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Covers a variety of high-technology skills, such as computers, biology, physics, and geology.— In-game description

Science is a skill in Fallout 3. It determines the chance to hack computers, get extra info from terminals, talk to specific persons, get more dialogue options.

Initial level[]

Example: A starting Intelligence of 5 and Luck of 5.

Description[]

Science primarily allows you to hack terminals using a mini-game. Certain terminals have different difficulty levels, and different Science skill levels are required to hack them. The difficulty ratings and skill levels are: Very Easy (15), Easy (25), Average (50), Hard (75), and Very Hard (100). Your Science skill relative to the difficulty rating affects how hard the minigame is (at Science 100, average terminals are a breeze, presenting only about 5 possible passwords). Harder terminals have more words, longer words, and fewer brackets. Higher leveled science may cause bugs that cause the opposite to be true where high level terminals have about eight long passwords and one to two brackets while very easy terminals have twenty to thirty passwords and no brackets whatsoever.

Ways to increase Science[]

Bobblehead Science

"Always be prepared to explain the hows and the whys."

Permanent
Temporary

Perks that require Science skill[]

Perk Required Level Additional Requirements
Entomologist 40 4 Intelligence 4
Nerd Rage! 50 10 Intelligence 5
Robotics Expert 50 12
Cyborg 60 14 Medicine 60
Computer Whiz 70 18 Intelligence 7
Quantum Chemist 70 22

Interactions that require Science skill[]

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