“We're like a family! We take care of each other. Well, except for Shark, who's always breaking things. And Victor, who looks at people funny. But Vinnie is cool. And we do stuff together. You know, we're like friends and stuff.”— Sherry about the Skulz
Sherry is a member of the Skulz around 2161.
Background[]
Sherry is a member of the Skulz, located near the door to their gang hideout in the back of the Crash House.
She is the optimist of the gang, being the only apparent person who has other opportunities waiting for her. She thinks about leaving the gang, but was somewhat raised by the members, so she has a natural connection to them.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
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This character is involved in quests. |
Quests[]
- Bust the Skulz gang: The Vault Dweller can talk with Sherry for information about other gang members, including: Victor, who looks at people funny; Shark, who is always breaking things; and Vinnie, the ruthless leader of the gang.
Effects of player's actions[]
- Sherry can be told to leave the gang, and start a new life not involved in criminal activity. If convinced to give testimony against the Skulz, the gang will be disbanded, its members sent to reside in the Junktown jail.
Tell me about[]
Sherry's Tell-Me-Abouts | |
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Query | Response |
Casino | Gizmo runs it. Watch out for the slot machines, you can lose a lot of money if you play them. |
Gizmo | Gizmo is a big man in Junktown. He runs the casino, and the boxing ring. He makes a lot of money, and buys a lot of stuff from the Hub. |
Junktown | This is Junktown. |
Killian | Killian is the mayor. He took over when his dad died. |
Sherry | "You are talking to me." "That is my name." "Why do you ask silly questions. I am that person." |
Store | Darkwaters? It's in the center of town. You can barter with him, or pay cash. |
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Wastelander girl clothing | Knife |
Appearances[]
Sherry appears only in Fallout and is mentioned in the Fallout Bible.
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