crit % mult
scientist glove is a weapon in the Fallout: New Vegas add-on .
Old World Blues
The scientist glove is a plain blue rubber safety glove, presumably worn by the scientists that worked at the Big Mountain facility before the war to protect their hands from dangerous chemicals. Despite its seemingly mundane appearance, it does a reasonable amount of damage.
V.A.T.S. Special Attacks Edit
Legend - Type of attack - Skill required - Damage per attack in V.A.T.S. - Action point cost - Damage per action point - Additional effects
Normal 0 42 28 1.5 Stomp 50 84 20 4.2 Only on knocked down enemies Uppercut 50 48.3 20 2.42 Cross 75 46.2 20 2.31 2.5x damage to limbs
Note: Unarmed weapons do double normal damage in V.A.T.S.
The scientist glove can successfully strike about 245 times from full
condition before breaking.
Legend - Weapon name (melee or unarmed) - Attacks in V.A.T.S. - Weapon name (gun, energy or explosive) - Action point cost - Damage per attack (damage per projectile) - Damage per action point - Damage per second - Weapon spread - Area of effect damage - Magazine capacity (shots per reload) - Effect damage & duration - Durability (number of attacks before breaking) - Bonus effects - Weight - Attacks per second - Value in caps - Critical chance % multiplier - Value to weight ratio - Critical damage - Skill required - Critical effect damage & duration - Strength required - With all mods attached
: Note Unarmed damage is doubled in V.A.T.S.