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(Howl)— Sheepsquatch

Sheepsquatches are creatures found in Appalachia.

Background

A cryptid stalking the Appalachian mountains, the Sheepsquatch myth was an obsession for a cryptid hunter named Calvin van Lowe, who devoted his life to hunting it down. The Wandering storyteller talks at length about the creature, questioning how it came to be and their experience with them in the past.[1][2][3][4]

Characteristics

Gameplay attributes

Sheepsquatch glow red after regenerating their HP

FO76 noxious sheepsquatch.jpg

Sheepsquatches have a high amount of Hit Points and are always 1-star Legendary enemies,[5] which makes them hardy adversaries. Upon regenerating to full health and gaining their Legendary bonuses, they will begin to glow red.

When encountered towards the end of the Free Range event, they will dig themselves out of the ground, similarly to the deathclaw at deathclaw island. They will howl before initiating combat, giving ample time to prepare for the challenging fight ahead. They will also howl at random intervals during combat, allowing the player character a few precious moments to heal.

They will often perform a basic swipe and headbutt attack at nearby enemies. This does not do significant damage, but if they manage to stagger the player character, it can make it quite difficult to survive a repeated bombardment of hits. They can also jump and launch their quills in a powerful area of effect attack.

If their opponent is out of melee range, they can rip out a handful of poisonous quills and throw them at their target. They can also perform a ram attack that allows them to close the distance between themselves and attackers very quickly.

They will consistently perform a jump attack that staggers the player character, resulting in a temporary debuff of 50% to movement speed and a cut to ranged accuracy. Due to their ability to utilize ranged attacks, they will never flee from the player character, even if the player character is attacking from high ground. Sheepsquatches are unable to be permanently crippled. If both of their legs are fully damaged, they will collapse momentarily, but get back up again and resume combat.

Variants

Name (Form ID)AbilitiesItems
Sheepsquatch
00479D4D
Toxic Sheepsquatch
004120A5
Noxious Sheepsquatch
004120A6
Necrotic Sheepsquatch
004122CE
Alpha Sheepsquatch
Public Event Project Paradise

004122CE
Prime Sheepsquatch
Fallout 76 seasonal content Primal Cuts (Ash Heap)

0055370E

Locations

Notes

Appearances

Sheepsquatches appear only in Fallout 76, introduced in the Wild Appalachia update.

Behind the scenes

  • The Sheepsquatch is a woolly-haired cryptid reported across numerous counties in West Virginia, predominantly within the southwestern region of the state.
  • Ian Olsen created the character model for the Sheepsquatch, in addition to providing sculpting tips for its related weapons, including the sheepsquatch club and staff.[6]

Gallery

Concept art

References

  1. Wandering storyteller: "Or perhaps radiation is to blame, causing an ordinary farm animal to warp and distort into a living nightmare."
  2. Wandering storyteller: "How could such a vile creation exist? The product of fornication carried out far from the eyes of God! Truly an unholy creation!"
  3. Wandering storyteller: "Still, I do wonder what poor, forsaken soul found themselves so lonely, driven by madness they made company with a damn goat?"
  4. Wandering storyteller: "Many thought it to be a thief using a disguise to hide his identity. Hell, at the time that's what i thought. So when I saw the upright figure of a goat bathed in moonlight I figured the thief was coming my way."
  5. Exceptions:
  6. Fallout 76 - Sheepsquatch Weapons
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