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Background[edit | edit source]
The forager is an older member of Paige's group who moved to Appalachia in 2103 when word came of the vault dwellers of Vault 76 recolonizing the area and rumors of treasure in one of the vaults in the area as well.
Before the War, the forager was a relatively well-known author. Now that the apocalypse has wiped out many of his job responsibilities, he is looking for a place to settle down and focus on his writing.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character is a ghost. Ghost characters cannot be damaged and will ignore combat.|
|This character is a permanent C.A.M.P. ally.|
|This character starts quests.||* Marked for Death|
|This character is involved in random encounters.||Settler forager (camp)|
Quests[edit | edit source]
Other interactions[edit | edit source]
With Charisma 3+, Intelligence 6+, Luck 8+, or Settler reputation of at least Cooperative, speaking with him will have him ask the residents if they have a place where he can stay for a while. Agreeing to take him in at their C.A.M.P. results in the option to craft a rocking chair for him at the C.A.M.P. Once built, he will arrive at the C.A.M.P. and stay there until his rocking chair is scrapped to make room for another ally, such as Beckett, Sofia Daguerre, or the forager's raider counterpart in the Raider punk, or the Settler wanderer. He will provide generic radiant quests to complete while staying at the C.A.M.P.
Inventory[edit | edit source]
Appearances[edit | edit source]
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