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The Scorched are humans who have succumbed to the Scorched Plague.
Background
The disease is spread by direct contact or droplets.[1] The Vault 76 overseer describes the creatures flying overhead to be capable of infecting those below from the sky.[2] It causes both humans and creatures to transform into Scorched.
The effects start with a series of significant physical changes in its victims. At first, the victim's skin will darken, and smell of ash.[3] Eventually, intense burning lesions begin to form.[4] After some time, the victim's skin will split open, exposing the presence of green ultracite crystals that break up from beneath their skin.[5] The plague results in subjects being controlled by a hive mind.[6][7][8]
Human specific information
A Scorched human can result when a human is infected by the Scorched Plague which in turn mutates its host. The effects are similar to those that affect other animals. Scorched humans are able to use melee weapons and firearms. They wear tattered civilian wear, military uniforms and faction outfits such as the varied dress of the Responders or armor of the raiders. Their vocalizations refer to themselves in the plural, with typical phrases being "we are one" or "never alone."[9]
In 2103, following the elimination of the Scorchbeast Queen and subsequent vaccination of the settlers and raiders who have returned to Appalachia, the Scorched influence on the region is in decline. Fixtures comprised of the dismembered corpses of Scorched are not uncommonly found mounted onto the walls of outposts and strongholds claimed by regional factions such as the Blood Eagles or the Cult of the Mothman.
There are no known scorched ghouls. Feral ghouls are known to be highly resistant to the Scorched Plague.[10]
Gameplay attributes
Scorched are affected by the Zealot's legendary effect. They will attack anything or anyone that is not infected with the Scorched Plague.
Variants
Variants are not distinguished visually and will instead wear tattered versions of outfits determined by the location's theme, eg. asylum outfits near Fort Defiance, skiing gear around Top of the World or Responder gear around Morgantown Airport.
| Name (Form ID) | Abilities | Items | |
|---|---|---|---|
| Scorched 003D005A |
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| Scorched wanderer 003D005B |
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| Scorched believer 003D005C |
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| Scorched zealot 003D005D |
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| Scorched warrior 003D005E |
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| Scorched berserker 003D005F |
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| Scorched leader 003D0060 |
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| Scorched controller 003D0061 |
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| Scorched champion 003D0062 |
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| Scorched conqueror 003D0063 |
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| Scorched maniac 003F4764 |
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| Scorched fanatic 003F4765 |
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| Scorched annhilator 003F4766 |
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| Scorched executioner 003F4767 |
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| Scorched foreman Strength in Numbers 003D005A |
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| Scorched scientist Over and Out 003D005A |
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| Scorched officer Over and Out 003D005A |
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| Scorched chief Over and Out 003D005A |
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Scorched officer
Scorched officers were once high-ranking officers in the United States Armed Forces, responsible for carrying one of eight launch code keys needed to launch a nuke from Appalachia's nuclear I.C.B.M. silos. They can be identified by unique radio packs on their back, emitting both red light and a high-pitched tone that sound off in a regular sequence. All regular Scorched variants may be an officer variant with the same stats, abilities and items.
| Name (Form ID) | Abilities | Items | |
|---|---|---|---|
| Scorched officer 003DA73A |
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Scorched suicider
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A Scorched that is armed with a frag grenade and charges toward enemies in a kamikaze attack. Regardless of success, their bodies may be looted for a spare frag grenade. Found only on the Top of the World mezzanine during and after Strange Bedfellows and during Daily Ops involving Scorched as the primary enemies encountered in it.
| Name (Form ID) | Abilities | Items | |
|---|---|---|---|
| Scorched suicider Strange Bedfellows 003D005A |
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Scorched exterminator
A powerful Scorched only seen as the boss enemy of Daily Ops involving the Scorched as the primary enemies encountered in it. It will be armored in raider armor and have a paler coloration to its skin compared to other Scorched.
| Name (Form ID) | Abilities | Items | |
|---|---|---|---|
| Scorched exterminator 003D005A |
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Scorched overseer
Wearing power armor with Hellfire prototype paint, the infected overseer of Vault 51 defends the ZAX mainframe with a Gatling laser.
| Name (Form ID) | Abilities | Items | |
|---|---|---|---|
| Scorched overseer 0060CFF7 |
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Holiday Scorched
| The following is based on Fallout 76 seasonal content. |
A unique variant of Scorched encountered during the seasonal Holiday Scorched community event. They emit a jingling sound while moving and wear a variety of Christmas-themed apparel, including Mr. Claus' suit, Mrs. Claus' dress and the festive winter pant suit. They only use melee weapons and will always be legendary, with a 40% chance to be a 2-star and a 5% chance to be a 3-star. All regular Scorched variants may spawn as a holiday variant with the same stats and abilities, though the variant name may remain unchanged.
| Name (Form ID) | Abilities | Items | |
|---|---|---|---|
| Holiday Scorched Holiday Scorched 0059B559 |
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Spooky Scorched
| The following is based on Fallout 76 seasonal content. |
A unique variant of Scorched encountered during the seasonal Spooky Scorched community event. They are slightly bigger than their counterparts, make a ghostly organ sound while walking around and wear a variety of Halloween-themed costumes. They will only use melee weapons and will always be legendary, with a 40% chance to be a 2-star and a 5% chance to be a 3-star. All regular Scorched variants may spawn as a spooky variant with the same stats and abilities, though the variant name may remain unchanged.
| Name (Form ID) | Abilities | Items | |
|---|---|---|---|
| Spooky Scorched Spooky Scorched 00620393 |
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Locations
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- The Scorched are found all throughout Appalachia.
- Always found at fissure sites. Additional Scorched may be summoned by the scorchbeast or by harvesting ultracite veins.
- Many can be found at Morgantown Airport, within the main building and around the camp on the airfield.
- Many can spawn at the mezzanine floor in the Top of the World building.
- Many can be found at Wavy Willard's Water Park.
- Many can be found at Camden Park.
- Many can be found at Pleasant Valley cabins.
- Many can be found at Fort Defiance.
- Some can spawn at Sunnytop Ski Lanes.
- Some can spawn at Firebase LT, The Thorn and Firebase Hancock.
- Some always spawn at South Mountain lookout.
- 13+ at the Morgantown Trainyard.
- 15+ Scorched can be found outside Poseidon Energy Plant WV-06.
- At least five at White Powder Winter Sports.
- At least eight at Pleasant Valley Ski Resort.
- At least 12 on the Tyler County Fairgrounds.
Events
- Distinguished Guests
- Line in the Sand
- Grafton Day
- Protest March
- Scorched Earth
- Distant Thunder
- Surface to Air
- Always Vigilant
- Collision Course
- It's a Trap
- Powering Up Monongah • Powering Up Poseidon • Powering Up Thunder Mountain
- Bots on Parade (%)
- Dropped Connection (%)
- A Real Blast (%)
- Census Violence (%)
- The Messenger (%)
- Horde Event (%)
- Defend Workshop (%) • Retake Workshop (%)
Named Scorched
- David Thorpe - Former leader of the now defunct Cutthroats raider gang.
- Evan - The Vault 76 overseer's pre-War fiancé.
- Enola Walker - A woman who was infected while trying to avenge her pets.
- Crane - Found on the second floor of the Wayward.
- Aldridge (optional)
Notes
Scorched encountered at Pleasant Valley Ski Resort, Pleasant Valley cabins, Sunnytop Ski Lanes and White Powder Winter Sports will wear skiing gear or raider outfits.
Appearances
The Scorched appear in Fallout 76. Scorched in the form of petrified corpses also appear in Fallout: Wasteland Warfare.
Bugs
- Scorched may be frozen in place and the player can damage them, and they may still be standing after they are killed. The church in Helvetia is a major site for this. [verified]
- When a Scorched is posing as a petrified corpse, a headshot kill with a ranged weapon may send them ragdolling into the air. [verified]
- Scorched appear to lack unique animations for turning around when they have yet to pull out their weapon, and casually turn to face behind them like a non-Scorched human character when becoming hostile before assuming their Scorched-specific active weapon animation.[verification overdue]
Gallery
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Festive Scorched
Spooky Scorched
Concept art
References
- ↑ Vault Dweller: "[Intelligence 4+] It's spread by direct contact, possibly droplets. Incubation is unknown, but there is an inoculation."
Aubrie Willem: "Thank God for that. If there's an inoculation, we need to get that to Foundation yesterday. This disease of yours is no joke." - ↑ Overseer's log - Morgantown
- ↑ Morgantown Airport terminal entries; Responders laboratory terminal, The Scorched Plague
- ↑ Morgantown Airport terminal entries; Terminal, Scorched research
- ↑ Message from Hank Madigan
- ↑ Fallout 76 loading screens: "The Scorched are human beings afflicted by a strange condition known as the Scorched Plague, and are now controlled by a violent hive mind. But what is the Plague's source? And can it be stopped?"
- ↑ Fallout 76 loading screens: "A Scorchbeast Queen and her army of mind-controlled minions are terrorizing the area. Stop them if you can!"
- ↑ Ella Ames' bunker terminal entries; Group Recognition?
- ↑ Overseer's log - Flatwoods
- ↑ AVR Medical Center terminal entries; AVR Medical laboratory terminal, Inoculation Project Overview

































































