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The Sepulcher is a dynamic location in Fallout: The Board Game.

Background[]

The Sepulcher is made from a collection of ghouls who have been homeless and/or mistreated by other races in the waste. When they had nowhere to go, they contacted the player to help sort out their problem.

Layout[]

Sepulcher is an extension to either super mutant camp or RobCo factory dependent on the outcome of Drain the Swamp, Sepulcher will become a level two settlement, and will not replace any other icons on the space it is on.

On the board[]

Sepulcher will only appear in the game after completing Drain the Swamp.

Notes[]

Sepulcher and Ghoul District are the same location, except one occupies a settlement while the other occupies a ruins.

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