Scavengers are wastelanders that make a living finding and trading valuable junk and tech in the Commonwealth in 2287.
Background[]
Scavengers are wastelanders who roam the Commonwealth, looking for anything of value to salvage and sell. While they are not always openly hostile, they are much more territorial than their counterparts in the Capital Wasteland and will more often than not initiate hostilities when approached. Given their anti-social natue, they generally cannot be spoken or traded with by the Sole Survivor. Occasionally they may appear as random encounters next to broken robots, planning to scavenge them.
Scavengers appear to mostly travel in groups of up to four and are most commonly armed with pipe guns. They are relatively weak opponents, on par with low tier raiders.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character is involved in quests. | ||
This character is a merchant. | Sells: weapons, ammunition, aid, armor/clothing, junk items |
Quests[]
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Baseball cap Bowler hat Drifter outfit Harness Leather armor Undershirt & jeans |
Pipe gun | .38 rounds Bottlecaps |
Encounter locations[]
- At the General Atomics Galleria after completing Galleria.
- At the USS Constitution in the quest Last Voyage of the U.S.S. Constitution.
- Random encounters around the Commonwealth.
- Encountered during the quest Collaring Outside the Lines.
- By a destroyed robot if it is left there for a while.[verification needed]
Known scavengers[]
Notes[]
- Scavengers are drawn from a character pool that is similar to, yet distinct from, settlers. One difference between the two groups is their inventory.
- According to Creation Engine, the character pool used by the scavengers is called "LCharScavenger" and the character models are randomized from the list of EncWorkshopNPCFemaleFarmer, EncWorkshopNPCFemaleGuard, EncWorkshopNPCMaleFarmer, EncWorkshopNPCMaleGuard actors included in the pool.
- Modifying their aggression actor value through console commands does not prevent them from becoming hostile due to their hostility being tied to a [sustained] proximity trigger.
Appearances[]
Scavengers appear in Fallout 4.