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{{Infobox character |
{{Infobox character |
||
|games =FO2 |
|games =FO2 |
||
− | | |
+ | |name =Dr. Schreber |
− | |image |
+ | |image =Fo2_Schreber.png |
|race =[[Human]] |
|race =[[Human]] |
||
− | | |
+ | |sex =Male |
|affiliation =[[Enclave]] |
|affiliation =[[Enclave]] |
||
− | |role =Scientist |
+ | |role =[[Fallout 2 scientists|Scientist/Doctor]] |
− | |location =[[Navarro]] |
+ | |location =[[Navarro underground]] |
+ | |special ={{SPECIAL|4,8,4,4,9,6,7}} |
||
+ | |tag skills =[[First Aid]]: 95<br />[[Doctor (skill)|Doctor]]: 95<br />[[Science]]: 85 |
||
+ | |derived =[[Hit Points]]: 45<br />[[Experience Points]]: 125<br />[[Armor Class]]: 6<br />[[Action Points]]: 8<br />[[Carry Weight]]: 125<br />[[Melee Damage]]: 1<br />[[Sequence]]: 16<br />[[Healing Rate]]: 1 |
||
+ | |proto ={{proto|088}} |
||
|dialogue =[[Ccdoctor.msg]] |
|dialogue =[[Ccdoctor.msg]] |
||
− | }}{{Games|FO2}} |
+ | }}{{Games|FO2|FB}} |
{{Quotation|My name is Schreber, Dr. Schreber. I'm the base physician among other things. Don't bother with your name, soldier. All of you grunts look the same in that [[Advanced power armor (Fallout 2)|armor]] of yours.}} |
{{Quotation|My name is Schreber, Dr. Schreber. I'm the base physician among other things. Don't bother with your name, soldier. All of you grunts look the same in that [[Advanced power armor (Fallout 2)|armor]] of yours.}} |
||
− | '''Dr. Schreber''' is the head [[Enclave]] |
+ | '''Dr. Schreber''' is the head [[Enclave]] scientist in [[Navarro]] by [[Timeline#2241|2241]]. |
==Background== |
==Background== |
||
− | Inhabiting a lab in the lower level of |
+ | Schreber is a balding man in a lab coat.<ref>[[Ccdoctor.msg]], line 102</ref> Inhabiting a lab in the lower level of Navarro, Dr. Schreber is a thoroughly amoral man. Although his primary task is the analysis and experimentation upon an [[intelligent deathclaw]] captured by an [[Enclave Patrol (Fallout 2)|Enclave patrol]], he also dedicates considerable effort to extracurricular experimentation. This has been a source of friction between himself and the base's [[Navarro base commander|commanding officer]]. |
− | In the interests of morale, the base |
+ | In the interests of morale, the base commanding officer had Schreber's lab soundproofed, so that the "patients" the doctor was working on would not disturb the rest of the base with their screaming. Although Schreber had no way of knowing, he inadvertently set the stage for a very dangerous encounter, as nobody would be able to hear a shout for help, either. |
Schreber had a literal "pet" project, a cyberdog called "[[K-9]]." K-9 disapproved of Schreber's actions, and friction between the two built until, unable to accept Schreber's behavior any longer, K-9 bit the doctor. In retaliation, Schreber disabled K-9's legs, forcing him to stand, still as a statue, and watch every experiment. |
Schreber had a literal "pet" project, a cyberdog called "[[K-9]]." K-9 disapproved of Schreber's actions, and friction between the two built until, unable to accept Schreber's behavior any longer, K-9 bit the doctor. In retaliation, Schreber disabled K-9's legs, forcing him to stand, still as a statue, and watch every experiment. |
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===Interactions overview=== |
===Interactions overview=== |
||
{{Interactions FO1 |
{{Interactions FO1 |
||
− | |perm companion = |
+ | |perm companion = |
− | |temp companion = |
+ | |temp companion = |
− | |talking head = |
+ | |talking head = |
− | |wares = |
+ | |wares = |
− | |restocks = |
+ | |restocks = |
− | |items modified = |
+ | |items modified = |
− | |heal = |
+ | |heal = |
− | |cure radiation = |
+ | |cure radiation = |
− | |heal cripple = |
+ | |heal cripple = |
− | |quests started = |
+ | |quests started = |
− | |quests involved = |
+ | |quests involved = |
}} |
}} |
||
===Other interactions=== |
===Other interactions=== |
||
− | Since his room is |
+ | Since his room is soundproofed, while sneaking through Navarro, the [[Chosen One]] can kill him with only K-9 noticing. Other than that, he is a flavor character only (though his death is required to acquire K-9 as a companion). |
==Inventory== |
==Inventory== |
||
{{Inventory |
{{Inventory |
||
− | |apparel =Lab coat |
+ | |apparel =[[Lab coat (Fallout 2)|Lab coat]] |
− | |weapon = |
+ | |weapon = |
− | |otheritem =[[Pass |
+ | |otheritem =[[Pass key (Fallout)#Fallout 2|Blue pass key]] |
|ondeath =empty |
|ondeath =empty |
||
}} |
}} |
||
==Appearances== |
==Appearances== |
||
− | Schreber appears |
+ | Dr. Schreber appears in ''[[Fallout 2]]'' and is mentioned in the ''[[Fallout Bible]]''. |
+ | ==References== |
||
⚫ | |||
+ | {{References}} |
||
⚫ | |||
{{Navbox Enclave}} |
{{Navbox Enclave}} |
||
− | [[Category: |
+ | [[Category:Fallout 2 human characters]] |
⚫ | |||
⚫ | |||
⚫ | |||
[[Category:Fallout 2 scientists]] |
[[Category:Fallout 2 scientists]] |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |||
+ | [[fr:Schreber]] |
||
+ | [[pl:Schreber]] |
||
+ | [[ru:Доктор Шребер]] |
||
+ | [[uk:Доктор Шребер]] |
||
+ | [[zh:施羅伯]] |
Revision as of 19:05, 25 March 2020
Dr. Schreber is the head Enclave scientist in Navarro by 2241.
Background
Schreber is a balding man in a lab coat.[1] Inhabiting a lab in the lower level of Navarro, Dr. Schreber is a thoroughly amoral man. Although his primary task is the analysis and experimentation upon an intelligent deathclaw captured by an Enclave patrol, he also dedicates considerable effort to extracurricular experimentation. This has been a source of friction between himself and the base's commanding officer.
In the interests of morale, the base commanding officer had Schreber's lab soundproofed, so that the "patients" the doctor was working on would not disturb the rest of the base with their screaming. Although Schreber had no way of knowing, he inadvertently set the stage for a very dangerous encounter, as nobody would be able to hear a shout for help, either.
Schreber had a literal "pet" project, a cyberdog called "K-9." K-9 disapproved of Schreber's actions, and friction between the two built until, unable to accept Schreber's behavior any longer, K-9 bit the doctor. In retaliation, Schreber disabled K-9's legs, forcing him to stand, still as a statue, and watch every experiment.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character has no special interactions. |
Other interactions
Since his room is soundproofed, while sneaking through Navarro, the Chosen One can kill him with only K-9 noticing. Other than that, he is a flavor character only (though his death is required to acquire K-9 as a companion).
Inventory
Apparel | Weapon | Other items |
---|---|---|
Lab coat | Blue pass key |
Appearances
Dr. Schreber appears in Fallout 2 and is mentioned in the Fallout Bible.
References
- ↑ Ccdoctor.msg, line 102
|