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==Appearances==
 
==Appearances==
The song plays in ''Fallout 2'', it plays when the [[Chosen One]] is in [[Modoc]]. In ''Fallout: New Vegas'' when the [[Courier]] visits the [[Gomorrah courtyard]], [[Vault 21]], [[New Vegas medical clinic]], [[Jack Rabbit Springs]], [[Hopeville armory]] in ''[[Lonesome Road (add-on)|Lonesome Road]]'' and several other unnamed locations.
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The song plays in ''Fallout 2'', it plays when the [[Chosen One]] is in [[Modoc]]. In ''Fallout: New Vegas'' when the [[Courier]] visits the [[Gomorrah courtyard]], [[Vault 21]], [[New Vegas medical clinic]], [[Jack Rabbit Springs]], the [[Hopeville armory]] in ''[[Lonesome Road (add-on)|Lonesome Road]]'', the [[X-13 research facility]] in ''[[Old World Blues (add-on)]]'', and several other unnamed locations.
   
 
==Video==
 
==Video==

Revision as of 22:08, March 3, 2018

 
Gametitle-FO2Gametitle-FNV
Gametitle-FO2Gametitle-FNV

"Serenity" or "Dream Town" is an ambient music track composed by Mark Morgan and used in the Fallout 2 and Fallout: New Vegas soundtracks. The track is available as a part of the Vault Archives compilation.

The track was originally composed for another game, Netstorm.

Appearances

The song plays in Fallout 2, it plays when the Chosen One is in Modoc. In Fallout: New Vegas when the Courier visits the Gomorrah courtyard, Vault 21, New Vegas medical clinic, Jack Rabbit Springs, the Hopeville armory in Lonesome Road, the X-13 research facility in Old World Blues (add-on), and several other unnamed locations.

Video

Fallout 1 2 Soundtrack - Dream Town Serenity

Fallout 1 2 Soundtrack - Dream Town Serenity

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