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The track was originally composed for another game, [[wikipedia:Netstorm|Netstorm]]. |
The track was originally composed for another game, [[wikipedia:Netstorm|Netstorm]]. |
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==Appearances== |
==Appearances== |
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The song plays in ''Fallout: New Vegas'' when the [[Courier]] visits the [[Gomorrah courtyard]], [[Vault 21]], [[Jack Rabbit Springs]], [[Hopeville armory]] in ''[[Lonesome Road (add-on)|Lonesome Road]]'' and several other unnamed locations. In ''Fallout 2'', it plays when the [[Chosen One]] is in [[Modoc]]. |
The song plays in ''Fallout: New Vegas'' when the [[Courier]] visits the [[Gomorrah courtyard]], [[Vault 21]], [[Jack Rabbit Springs]], [[Hopeville armory]] in ''[[Lonesome Road (add-on)|Lonesome Road]]'' and several other unnamed locations. In ''Fallout 2'', it plays when the [[Chosen One]] is in [[Modoc]]. |
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[[Category:Fallout 2 soundtrack]] |
[[Category:Fallout 2 soundtrack]] |
Revision as of 20:05, 10 September 2015
"Serenity" or "Dream Town" is an ambient music track composed by Mark Morgan and used in the Fallout 2 and Fallout: New Vegas soundtracks. The track is available as a part of the Vault Archives compilation.
The track was originally composed for another game, Netstorm.
Appearances
The song plays in Fallout: New Vegas when the Courier visits the Gomorrah courtyard, Vault 21, Jack Rabbit Springs, Hopeville armory in Lonesome Road and several other unnamed locations. In Fallout 2, it plays when the Chosen One is in Modoc.