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"Acolytes of the New God"

The Silver Rush is an unmarked location within Freeside in the Mojave Wasteland in Fallout: New Vegas.


The Silver Rush casino was in competition with The Atomic Wrangler until the owners ran afoul of the Van Graff family.Fallout: New Vegas loading screens

Established in 2071,[1] the Silver Rush Casino rivaled the Atomic Wrangler Casino on their shared space of Fremont Street until the Great War put a stop to everything.

Following the nuclear apocalypse, sometime prior to 2281, new owners took over the old casino and managed to get it working again, even reigniting the old rivalry with the across-the-street Wrangler. That lasted until the arrival of the Van Graffs in the Mojave seeking to expand their arms-trading business. Setting their sights on the Silver Rush, the Van Graffs swept in and "evicted" the former owners, throwing out all the casino hardware to make room for their stockpile of energy weapons.[2] When the Kings showed up to protest the change in management, the Van Graffs gave them a first-hand taste of their weaponry, reducing some of their number to goo, after which the two have left each other alone ever since.[3]

Initially, the Silver Rush weapons depot was headed by Frieda Van Graff, but she soon left to pursue personal interests.[4] After Frieda's departure, her sister Gloria Van Graff and brother Jean-Baptiste Cutting were assigned to head the Silver Rush. They soon capitalized on the Silver Rush's proximity to the Atomic Wrangler by forgoing any sort of rivalry and instead making it attractive to the casino's customers with pockets full of caps from gambling.[5]

Under the control of the affluent Van Graffs, the Silver Rush is not lacking in security and any kind of theft is dealt with swiftly. Since Freeside and energy weapons seem an unlikely duo, the idea of starting a business trading them in the area would seem doomed to fail, however, Gloria boasts that because the Van Graffs do not sell cheap merchandise, their customers do not care where they have to go to purchase from them.[6]


Situated in the northwestern corner of the southern section of Freeside, the building is identifiable by its lopsided sign situated on the top of the partially collapsed roof, past the Atomic Wrangler's own neon fixture.

The main room of the interior is outfitted with a counter, displaying of energy weapons and ammunition. A shelf close to the door has a large amount of ammunition, plasma grenades, and mines.

Down a short hallway in the back of the accessible part of the store is a bathroom. The cashier's room is barricaded and locked. Past the locked door there are some safes, a locked terminal, and a stairway to the living quarters. Five Van Graff thugs are stationed inside, two flanking the front door, two around the cashier room, and one walking back and forth between the two.

The upper floor of the building (directly behind the sign) can be accessed from the second floor of the neighboring ruined building directly to the northwest. The Courier may hop up the debris piles to reach a bedroom, complete with mattress and a small dining table that overlooks the street below.

Notable loot[]

Related quests[]


  • All weapons and ammunition in the store can be stolen without Karma loss, but the guards will turn hostile if the player character is caught, making it impossible to start Birds of a Feather, or leading the quest to fail if it was already started.
  • Before entering the Silver Rush, Simon (named "Van Graff thug" prior to starting Birds of a Feather) will take all the player character's weapons, including holdout weapons, and store them in the dark metal crate next to the entrance. The weapons will be returned when leaving the Silver Rush. After starting Birds of a Feather, the guards will stop taking weapons on entry.
  • Upon entering the Silver Rush for the first time, a scripted event occurs between Gloria Van Graff and a customer who owes them money. Four Van Graff thugs block the walkways to the inner room behind the fence. Any attempt to move past the guards prior to the completion of the scripted event will result in all Silver Rush inhabitants becoming hostile.
  • If Arcade Gannon is present as a companion when entering the Silver Rush for the first time, his scripted response related to For Auld Lang Syne may interrupt and/or delay the completion of the Silver Rush scripted event with Gloria. The player character must wait behind the fence near the entrance to allow the scripted event to complete and avoid hostility with the inhabitants.
  • All occupants in the Silver Rush will be hostile towards the player character either upon killing Gloria or reporting them to the NCR during Heartache by the Number, forcing hostility one way or another. Afterward, the entire store's inventory can be taken without penalty.
  • During Birds of a Feather, if the fourth "customer" is allowed inside while standing outside the doors with Simon and the building is blown up, killing the Van Graffs, the player character can still hand the "agreement" evidence to Ranger Jackson at the Mojave Outpost to complete the peaceful ending of Heartache by the Number if it was retrieved beforehand. This method does not fail the quest, and no one will treat it as if all the occupants were killed. If visiting with Cass, she will be mad about the decision to kill the Van Graffs, but if returning to Jackson, it will not affect the result.


The Silver Rush appears only in Fallout: New Vegas.

Behind the scenes[]

The in-game Silver Rush is located in the same geographical area as the real-world Golden Nugget Hotel and Casino located in the Fremont Street Experience of Las Vegas, Nevada. The former sign, now located at the Neon Museum, resembles the in-game equivalent.


  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 When entering the Silver Rush the first time, the scripted event might randomly freeze at various points.[verified]
    • Sometimes reloading the autosave from entering will resolve the problem. Using the console commands "kill" and "resurrect" in sequence on Jean-Baptiste can also fix the issue. Leaving and re-entering, then talk to her to receive Birds of a Feather can also fix it. Using the console command set "10d8e5".ShootingVolunteer to 1, which advances the script past the part where it sticks also works. Another possible fix is to open the console and type "prid 0010d8e7", then type "say VFSVanGraffLaughter".
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 If weapons are stolen from the table, then the auto-save gained from entering the Silver Rush is loaded the previously stolen weapons will be in full condition after the save loads.[verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes stolen energy weapons will stack in the inventory but will be displayed as a single item. Dropping an item of that type fixes this.[verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes, the inventory of Gloria never updates according to character level, selling only the same low-level weapons.[verified]
    • This glitch can be fixed by saving right in front of Gloria, quitting the game to the main menu, and reloading that save. This should restock Gloria's inventory.
  • Xbox 360Xbox 360 With the Mysterious Stranger perk, and after completing Heartache by the Number without killing the Van Graffs, if the Courier quickly targets a thug and kills him in V.A.T.S mode, the Mysterious Stranger will be completely invisible and can be targeted with V.A.T.S mode. He will be there forever afterward and if damaged enough will become hostile.[verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes, when entering the Silver Rush with a companion, it is possible that the companion will disappear, while still showing on the map, but invisible and completely static.[verified]
  • PCPC Entering the Silver Rush for the time may spawn doubles of Jean-Baptiste, Gloria, and the captive Van Graff guard, who will be standing between the bound guard and Jean-Baptiste. The scripted event will still happen with no issue, though Jean-Baptiste's laser will hit the unbound guard and reduce him to ash. Even though the intended guard was not killed, a pile of ash will still appear beneath him.[verified]



  1. Silver Rush playing card
  2. Fallout: New Vegas loading screens: "The Silver Rush casino was in competition with The Atomic Wrangler until the owners ran afoul of the Van Graff family."
  3. The Courier: "Tell me about the Kings."
    Gloria Van Graff: "Ah, the "rulers" of Freeside. The Kings are a bunch of boys who refuse to grow up, and this is their playground. Their leader seems different, though. The few times I've dealt with him I've been impressed despite myself. Unfortunately, he rarely acts. The Kings believe that everyone in Freeside can do whatever they want, provided they can back it up with force. Which suits us just fine. When we first arrived in Freeside, the Kings protested when we kicked out the original occupant of this establishment. When we reduced several of their members to glowing puddles of goo, their objections vanished. Since then, we've left each other alone."
    (Gloria Van Graff's dialogue)
  4. Courier: "Tell me about your siblings."
    Jean-Baptiste Cutting: "We're a wild bunch. There's my sister Frieda, who used to run this branch but took off to pursue "the opportunity of a lifetime", as she put it."
    (Jean-Baptiste Cutting's dialogue)
  5. The Courier: "What is there to do here?"
    Gloria Van Graff: "Well, you probably noticed the Atomic Wrangler across the street. That's pretty much the place to go around here. They make it a little loud around here at night, but the business their proximity brings more than makes up for it. Other than them, you're better off skipping Freeside entirely and just heading to the Strip."
    (Gloria Van Graff's dialogue)
  6. The Courier: "This seems like a bad neighborhood to open a store."
    Gloria Van Graff: "First, we don't lack for security. I'm not worried about anyone breaking in here or stealing our goods. Not that we don't occasionally have attempts, but even those prove useful. Do you know how much target dummies cost? Back to my point, the second thing you'll notice is that we do not sell cheap merchandise. Everything here is second-to-none. People who buy Van Graff goods typically don't care where they have to go to get them."
    (Gloria Van Graff's dialogue)