1+13+10% AP cost
+3% iron sights transition
Adhesive x3
Screw x2
Spring x3
Steel x6
????????
Quick eject magBetter reload speed.+0.1+44-5% AP cost
+1% iron sights transition
Adhesive x4
Aluminum x6
Oil x3
Screw x3
Spring x3
????????
Large quick eject magSuperior ammo capacity. Improved reload speed.+4+0.3+56+3% iron sights transitionGun Nut 3Adhesive x4
Aluminum x6
Oil x3
Screw x3
Spring x3
????????
Sights
ModDescriptionWeapon prefixDamage per shot changeFire rate changeRange changeAccuracy changeMagazine capacity (shots per reload) changeWeight changeWeapon value change in capsEffect(s)Perk(s) requiredComponentsForm ID
Standard sightsStandard.Steel x4????????
Glow sightsImproved focus and better sighted accuracy.+1+9-7.5% AP cost
-5% sighted transition
Adhesive x3
Nuclear material x3
Steel x6
????????
Muzzle
ModDescriptionWeapon prefixDamage per shot changeFire rate changeRange changeAccuracy changeMagazine capacity (shots per reload) changeWeight changeWeapon value change in capsEffect(s)Perk(s) requiredComponentsForm ID
No muzzle+30-7-0.8-125????????
SuppressorSilences weapon. Exceptional per-shot recoil. Improved recoil control. Poor range.Weapon is silencedAdhesive x3
Aluminum x6
Plastic x4
Screw x3
????????

Variants

Location

It is found in the Shroud Manor's basement vault, in the kitchen room on a counter.