Fallout Wiki
Fallout Wiki
(It also plays at the Coyote Den.)
Line 16: Line 16:
   
 
==Appearances==
 
==Appearances==
The song plays in ''Fallout 2'', it plays when the [[Chosen One]] is in [[Modoc]]. In ''Fallout: New Vegas'' when the [[Courier]] visits the [[Gomorrah courtyard]], [[Vault 21]], [[New Vegas medical clinic]], [[Jack Rabbit Springs]], the [[Coyote den]] the [[Hopeville armory]] in ''[[Lonesome Road (add-on)|Lonesome Road]]'', the [[X-13 research facility]] in ''[[Old World Blues (add-on)|Old World Blues]]'', and several other unnamed locations.
+
The song plays in ''Fallout 2'', it plays when the [[Chosen One]] is in [[Modoc]]. In ''Fallout: New Vegas'' when the [[Courier]] visits the [[Gomorrah courtyard]], [[Vault 21]], [[New Vegas medical clinic]], [[Jack Rabbit Springs]], the [[Coyote den|Coyote Den]], the [[Hopeville armory]] in ''[[Lonesome Road (add-on)|Lonesome Road]]'', the [[X-13 research facility]] in ''[[Old World Blues (add-on)|Old World Blues]]'', and several other unnamed locations.
   
 
==Video==
 
==Video==

Revision as of 01:20, 16 May 2019

 
Gametitle-FO2Gametitle-FNV
Gametitle-FO2Gametitle-FNV

"Serenity" or "Dream Town" is an ambient music track composed by Mark Morgan and used in the Fallout 2 and Fallout: New Vegas soundtracks. The track is available as a part of the Vault Archives compilation.

The track was originally composed for another game, Netstorm.

Appearances

The song plays in Fallout 2, it plays when the Chosen One is in Modoc. In Fallout: New Vegas when the Courier visits the Gomorrah courtyard, Vault 21, New Vegas medical clinic, Jack Rabbit Springs, the Coyote Den, the Hopeville armory in Lonesome Road, the X-13 research facility in Old World Blues, and several other unnamed locations.

Video