Scavengers, as the name implies, are scavengers in the Commonwealth in 2287.


Scavengers are a minor faction appearing in Fallout 4 roaming the Commonwealth, looking for anything of value to salvage and sell. While they are not always openly hostile, they are much more territorial than their Capital Wasteland counterparts and will often engage in combat if approached too closely. Since they often turn hostile when approached, they generally cannot be spoken or traded with by the Sole Survivor. Occasionally they may appear as random encounters next to broken robots, planning to scavenge them.

Scavengers appear to mostly travel in groups of about 3-4 and are most commonly armed with pipe guns. They are relatively weak opponents, on par with raiders.

Interactions with the player characterEdit

Interactions overviewEdit

This character is a merchant. Sells: weapons, ammunition, aid, armor/clothing, junk items
Perk empathy synthesizer
This character is involved in quests.

Last Voyage of the U.S.S. Constitution



Encounter locationsEdit

Known scavengersEdit


  • Scavengers are drawn from a character pool that is similar to, yet disctinct from, settlers. One difference between the two groups is their inventory.
  • According to Creation Engine, the character pool used by the Scavengers is called "LCharScavenger", and the character models are randomized from the list of EncWorkshopNPCFemaleFarmer, EncWorkshopNPCFemaleGuard, EncWorkshopNPCMaleFarmer, EncWorkshopNPCMaleGuard actors included in the pool.
  • Modifying their aggression actor value through console commands does not prevent them from becoming hostile due to their hostility being triggered by Aggro Radius Behavior.


Scavengers appear in Fallout 4.

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