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For an overview of shotgun models in the Fallout series of games, see shotgun.
 
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The sawed-off shotgun is a weapon in Fallout: New Vegas.

BackgroundEdit

This section is transcluded from shotgun. To change it, please edit the transcluded page.

A shotgun, also called a "scattergun," is a firearm designed to shoot a multitude of lead or steel balls of varying sizes, greatly increasing the weapon's hit potential. This makes it very effective at hunting game. However, the accuracy and power found at close range starts to diminish as the target gets farther away. Shotguns designed for the military's use are often called "combat shotguns."

CharacteristicsEdit

The sawed-off shotgun is a break action, 12 gauge shotgun with most of the original barrel and stock removed to make it smaller and more easily concealed at the expense of range. Pulling the trigger fires both barrels at once, unleashing 14 pellets instead of the typical 7. While its damage-per-second is low, it inflicts incredible burst damage at close range. The shotgun's base damage in Fallout: New Vegas is double that of its counterpart in Fallout 3 - in fact, it inflicts more damage per shot than any other non-unique shotgun (Big Boomer inflicts an extra 20 points), and is second only to the anti-materiel rifle as the most powerful non-unique conventional firearm in the game.

However, its incredible damage is offset by the fact that it has an extremely wide spread, the highest in the game. In addition, because it fires both barrels at once it wears out fast, eats up more ammo than other shotguns, and must be reloaded after each shot, leaving the player vulnerable between shootings (even with its fast reload speed). Thus, the shotgun is best utilized as an unconventional melee weapon rather than a gun: used either in cramped quarters such as tunnels and caves, or taken out to finish off a charging enemy before they get too close.

Furthermore, it is also considered an improved holdout weapon, and can be concealed and carried into weapon-free locations, so long as your Sneak skill is 50 or greater.

DurabilityEdit

The sawed-off shotgun can fire a total of about 395 times, or 790 standard rounds, the equivalent of 395 reloads, from full condition before breaking. This amount is exactly the same as its unique variant.

Ammunition typeDurability
ShotsReloads
Standard, 4/0 buck, slug, coinshot, bean bag, flechette, Dragon's Breath & pulse slug395395
Magnum & 4/0 buck Magnum343343

VariantEdit

ComparisonEdit

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
Sawed-off shotgun 100
(7.1x14)
234.42.34x17372.74.02(1)39541950487.5504
Big Boomer 120
(8.6x14)
309.42.58x19353.43.52(1)39542500625504

LocationsEdit

BugsEdit

PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 When in first person the weapon looks fine, but in third person, the barrels can be dettached from the grip.[verified]

SoundsEdit

SingleShotVB

GalleryEdit

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