(Bug removed, moved him to 10 different settlements, It takes him a while to reach each settlement, but he still returns.) Tag: sourceedit |
(→Notes) |
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|race =[[Human]] |
|race =[[Human]] |
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|sex =Male |
|sex =Male |
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− | |affiliation = |
+ | |affiliation =[[Diamond City]]<br />[[Sole Survivor]] (optional) |
− | |role =Alcoholic (formerly)<br />[[Nuka-Cola (Fallout 4)|Nuka-Cola]] [[Chem addict|addict]]<br />[[Settler]] (optional) |
+ | |role =Alcoholic (formerly)<br />[[Nuka-Cola (Fallout 4)|Nuka-Cola]] [[Chem addict|addict]]<br />[[Settler (Fallout 4)|Settler]] (optional) |
− | |location =[[Diamond City]] |
+ | |location =[[Diamond City market]]<br />Chosen [[Fallout 4 settlements|settlement]] (optional) |
|quests =''[[Nuka Cola Needs]]'' |
|quests =''[[Nuka Cola Needs]]'' |
||
|alignment = |
|alignment = |
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|level =6 |
|level =6 |
||
+ | |aggression =Unaggressive |
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+ | |confidence =Average |
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+ | |assistance =Helps Allies |
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|tag skills =Radiation Immunity |
|tag skills =Radiation Immunity |
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|derived = |
|derived = |
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|actor =[[William Salyers]] |
|actor =[[William Salyers]] |
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|dialogue =[[Sheffield.txt]] |
|dialogue =[[Sheffield.txt]] |
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+ | |edid =<tt>Sheffield</tt> |
||
|baseid ={{ID|00002f06}} |
|baseid ={{ID|00002f06}} |
||
|refid ={{ID|00002f07}} |
|refid ={{ID|00002f07}} |
||
+ | |name=|subtitle=|image desc=|icon=|image2=|image desc2=|image3=|image desc3=|image4=|image desc4=|image5=|image desc5=|rank=|rankw=|family=|age=|hair color=|eye color=|hairstyle=|facial hair=|head add ons=|height=|mentions=|missions=|rarity=|special=|modspecial=|traits=|perks=|factions=|class=|combat style=|GECK race=|CK race=|designer=|recrcost=|proto=|footer=}}{{Games|FO4}} |
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− | }}{{Games|FO4}} |
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{{Quotation|I gave up alcohol after settling down here. Doctors said I shot my liver.|sound=Sheffield Dialogue ShotMyLiver.ogg}} |
{{Quotation|I gave up alcohol after settling down here. Doctors said I shot my liver.|sound=Sheffield Dialogue ShotMyLiver.ogg}} |
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==Background== |
==Background== |
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− | + | Sheffield once had been hitting the [[Whiskey (Fallout 4)|whiskey]] a bit too hard. He was an alcoholic in his youth, a choice that cost him the health of his liver.<ref>[[Sheffield.txt]]</ref> Now no longer allowed to drink alcohol due to the intervention of his doctor, Sheffield turned to a brand of soft drink, [[Nuka-Cola (Fallout 4)|Nuka-Cola]], chasing the high he once had. However, he became addicted to the ingredients in the soda, depending on the caffeine to help him stay energised. |
|
==Interactions with the player character== |
==Interactions with the player character== |
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===Interactions overview=== |
===Interactions overview=== |
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{{Interactions FO4 |
{{Interactions FO4 |
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− | |essential = |
+ | |essential = |
− | |temp companion = |
+ | |temp companion = |
− | |perm companion = |
+ | |perm companion = |
− | |perk = |
+ | |perk = |
− | |wares = |
+ | |wares = |
− | |caps = |
+ | |caps = |
− | |max condition = |
+ | |max condition = |
− | |heal = |
+ | |heal = |
− | |cure addiction = |
+ | |cure addiction = |
− | |cure radiation = |
+ | |cure radiation = |
− | |rent = |
+ | |rent = |
− | |items modified = |
+ | |items modified = |
− | |quests started =''[[Nuka Cola Needs]]'' |
+ | |quests started =* ''[[Nuka Cola Needs]]'' |
− | |quests involved = |
+ | |quests involved = |
}} |
}} |
||
===Quests=== |
===Quests=== |
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− | * ''[[Nuka Cola Needs]]'' |
+ | * ''[[Nuka Cola Needs]]'': If given a Nuka-Cola, Sheffield will be elated and can be recruited and sent to a [[Fallout 4 settlements|settlement]], where he will act as a normal settler. |
==Inventory== |
==Inventory== |
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{{Inventory |
{{Inventory |
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− | |apparel =[[Tattered rags]] |
+ | |apparel =[[Tattered rags (Fallout 4)|Tattered rags]] |
− | |weapon = |
+ | |weapon = |
− | |otheritem = |
+ | |otheritem = |
− | |ondeath = |
+ | |ondeath =empty |
}} |
}} |
||
+ | |||
+ | ==Notes== |
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+ | * Unlike other [[Settler (Fallout 4)|settlers]], he can die during a battle and will not regenerate [[Hit Points]] |
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+ | * Despite being a Nuka-Cola addict, he will never consume any Nuka-Cola given to him. They remain in his [[inventory]] and can be taken back through trading, even the one is given to him for his recruitment. |
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+ | * If the Sole Survivor gives Sheffield a Nuka-Cola with [[Cait]] as a companion, she will object and will dislike the action.<ref>[[Sole Survivor]]: ''"Here you go."''<br />[[Cait]]: ''"Hey! That was ours."''<br />Sheffield: ''"*gasp* Oh thank you! Thank you!"''<br />([[CompanionCait.txt#FFDiamondCity|Cait's dialogue]])</ref> |
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==Appearances== |
==Appearances== |
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==Bugs== |
==Bugs== |
||
− | * {{Platforms|ps4}} If spoken to after being recruited to a settlement, Sheffield may repeatedly thank the Survivor for the Nuka-Cola, even if the bottle is taken from his inventory.{{Verify|Verified}} |
+ | * {{Platforms|ps4,xboxone}} If spoken to after being recruited to a settlement, Sheffield may repeatedly thank the [[Sole Survivor]] for the Nuka-Cola, even if the bottle is taken from his inventory.{{Verify|Verified}} |
* {{Platforms|ps4}} If assigned to work as a trader you will not be able to access the store. He will simply talk about Nuka-Cola instead. (NOTE: Sheffield does work as a trader, though there are hiccups due to his character never being assigned merchant dialogue. Half of his dialogue leads the Sole Survivor offering to come work for him and Sheffield repeating his thanks for Nuka-Cola, the other half leads to the barter screen.){{verify|Verified}} |
* {{Platforms|ps4}} If assigned to work as a trader you will not be able to access the store. He will simply talk about Nuka-Cola instead. (NOTE: Sheffield does work as a trader, though there are hiccups due to his character never being assigned merchant dialogue. Half of his dialogue leads the Sole Survivor offering to come work for him and Sheffield repeating his thanks for Nuka-Cola, the other half leads to the barter screen.){{verify|Verified}} |
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+ | * {{Platforms|pc}} If Sheffield is kidnapped while assigned as a [[provisioner]], he will be missing the required dialogue and won't say anything. This will cause him to stay put despite choosing the option to free him. Leaving him there for too long will cause the rescue mission to fail, the route between the settlements will become unassigned, and Sheffield will die.{{Verify|verified}} |
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− | * {{Platforms|Xboxone}} After giving Sheffield a Nuka-Cola, when asking Sheffield to come work for you, he may inexplicably refuse, saying "I ... I don't think so...".{{Verify|07:42, March 7, 2017 (UTC)|type=bug}} |
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==References== |
==References== |
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[[Category:Diamond City characters]] |
[[Category:Diamond City characters]] |
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+ | [[de:Sheffield]] |
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[[es:Sheffield]] |
[[es:Sheffield]] |
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[[ru:Шеффилд]] |
[[ru:Шеффилд]] |
Revision as of 00:35, 26 November 2020
“I gave up alcohol after settling down here. Doctors said I shot my liver.”
Sheffield is a homeless Nuka-Cola addict and former alcoholic, living in Diamond City in 2287.
Background
Sheffield once had been hitting the whiskey a bit too hard. He was an alcoholic in his youth, a choice that cost him the health of his liver.[1] Now no longer allowed to drink alcohol due to the intervention of his doctor, Sheffield turned to a brand of soft drink, Nuka-Cola, chasing the high he once had. However, he became addicted to the ingredients in the soda, depending on the caffeine to help him stay energised.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character starts quests. |
Quests
- Nuka Cola Needs: If given a Nuka-Cola, Sheffield will be elated and can be recruited and sent to a settlement, where he will act as a normal settler.
Inventory
Apparel | Weapon | Other items |
---|---|---|
Tattered rags |
Notes
- Unlike other settlers, he can die during a battle and will not regenerate Hit Points
- Despite being a Nuka-Cola addict, he will never consume any Nuka-Cola given to him. They remain in his inventory and can be taken back through trading, even the one is given to him for his recruitment.
- If the Sole Survivor gives Sheffield a Nuka-Cola with Cait as a companion, she will object and will dislike the action.[2]
Appearances
Sheffield appears only in Fallout 4.
Bugs
- Sole Survivor for the Nuka-Cola, even if the bottle is taken from his inventory.[verified] If spoken to after being recruited to a settlement, Sheffield may repeatedly thank the
- If assigned to work as a trader you will not be able to access the store. He will simply talk about Nuka-Cola instead. (NOTE: Sheffield does work as a trader, though there are hiccups due to his character never being assigned merchant dialogue. Half of his dialogue leads the Sole Survivor offering to come work for him and Sheffield repeating his thanks for Nuka-Cola, the other half leads to the barter screen.)[verified]
- provisioner, he will be missing the required dialogue and won't say anything. This will cause him to stay put despite choosing the option to free him. Leaving him there for too long will cause the rescue mission to fail, the route between the settlements will become unassigned, and Sheffield will die.[verified] If Sheffield is kidnapped while assigned as a
References
- ↑ Sheffield.txt
- ↑ Sole Survivor: "Here you go."
Cait: "Hey! That was ours."
Sheffield: "*gasp* Oh thank you! Thank you!"
(Cait's dialogue)