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The Settler forager, also known as "Gramps," is a member of the Settlers and potential ally found at Founder's Hall. He may also be recruited in random encounters.
Background[]
The forager is an older member of Paige's group who moved to Appalachia in 2103 when word came of the vault dwellers of Vault 76 recolonizing the area and rumors of treasure in one of the vaults in the area as well. Although he thought about retiring in a cabin in the woods, he thinks the C.A.M.P.s of the Vault Dwellers will do just fine.
Before the Great War, the forager was a relatively well-known author.[1] Now that the apocalypse has wiped out many of his job responsibilities, he is looking for a place to settle down and focus on his writing.[2] He has been living in several different areas of the country since the war and has learned how to live off the land.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
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This character cannot be killed. | ||
This character is a C.A.M.P. ally. Their associated workshop object is Forager's chair. | ||
This character starts quests. | ||
This character is involved in random encounters. |
Quests[]
- Marked for Death: This radiant quest involves defeating a dangerous creature.
- Scavenger Hunt: This radiant quest involves acquiring a weapon case.
- Search and Rescue: This radiant quest involves freeing a hostage settler.
Other interactions[]
With Charisma 3+, Intelligence 6+, Luck 8+, or Settler reputation of at least Cooperative, speaking with him will have him ask the residents if they have a place where he can stay for a while. Agreeing to take him in at their C.A.M.P. results in the option to craft a rocking chair for him at the C.A.M.P. Once built, he will arrive at the C.A.M.P. and stay there until his rocking chair is scrapped to make room for another ally, such as Beckett, Sofia Daguerre, or the forager's raider counterpart in the Raider punk, or the Settler wanderer. He will provide generic radiant quests to complete while staying at the C.A.M.P.
Inventory[]
Apparel | Weapon | Other items |
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Steel worker uniform Patrolman sunglasses |
Notable quotes[]
- "By the way... you can call me Gramps, if you like. Everybody who knows me does anyway."
- "We all gotta toot. It's normal, kid!"
- "I'd gladly walk up a hill in the snow if it means not eating from a garbage can again!"
- "Tell me, kid, you ever think about what retirement might be like in this world? This is it. You find someone to take care of you. Done."
- "Listen, kiddo. The world's a cruel place. Pick up some family where you can, it helps."
- "Always be kind to others when you can. Don't cost anything at all."
- "Got so hungry I once cooked up a buddy of mine. Don't judge, he was already dead."
- "Nobody does a senior discount after the war, you know. It's a shame."
- "You know... licorice tastes better now, after the nukes."
Appearances[]
The Settler forager appears only in Fallout 76, introduced in the Wastelanders update.
Gallery[]
References[]
- ↑ Vault Dweller: "[Intelligence 8+] Oh! You're that author! I saw your book cover!"
Settler forager: "Bingo! We have a winner here, kids! Will you look at that. Someone knows me! I knew it would happen."
(Settler forager's dialogue) - ↑ Settler forager: "Ever since the war, I've been sort of scrabbling along thinking of my books, making the best of it. I have enough time to write some more, and that's exactly what I aim to do. But... in order to do that, I need a place to stay for a bit.And... if you have a place, well... I would be happy to watch it for you. To tell you some stories. I'm a wealth of practical knowledge, kid."
(Settler forager's dialogue)
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