Security guards are characters found in and around Tenpenny Tower in 2277.
Background[]
They are hired by Allistair Tenpenny to ensure the security of Tenpenny Tower and its residents. Their main concern is to make sure unwelcome visitors don't get in, like Roy Phillips and his group of ghouls. Gustavo is the leader of these guards. The guards will react and attempt to subdue the Lone Wanderer should they start any trouble.
Locations[]
They can be found outside the tower at the guard post and in areas around the building as well as inside on the different levels. Several guards stand near the main gate. There is also an area to the right once you enter the Tower that has several cots and tables. This is where the guards sleep at night or rest during the day.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character drops a finger upon death (Lawbringer). | ||
This character can be enslaved with the Mesmetron. |
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Tenpenny security uniform | Assault rifle |
Notes[]
- The guards do not respawn if killed.
- There are no female guards.
- The guards wear a unique variant of combat armor, the khaki colored Tenpenny security uniform. There was a helmet matching the armor, but it was cut from the game, however.
Appearances[]
Security guards appear only in Fallout 3.
Gallery[]
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