“Founded eighty years ago, the NCR is now comprised of the states of Shady, Los Angeles, Maxson, Hub, and Dayglow.”— NCR history holodisk
Shady is one of the five founding states of the New California Republic, alongside the Boneyard, Maxson, the Hub, and Dayglow.[1] It is mentioned multiple times in the Fallout series.
Background[]
By 2186, the state of Shady encompassed the surrounding area of the settlements of Shady Sands and Junktown which themselves became part of the infant NCR in its first provisional state. Trade relations between Junktown and Shady Sands during its early formation were successful and served to lay the groundwork for the support of petitions to other settlements to form the four other founding states.[Non-game 2]
Appearances[]
Shady is mentioned in Fallout 2 and Fallout: New Vegas. It is also mentioned in the Fallout Bible.
References[]
Non-game
- ↑ Behind the Bright Lights & Big City: "The blamed parties range from politicians (the ruling council is a "pit of Radscorpions") to the wealthy Brahmin Barons ("they got even bigger teats than their herds, with four to five council members dangling off each one!") to Ghouls, Super Mutants, and other monsters ("you gonna tell me some mutie with horns like a brahmin's gonna sit next to my Stephie while she learns her a-b-c's? Not if you value your teeth!") to the ever popular hobby of blaming citizens from a State other than your own ("Damn Shadies!" or "Damn Hub-Heads!" or "Damn Glowsters!" et cetera)."
- ↑ Fallout Bible 5 Questions: "14. One thing - what's happened to Junktown? Was it just too little to be it's own state? Or maybe it has managed to survive as an independent enclave inside NCR, a hive of scum and villainy, so to speak. And what kind of folks would live in Glow? After all, that place must still, well, glow, at least somewhat. Ghouls?
Junktown became part of NCR as part of the state of Shady, and it was one of the first provisional states, considering it was one of the first (and most trustworthy) of the Shady Sands trading partners during its early formation. Its alliance with Shady Sands did cause some alarm from the caravans in the Hub, but it didn't hurt the Hub communities any... and the Hub eventually became part of NCR as well.
As for the Glow (or the state of Dayglow), most of the state is actually north and west of the glow, but they are still able to see the Glow from their borders. A number of ghouls are rumored to live there now, as part of the Great Migration from Necropolis - once the ghouls learned of West Tek, they were eager to see if they could scavenge technology from the abandoned center. Some ghouls formed partnerships with scavenging companies from New Adytum and the Hub and have built quite a profitable corporation from their salvage efforts. At least one super mutant, a refugee from the Cathedral, was also rumored to be working with the ghouls and humans in Dayglow."