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Scott Lawlor is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as an audio director.

Career[]

Work on the Fallout series[]

Lawlor created ambient music systems that seamlessly faded in and out of tracks to serve as guides during gameplay, as the player navigated different locations.[1] He was also responsible for implementing the ambient tracks by Mark Morgan from Fallout and Fallout 2's soundtracks into New Vegas.[2]

Employment history[]

FromToCompanyRole
January 2005May 2005Electronic ArtsAudio Intern
July 2005August 2006Neversoft EntertainmentSound Designer
August 2006October 2008Electronic Arts Los AngelesSound Designer
20082012Obsidian EntertainmentAudio Director
2012PresentBlizzard EntertainmentAudio Director

Credits[]

Fallout series[]

YearTitleCredited as/for
2010Fallout: New VegasAudio Director

Other work[]

YearTitleCredited as/for
2005Medal of Honor: European AssaultAudio Intern
2005Tony Hawk's American WastelandSound Designer
2005GunSound Designer
2006Tony Hawk's Project 8Sound Designer
2007Medal of Honor: AirborneAdditional Audio
2010Alpha ProtocolAudio Director
2011Dungeon Siege IIIAudio Director
2014South Park: The Stick of TruthAdditional Audio
2014Diablo III: Reaper of SoulsSound Designer
2016OverwatchSound Designer
2019The Outer Worlds

Videos[]

References[]

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