The scrap palace is a location in the Commonwealth in 2287.
Layout[edit | edit source]
A junkyard patrolled by super mutants with the standard fare of wrecked vehicles and freight cars from trains welded together to form fortifications and rough abodes. A small shack in the area contains a weapons workbench and an Advanced lock floor safe, with a portable trailer nearby resting on its side that is inaccessible.
The main building holds little of note on the ground floor, except a tool chest, several meat bags, and a few other assorted loot storage containers. On the second floor, there is an Expert lock safe and a steamer trunk on the end near the top of the stairs. Crossing the platform to the other side with the male mannequin reveals a Novice lock wooden crate and an armor workbench.
Notes[edit | edit source]
If the Sole Survivor is allied with the Brotherhood of Steel, a vertibird patrol may raid the facility upon arrival.
- There is also a chance for Rust Devils to patrol nearby if the Automatron add-on is installed.
Notable loot[edit | edit source]
- Super mutant shoulder rags - Upstairs in the main building, next to an Expert lock safe.
- Super mutant leg guards - In the small shack outside with the weapons workbench.
Related quests[edit | edit source]
Appearances[edit | edit source]
The scrap palace appears only in Fallout 4.
Bugs[edit | edit source]
[verification overdue]
Although the overturned trailer outside the main building is, in theory, inaccessible, it is relatively easy to fall in through a window on the upper side. The interior contains some 10mm ammo and a couple of mattresses, neither of which can be slept on. The only way to exit is by fast traveling elsewhere.