“And stay away from the Memorial. We have orders to shoot first and loot the bodies after.”
Silas is a slaver stationed at the Lincoln Memorial in 2277.
Background[]
Leroy's right-hand man and trusted second-in-command, Silas guards the slavers' current defensive stronghold against the almost constant super mutant attacks. Curt, sly, and sardonic, Silas isn't a particularly pleasant man, even for a slaver.[1]
Leroy Walker and his slaver comrades, including Silas, were sent to the Lincoln Memorial by Eulogy Jones just in case any escaped slaves would want to pay homage to "the great emancipator."
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character is involved in quests. | ||
This character drops a finger upon death (Lawbringer). |
Quests[]
- Head of State: One will need to kill Leroy Walker, Silas, and the other slavers for the escaped slaves, so they are able to make their permanent move to the Lincoln Memorial.
Effects of player's actions[]
- When approaching the memorial, Silas will stop the Lone Wanderer from heading up the stairs, and informs them that the memorial is "off-limits." If asked, he will lead the player character to his superior, Leroy Walker, who is stationed inside the memorial office. If the player character has already made an enemy of the slavers at Paradise Falls, Silas will still enter the original encounter speech, but as soon as he finishes, his men will open fire.
Inventory[]
Apparel | Weapon | Other items | On death |
---|---|---|---|
Merc troublemaker outfit Head wrap |
Hunting rifle |
Notes[]
Silas remains in the game files of Fallout: New Vegas as legacy content.
Appearances[]
Silas appears only in Fallout 3.